BioWare’s sudden closure was heartbreaking for a number of reasons: talented developers got laid off, the studio’s stumbles were preventable, and EA clearly did not understand the potential of its own franchises. For fans who adventured with Commander Shepard across three games, the biggest tragedy was a simple one. Without BioWare, there wouldn’t be any new Mass Effect games. If the franchise is supposed to be dead, though, fans didn’t get the memo — and Mass Effect 3‘s mod Take Earth Back proves it.
The name might sound familiar to old-time Mass Effect 3 fans who experienced BioWare’s seminal RPG trilogy on PC. The original version of the game-transforming mod came out in 2021. Five years later, the mod developers are back with a totally revamped version of Take Earth Back that fixes many of the original game’s biggest problems — and includes some must-see features that weren’t possible before.
The mod’s biggest priority is to accurately reflect Mass Effect 3‘s goal of collecting as many allies as possible before the Reaper invasion. In the original game, players spent all this time getting ready for the big showdown, only to feel underwhelmed after the epic nature of Mass Effect 2‘s Suicide Mission. Fans got to the final mission in Mass Effect 3 and were disappointed to see that individual forces couldn’t be assigned specific tasks. Strangely, many important allies were seemingly MIA during the final battle. The scale of the mission was reduced to the actions of Shepard’s three-person squad. Adding insult to injury, fans later discovered that critical recorded voice lines had been left unused.
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