Why video game God of War Sons of Sparta is a ‘coming of age’ for Mega Cat Studios

Why video game God of War Sons of Sparta is a ‘coming of age’ for Mega Cat Studios



With more than 66 million units sold since the God of War series debuted on Sony PlayStation 2 in 2005, the opportunity to transform the modern gaming classic into a retro, 2D, side-scrolling, Metroidvania-style prequel marked a new triumph and challenge for Mega Cat Studios.

God of War Sons of Sparta, which follows the harrowing journey of a young Kratos and his brother into Spartan manhood in ancient Greece, all started with one swing hefty enough to rival the arc of the future god-killer’s signature Blades of Chaos.

“The coming-of-age story isn’t just in the game, it’s a coming of age for Mega Cat,” says co-founder and CEO James Deighan. “Crossing these thresholds has been definitely surreal – so fulfilling on so many levels. And it really does feel like we’re just getting started.”



Read Full Article At Source