Gears of War is arguably the most masculine property in video games. A franchise founded on the idea of muscular, refrigerator-sized dudes tearing apart stinky underground monsters with badass chainsaws until they’re covered in bloody viscera was always destined to attract such a reputation, but this only makes the moments when it subverts our expectations all the more impactful. Instances of quiet within its post-apocalyptic world, or conversations shared between its main cast when everything seems lost, always hit the hardest.
Once you strip away the chainsaw bayonets, you’re left with a profound narrative of grief as Marcus Fenix tries to save a humanity that is already flirting with extinction. While all of his muscles and bravado might make the man seem infallible, Fenix is frequently tasked with the impossible–to save a human race that is constantly under the threat of annihilation. He’s doomed to fail, to eventually fall alongside his comrades until a new generation emerges to continue the fight. This makes perfect narrative sense, and would also give the iconic hero some much needed rest. So, what would happen if The Coalition actually went through with it and killed him?
Ever since I first laid eyes on Marcus Fenix as he explored the darkened streets of a fallen city to the melancholic beauty of “Mad World,” I have viewed him as a tragic character. He’s fighting an impossible war after being freed from unjustified imprisonment, and spends the entire original trilogy watching close friends succumb to their personal demons or fall to an enemy that shows no signs of slowing. Making the player feel doomed from the outset can be an incredibly powerful storytelling tool, so it’s no surprise that E-Day focuses so heavily on the world falling apart as a younger roster of heroes is forced to take action.



