Nvidia revealed its newest DLSS 5 technology in March. It’s intended to make games look more photorealistic, but in practice drastically alters the appearance of characters. People quickly clowned on the “AI slop” tech, posting meme after meme online making fun of how the DLSS 5 can drastically alter a character’s appearance. Resident Evil Requiem‘s Grace was the unwitting poster child for the DLSS 5 technology, and gamers by and large rejected her DLSS 5 appearance.
In a recent interview with Eurogamer, Requiem producer Masato Kumazawa seemed pleased with how players responded to the situation.
“The fact a lot of players commented they really liked the original design of Grace and didn’t want to see it changed was a positive,” he said. “It meant we got the design right [and] points to the fact that Grace quickly established herself as a fan favorite, that people had such strong opinions on her design.”
Grace had something of an uphill climb to contend with in Requiem. She was a new character making her debut in the title. She was also paired with fan-favorite Leon S. Kennedy, meaning it would have been easy for her to be overshadowed. But that wasn’t so. Fans quickly took to Grace; her anxiety-inducing horror sections provided a nice contrast to Leon’s more action-heavy, over-the-top levels.



