
With more than 66 million units sold since the God of War series debuted on Sony PlayStation 2 in 2005, the opportunity to transform the modern gaming classic into a retro, 2D, side-scrolling, Metroidvania-style prequel marked a new triumph and challenge for Mega Cat Studios.
“The coming-of-age story isn’t just in the game, it’s a coming of age for Mega Cat,” says co-founder and CEO James Deighan. “Crossing these thresholds has been definitely surreal – so fulfilling on so many levels. And it really does feel like we’re just getting started.”





