a surprisingly solid single-player mystery

a surprisingly solid single-player mystery


Among Us doesn’t seem like the kind of game that could ever work in a single-player context. The whole appeal of it is accusing your friends of lying and sentencing them to death by airlock. And yet, developer Innersloth has somehow found a way to make it work with Among Us Story: On Guard, a surprising spinoff that turns the hit multiplayer game into a solo mystery.

I got a little taste of how it works during a hands-on demo at this year’s Summer Game Fest. Innersloth has found all sorts of clever ways to adapt Among Us’ signatures into an entirely different genre. I don’t expect On Guard to usher in a return to Among Us fever, but it already seems a lot more charming than the series’ attempt at animated TV.

Among Us Story: On Guard is a narrative-driven game that reimagines the multiplayer game as a murder mystery novel. In retrospect, it’s a “duh!” kind of elevator pitch. Take the cast of space-faring beans, kill one of them, and leave a hero to figure out whodunnit. The demo, which was custom-made for Summer Game Fest, dropped me into a “simulation” that showed how Innersloth is livening up a deduction premise with some playful bits of interactivity.

The story began when a dead body was found on a space ship. An emergency meeting was called and my bean was falsely accused of doing the deed. I had to escape an execution by stealthily sneaking past the other crewmates. From there, I was on a mission to clear my name and find the real killer.




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