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Marathon has been out for a few weeks now, and we’ve yet to get an official sales figure. So, how’s it doing? According to one analyst: “Marathon hasn’t exactly made the splash Sony and Bungie wanted.”
Bungie’s ultra hardcore extraction shooter has sold around 1.2 million copies so far, according to a report by Alinea Analytics, generating gross revenues of around $55 million across PC via Steam, PlayStation 5, and Xbox Series X and S.
While Marathon is a first-party Sony game in the sense that it’s developed by the Sony-owned Bungie, it feels very much like a Bungie published game. Indeed, Bungie — not Sony — is listed as the publisher not just on Steam, but on the PlayStation Store. Perhaps that’s why an estimated 70% of the sales were on PC, with just 19% on PS5 and 11% on Xbox.
A less than 20% share for PS5 is an interesting data point in the context of Sony’s reported decision to pull back from PC for its big single-player exclusives. Sony’s multiplayer games will reportedly remain multiplatform, launching day one across PC and consoles, and based on Marathon’s performance on Steam, you can see why.




