Life-sims and cooking games follow established patterns. On the life side, you either get farming (or something similar) or godlike control over daily life, like The Sims. And on the cooking side, you cook. Sometimes you cook with Mama, or at a food cart, or with extremely unsettling animals. These genres almost never collide, which makes KuloNiku: Bowl Up from Gamir Studio (makers of The Anomalous Hour) something of a rarity. I had some doubts about how the two styles might complement each other, but it turns out they’re a natural pairing.
KuloNiku hops on the Harvest Moon bandwagon a bit. You’re an aspiring youngster who moves back to a small town to take up the mantle of their aged relative. Only it’s grandma’s meatball restaurant this time, rather than granddad’s farm, and you’ve got some shady secrets behind those bright, eager eyes. These gradually unfold as you get to know some of the townsfolk, like your assistant who went to college with you and the strange entrepreneur who remembers you “from Marrakesh” and promises to keep your doings there to himself.
Ume, whose family runs the general store, is basically Mary the librarian from Harvest Moon (shy and introverted, yet eager to make friends) though she does have a distressingly deep fascination with knives. Stella, your rival, is basically Jamie from Harvest Moon: Magical Melody, if Jamie were a punk rocker. The cast’s similarities never seem like shameless imitations, though, and during your interactions, their unique quirks tend to stand out above the tropes they’re based on anyway.



