Ten years ago, Life is Strange developer Dontnod Entertainment asked its players to make a choice that’s still hotly debated a decade later. As Max Caulfield, players had to choose who they would save at the end of Life is Strange: the residents of Arcadia Bay, or Max’s childhood best friend (and possible girlfriend), the crass but charismatic punk, Chloe Price.
No matter which choice players made, the repercussions are duly felt in Deck Nine’s 2024 sequel, Life is Strange: Double Exposure. If they picked Arcadia Bay, Max has to wrestle with the guilt of dooming the person she loves. If they picked Chloe, players discover that Max and Chloe are estranged, and the events of the original game are a huge weight that their relationship couldn’t handle. Personally, I liked the idea of these two troubled teens realizing that what happened was really messed up, so they ran away from each other to cope. However, for some fans, the absence of Chloe in Double Exposure felt like a betrayal of a relationship that, whether romantic or not, was the heart of the original game.
Deck Nine seems set to ‘correct’ that misdirection with Life is Strange: Reunion, bringing back Max and Chloe for a brand new adventure that’s been marketed as giving the two characters an “ending they deserve.” That’s quite the loaded statement, especially when considering the original game’s polarizing ending.
Speaking to Polygon via Zoom, we asked the actors who portray them, Hannah Telle (Max Caulfield) and Rihanna DeVries (Chloe Price), what kind of ending they believe Chloe and Max deserve.
“I’m biased, but I think they deserve the world,” DeVries explained. “I think they deserve the best. I think they deserve love, laughter, light, and peace. Yeah, completely biased, but that’s what I think they deserve.”





