
Xbox is laying off 268 people and consolidating studios as part of the “reset” it announced over the summer. In a memo to staff that Xbox shared publicly, the division’s Executive Vice President (EVP) and Chief Content Officer Matt Booty said the job cuts are impacting Halo Studios and other first-party developers, as well as the Xbox Game Studios management and central functions team.
In July, Xbox laid off 1,600 people and said it would cut the same number of jobs over the following year as it chases greater efficiency and higher profit margins. “The actions completed since July, inclusive of the studio divestitures, bring us roughly three-quarters of the way through previously announced restructuring,” Booty wrote.
It appears Halo Studio is bearing the brunt of the latest cuts, though Xbox isn’t closing it entirely. Booty said a small group will “continue supporting the Halo community and games in-market.” A new team that’s being formed under Activision will make the next Halo game. Activision is also now overseeing Rare and Age of Empires developer World’s Edge as well.
Obsidian, which Xbox recently tasked with making a new Fallout game, is moving underneath Bethesda’s umbrella, while King will oversee Microsoft Casual Games. As for Playground and Turn 10, those studios are merging and will continue to focus on Forza and Fable.
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