{"id":98985,"date":"2026-11-12T11:17:09","date_gmt":"2026-11-12T03:17:09","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=98985"},"modified":"2026-11-12T11:17:09","modified_gmt":"2026-11-12T03:17:09","slug":"5-classic-1990s-rpgs-that-aged-like-milk","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=98985","title":{"rendered":"5 Classic 1990s RPGs That Aged Like Milk"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p>They say hindsight is 20\/20, but that&#8217;s not always true. People may remember an experience in a certain way only to have a vastly different impression upon revisiting it. This phenomenon can easily affect video games, including RPGs.<\/p>\n<p><!-- No AdsNinja v10 Client! --><\/p>\n<p>Many a &#8217;90s kid found themselves wowed by these role-playing gems. Their intricate mechanics seemed so advanced at the time. Instead of simply jumping on blocks and bashing enemies, fans could steadily build their characters from the ground up, dictating virtually every aspect of that growth by interacting with the fictional world. The setting would then evolve based on those choices. It was all so immersive, but this bliss couldn&#8217;t last.<\/p>\n<p>As the industry moved on, gamers became versed in more intuitive titles. Granted, growth is natural for a healthy market, but it means that older products feel awkward and outdated when viewed through modern lenses. This realization can be crushing, as it shatters any nostalgic warmth that these classics once carried. On the other hand, it can also be a healthy change. Looking at these RPGs from a more learned perspective lets players truly judge their quality. They can then tell their peers whether the oldies really are goodies.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"final-fantasy-8\">\n            <span class=\"item-num\">5 <\/span><br \/>\n        <span><br \/>\n                            Final Fantasy 8<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape mobile-optimized\">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/ff8-best-looking-1.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Square Enix&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/ff8-best-looking-1.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/ff8-best-looking-1.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/ff8-best-looking-1.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/ff8-best-looking-1.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/ff8-best-looking-1.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/ff8-best-looking-1.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"A screenshot from Final Fantasy 8, with a female character telling the protagonist he is &quot;the best looking guy here.&quot;\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/ff8-best-looking-1.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/ff8-best-looking-1.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Square Enix<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <em>Final Fantasy 7<\/em> (1997) was such a smashing success that studio SquareSoft (now Square Enix) has tried to milk it ever since. The earliest example is <em>Final Fantasy 8<\/em> (1999). The game follows the sullen Squall Leonhart, who&#8217;s training to become a SeeD. This mercenary force dispatches its operatives on contract missions across the world. During one assignment, Squall discovers that the sinister Galbadian Empire is scheming to seize control of rival nations. Pulling the strings is a mysterious sorceress with ties to the hero&#8217;s history and SeeD&#8217;s inception. Of course, that plot is only the tip of the iceberg. The full picture is a mess of half-baked ideas.<\/p>\n<p>The developers clearly want to emulate <em>FF7 <\/em>with the self-serious tone and steampunk setting, but they don&#8217;t think these things through. The characters are too cartoonish to carry any gravitas, and the story falls apart once you ask the most basic questions. The same goes for the gameplay.<em> FF8<\/em>&#8216;s junction system has players draw magic spells from enemies and equip them to strengthen their stats. The more spells drawn, the greater the stat boost. This system is totally nonsensical and actively discourages spellcasting. It&#8217;s also pitifully easy to break, making most battles a breeze. Luckily, like most Final Fantasy titles, the next entry replaces it with something new.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"j-r-r-tolkien-39-s-the-lord-of-the-rings-vol-1\">\n            <span class=\"item-num\">4 <\/span><br \/>\n        <span><br \/>\n                            J.R.R. Tolkien&#8217;s The Lord of the Rings, Vol 1<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape mobile-optimized\">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:74.635416666667%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/frodo-hobbits-lord-of-the-rings-vol-1-1994.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;image: Interplay Productions&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/frodo-hobbits-lord-of-the-rings-vol-1-1994.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/frodo-hobbits-lord-of-the-rings-vol-1-1994.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/frodo-hobbits-lord-of-the-rings-vol-1-1994.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/frodo-hobbits-lord-of-the-rings-vol-1-1994.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/frodo-hobbits-lord-of-the-rings-vol-1-1994.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/frodo-hobbits-lord-of-the-rings-vol-1-1994.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"1232\" loading=\"lazy\" decoding=\"async\" alt=\"Frodo and his fellow Hobbits help someone in the 1994 game, The Lord of the Rings, Vol. 1\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/frodo-hobbits-lord-of-the-rings-vol-1-1994.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/frodo-hobbits-lord-of-the-rings-vol-1-1994.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">image: Interplay Productions<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p>Middle-earth is arguably the greatest fantasy setting ever conceived, lending itself well to an RPG. <em>The Lord of the Rings, Vol. 1<\/em> (1994) is an early attempt to do just that. This game adapts <em>The Fellowship of the Ring<\/em>, letting players control the story&#8217;s heroes. As they work to thwart the Dark Lord Sauron, they must contend with his monstrous minions like Orcs, wraiths, and demons. The tale is a prototypical role-playing scenario on paper, but it&#8217;s a different beast in practice.<\/p>\n<p><em>The Lord of the Rings<\/em> squanders its epic quest on mundane busy work. The adventure mainly consists of fetch quests. Fans visit iconic locales like the Hobbit homes of the Shire, the village of Bree, the Elven haven of Rivendell, and the Dwarven Mines of Moria. At each of these spots, however, they must collect random items for nameless NPCs, all while hammering away at dull enemies like bats and wolves. The experience never gets any deeper than that. What a waste of golden material.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"ultima-8-pagan\">\n            <span class=\"item-num\">3 <\/span><br \/>\n        <span><br \/>\n                            Ultima 8: Pagan<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape mobile-optimized\">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/avatar-in-ultima-8-pagan-1994.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Origin Systems&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/avatar-in-ultima-8-pagan-1994.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/avatar-in-ultima-8-pagan-1994.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/avatar-in-ultima-8-pagan-1994.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/avatar-in-ultima-8-pagan-1994.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/avatar-in-ultima-8-pagan-1994.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/avatar-in-ultima-8-pagan-1994.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"The Avatar explores Pagan in the 1994 video game, Ultima 8: Pagan\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/avatar-in-ultima-8-pagan-1994.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/avatar-in-ultima-8-pagan-1994.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Origin Systems<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p>Fans often credit <em>Ultima 9: Ascension<\/em> (1999) with killing the series, but they could spot that disaster from a mile away. <em>Ultima 8: Pagan<\/em> (1994) still rides its predecessors&#8217; esteem, carrying high hopes for further brilliance. The tale begins after the player-controlled Avatar defeats a religious order responsible for Brittania&#8217;s rampant murders. The zealots&#8217; god, the interdimensional Guardian, banishes his nemesis to the hellish world of Pagan. To get home, the hero must master the dark realm&#8217;s magical elements.and unearth its Satanic secrets. This cookie-cutter premise is indicative of the final product.<\/p>\n<p><em>Ultima 8<\/em> reeks of unfinished ideas. Its rushed quality is plain to see in the numerous bugged quests, yet it also scraps many of the series&#8217; role-playing options, from weapons to stats to the Avatar&#8217;s appearance. The developers replace these elements with mindless melee combat, repetitive writing, and some of the most imprecise platforming ever produced. As gamers soldier through the dull, gray wasteland, they practically feel the series dying before their eyes.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<div class=\"body-img landscape mobile-optimized\">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/elder-scrolls-intros-daggerfall-1.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Bethesda via Polygon&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/elder-scrolls-intros-daggerfall-1.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/elder-scrolls-intros-daggerfall-1.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/elder-scrolls-intros-daggerfall-1.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/elder-scrolls-intros-daggerfall-1.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/elder-scrolls-intros-daggerfall-1.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/elder-scrolls-intros-daggerfall-1.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"The starting dungeon in The Elder Scrolls 2: Daggerfall.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/elder-scrolls-intros-daggerfall-1.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/elder-scrolls-intros-daggerfall-1.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Bethesda via Polygon<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> This storied series is notorious for its lack of polish, a pattern which dates back to the early days. <em>The Elder Scrolls 2: Daggerfall<\/em> (1996) drops players into Tamriel as the Emperor&#8217;s envoy. They have two main objectives: free the ghost of King Lysandus from his earthly prison and unravel the mystery of the Emperor&#8217;s undelivered letter to Daggerfall&#8217;s queen. These simple tasks quickly spiral into a grand struggle for a legendary weapon. Both the living and the dead vie for power in this dark fantasy tale, and it&#8217;s hard to know which way to turn. Unfortunately, that uncertainty is literal at points.<\/p>\n<p><em>Daggerfall <\/em>isn&#8217;t lacking in ambition, but its reach exceeds its grasp. Fans can surely appreciate the deep RPG systems, which aid the world&#8217;s open-ended structure. Sadly, exploring that world becomes a chore due to the stiff movement, rough graphics, imperfect hit detection, and general aimlessness. The game has no quest markers telling you where to go or what to do. Some people might argue that design enhances the immersion, but most towns, fields, and villages look the same. As such, would-be heroes run around a pixelated purgatory for hours on end.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"phantasy-star-3-generations-of-doom\">\n            <span class=\"item-num\">1 <\/span><br \/>\n        <span><br \/>\n                            Phantasy Star 3: Generations of Doom<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape mobile-optimized\">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/rhys-phantasy-star-3-1990.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image:Sega&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/rhys-phantasy-star-3-1990.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/rhys-phantasy-star-3-1990.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/rhys-phantasy-star-3-1990.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/rhys-phantasy-star-3-1990.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/rhys-phantasy-star-3-1990.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/rhys-phantasy-star-3-1990.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Rhys stands in a town in the 1990 video game, Phantasy Star 3: Generations of Doom\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/rhys-phantasy-star-3-1990.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/11\/rhys-phantasy-star-3-1990.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image:Sega<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p>Phantasy Star is one of Sega&#8217;s longest-running series, but it nearly perished at the third entry. The aptly named <em>Phantasy Star 3: Generations of Doom<\/em> (1990) revolves around an age-old conflict between two factions: the Orakians and the Layans. Players initially witness this war through the eyes of Rhys, the Orakian prince who&#8217;s engaged to the mysterious Maya. Their wedding plans derail when the Layans storm the ceremony and abduct the bride. Rhys embarks on a noble rescue mission, but he soon learns that the two nations&#8217; history is more complex than anyone realized. The ensuing war affects not only him, but his heirs. Even the developers don&#8217;t have all the answers.<\/p>\n<p>This troubled project is another case of overreaching. Controlling multiple generations of heroes is a neat idea, even if it is stolen hand over fist from Romancing SaGa. Much like those games, though, the structure prevents fans from truly engaging with Rhys or his descendants. The problem is especially prevalent given that the fragmented narrative often takes a backseat. You&#8217;d think the gameplay would fill this void, but the recycled assets, generic setting, and stilted combat dash that hope. Maybe it&#8217;s better that <em>Phantasy Star 3<\/em> remains buried under its endless sequels.<\/p>\n<\/p><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/worst-classic-90s-rpgs\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><br \/>\n<center><script>\n  atOptions = {\n    'key' : 'ab8cc34fbebd96e6c135978b4baca540',\n    'format' : 'iframe',\n    'height' : 90,\n    'width' : 728,\n    'params' : {}\n  };\n<\/script><br \/>\n<script src=\"https:\/\/www.highrevenueformat.com\/ab8cc34fbebd96e6c135978b4baca540\/invoke.js\"><\/script><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>They say hindsight is 20\/20, but that&#8217;s not always true. People may remember an experience in a certain way only to have a vastly different&#8230;<\/p>\n","protected":false},"author":1,"featured_media":98986,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[13552,5747,1774,5153,4742],"class_list":["post-98985","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-1990s","tag-aged","tag-classic","tag-milk","tag-rpgs","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/98985","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=98985"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/98985\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/98986"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=98985"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=98985"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=98985"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}