The 12 Biggest Video Game Flops of All Time

The 12 Biggest Video Game Flops of All Time


No one sets out to build a flop. Game development costs too much to justify anything but a genuine effort, sometimes at the cost of creative freedom. Even the industry’s true auteurs must eventually answer for their bold decisions. With so many safeguards in place, most games will at least do reasonably well. And with ongoing developer attention, even an early misfire like Cyberpunk 2077 or No Man’s Sky can eventually find massive success.

There have been some big exceptions, though: huge games that failed to find the audience they deserved, or that simply never came together as their developers intended and thus inspired almost no one to purchase or play them. Those games will remain disappointing forever. Here, as a reminder of how difficult the whole business can be, is our list of the 12 biggest gaming flops of all time.

12

The Lord of the Rings: Gollum (2023)

Gollum as he appears in The Lord of the Rings: Gollum, by Daedalic Entertainment Image: Daedalic Entertainment/Nacon

The Lord of the Rings: Gollum was a swing for the fences by publisher and former developer Daedalic Games. Unfortunately, that swing didn’t connect. The game was mocked for faltering in most regards, for having no personality, and for being a buggy mess. Unsurprisingly, sales were as underwhelming as its critical reception. The whole venture went badly enough that Daedalic stepped away from developing games (it had released several successful graphic adventure games in the Deponia series, among numerous other titles) to focus entirely on its talents as a publisher.

11

Babylon’s Fall (2022)

Babylon’s Fall - four characters in front of a giant tower PlatinumGames/Square Enix

PlatinumGames is generally admired for its work on acclaimed hits such as NieR: Automata, but not every project has met with success. Babylon’s Fall, an action-RPG it built for Square Enix, included enough microtransactions to chase away most players right from the start. It also suffered from bland visuals and sluggish combat that no one expected from the developer of Bayonetta and other lively action-game fare. The team spent months trying to develop a community following its messy launch. Gamestop even gave away free copies. Finally the game got shut down just ahead of its one-year anniversary. It’s no longer offered on any storefronts, and the physical disc some people bought now works best as a coaster.

10

Immortals of Aveum (2023)

An Immortals of Aveum screenshot shows the player using both of their hands to generate a magical blue attack Image: Ascendant Studios/Electronic Arts

Immortals of Aveum racked up some positive previews ahead of its release, but a lot of the positive sentiment evaporated by launch day. Players, including our critic, felt the game didn’t do enough to distinguish itself from games like Call of Duty, even though it replaced traditional weapons with colorful spellcasting. After spending more than $100 million on its development, Electronic Arts had high expectations that weren’t met, which led Ascendant Studios to lay off nearly half its workforce a few weeks after release day. In the game’s defense, it tried to compete with high-profile hits like Baldur’s Gate 3 and Starfield. If it had come out some other time, its shortcomings might not have hurt it nearly as much.




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