
Random Select is a new column from Polygon about under-the-radar video games. Every week, Polygon’s editors assign a writer to check out a game at random, downloading the game without knowing beforehand what it is. The catch? They have to play for at least an hour and report on their thoughts — honestly. This week’s game is the racing game Carmageddon: Rogue Shift.
Carmageddon: Rogue Shift is a vehicle carnage game, or so you’d think. Car violence is in the portmanteau. Vehicular combat is the series’ legacy. It’s not, however, in Rogue Shift, at least not in a way that matters. Rogue Shift feels like developer 34BigThings wants to imagine a future where Carmageddon is more than just running things over and blowing up what’s left. But it’s too beholden to the series’ past, and new elements like randomized power-up selections feel more like dabblings than bold steps forward.





