{"id":98763,"date":"2026-11-11T05:50:00","date_gmt":"2026-11-10T21:50:00","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=98763"},"modified":"2026-11-11T05:50:00","modified_gmt":"2026-11-10T21:50:00","slug":"world-of-warcraft-forever-november-9-hotfix-will-make-zones-less-crowded","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=98763","title":{"rendered":"World of Warcraft Forever November 9 Hotfix Will Make Zones Less Crowded"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">World of Warcraft Forever has been incredibly popular, and has gone down as the biggest WoW launch in history. It&#8217;s little wonder, then, that some zones are absolutely packed with players \u2014 but thankfully, Blizzard has implemented a fix. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In a hotfix last night, Blizzard lowered the population in overcrowded zones, which should give players more of a chance to get quests done without competing with a hundred other players to tag a spider. In the developers&#8217; notes, Blizzard also noted that &#8220;We\u2019ve made this an even bigger change on the PvP ruleset, following feedback from players that they felt overcrowded in several places. We will continue to monitor how zones feel and make further adjustments as necessary.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Unlike past versions of WoW, which had a variety of servers available, World of Warcraft Forever has one server that&#8217;s divided into different rulesets: PvP, PvE, RPPvP, RP and Hardcore. Instead of dividing players among different servers, Blizzard uses layering to group people into different instances of the world. And because WoW Forever&#8217;s whole thing is being surrounded by other players, Blizzard seemingly opted to try and get as many people into each layer as possible without causing problems. <\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-slideshow\"><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">World of Warcraft: Forever Screenshots<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img alt=\"\" aria-hidden=\"true\" decoding=\"async\" role=\"presentation\" class=\"progressive-image jsx-2277167929 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/button><\/div>\n<\/div>\n<p><\/span><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">However, while it&#8217;s fun to see hundreds of players running around each zone, this approach has caused some issues. Some people on the PvE rulesets have reported difficulties in being able to finish quests, especially in the earlier zones, as they have to compete with dozens of different players to get anything done. But the problem is especially bad for players in the PvP rulesets because of a faction imbalance. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">At least here in the US, The Horde is much more popular than The Alliance, and that&#8217;s causing problems. For Alliance players, they&#8217;re outnumbered when they&#8217;re questing in the world, which means they get killed instantly in later zones. For Horde players, they can&#8217;t create new toons, because Blizzard is throttling character creation to try and preserve faction balance. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Blizzard Community Manager Kaivax has addressed this in a seperate note last night, saying, &#8220;It\u2019s vitally important that the PvP rulesets in WoW: Forever have balanced factions where both factions vie for supremacy, creating memories of epic victories and stunning defeats that we all remember for years to come. While even the most extreme case in a region is currently at roughly a 55\/45 split, that is not as close as we want it to be.&#8221; Blizzard wants to get that balance as close to 50\/50 as possible. <\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-video\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">To address the matter, Kaivax says, &#8220;In the short term, that means that it will become increasingly difficult to create characters on the more populous faction in each region \u2013 currently Horde on North American PvP rulesets or Alliance in EU Roleplay-PvP. As everyone settles and shifts, these may flip to the other side.&#8221; <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Despite some of these growing pains, though, World of Warcraft Forever is still proving to be one of the smoothest launches in Blizzard history. Launch night went off without a hitch, thanks to the servers running on around 251TB of RAM and over 70,000 CPU cores. <\/p>\n<p><span data-cy=\"poll-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401\"\/><\/span><\/p>\n<h2 data-cy=\"title2\" class=\"title2 jsx-1903782357 jsx-3735650234\">World of Warcraft Forever November 9 Hotfix patch notes<\/h2>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><strong>November 9, 2026<\/strong><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><strong>Classes<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li><strong>Druid<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>The Cooldown Manager no longer shows Berserk, and now correctly shows Lacerate when learned.<\/li>\n<li>Idol of Ferocity no longer lists Mangle as an ability it discounts.<\/li>\n<li><strong>Feral<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue where Feral Charge (Cat) was not putting the Druid in combat right away.<\/li>\n<li>Fixed an issue where Natural Instinct was not applying correctly to Lacerate or Pounce.<\/li>\n<li>Fixed an issue where the Pounce Stun debuff was not showing in the enemy debuffs while active.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Hunter<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Vulgara the Insatiable and the Shrieklings of Zephras should now belong to the correct hunter pet families.<\/li>\n<li>Fixed an issue causing Hunters to sometimes aggro enemies from very far away by targeting them.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Mage<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Flamestirke\u2019s ticks on the ground no longer incorrectly consume clearcasting.<\/li>\n<li>Arcane Concentration\u2019s activation chance now correctly splits across the cast and every bolt (was granting 10% on cast and per bolt).<\/li>\n<\/ul>\n<\/li>\n<li><strong>Paladin<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue where Consecration could stop dealing increased damage to enemies if targets inside of the Consecration despawned previously.<\/li>\n<li>Fixed an issue where Cooldown Manager wasn\u2019t showing Seals correctly.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Priest<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Shadowform no longer breaks when casting Fear Ward.<\/li>\n<li>Power Infusion will now correctly persist when used on allies.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Shaman<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Updated the visual effect for Lightning Mastery.<\/li>\n<li>Lightning Overload now deals the correct amount of damage for Lightning Bolt.<\/li>\n<li>Fixed an issue causing Improved Ghost Wolf to not hold the Night Watchman\u2019s Torch in its mouth.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Warlock<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Completing \u201cSummon Felsteed\u201d will correctly grant the player the appropriate riding skill.\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li><em>Developers\u2019 notes: If a player completed the quest before this hotfix, summoning the Felsteed once will grant them the apprentice riding skill, allowing them to ride other mounts if desired.<\/em><\/li>\n<\/ul>\n<\/li>\n<li>Fixed an issue allowing Incinerate to be available to non-Destruction specializations.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Warrior<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Thunderclap no longer tracks its duration on the target via Cooldown Manager and now only shows its cooldown.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><strong>Dungeons<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Experience rewarded for all enemy kills in dungeons increased by 50%.<\/li>\n<li><strong>Alcaz Prison<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Defeating Zarla Ober will now drop loot.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Blackfathom Deeps<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue that could cause players to become unable to release after dying in Blackfathom Deeps.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Blackrock Depths<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue that prevented the throne room doors from opening if the party wiped while fighting Emperor Thaurissan.<\/li>\n<li>Heart of the Mountain can now be looted more than once.<\/li>\n<\/ul>\n<\/li>\n<li><strong>The Drowned City<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue that was causing creatures inside the Drowned City to do about 30% more damage than intended.<\/li>\n<li><strong>Deathless Marrow<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Lowered the health of the creatures in the Deathless Marrow encounter by 25%.<\/li>\n<li>Lowered the damage of the Deathless Sorcerer\u2019s Fireball by 25%.<\/li>\n<li>Lowered the damage of the Deathless Watcher\u2019s Charge by 50%.<\/li>\n<li>Reduced the cast frequency of the Deathless Guardian\u2019s Shield Slam ability by about 50%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>The Shaper\u2019s Terrace<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>The Shaper\u2019s Terrace: Vitrix, Snowtalon, and Cinder now correctly drop loot and higher-level skinning materials.<\/li>\n<li>Cinder should now correctly spawn after players use the Archival Panel.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Stratholme<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue that allowed players to mount inside Stratholme.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><strong>Enemies and NPCs<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Silverpine Forest &#8211; Fixed an issue where Ivar the Foul was respawning more slowly than intended.<\/li>\n<li>Teldrassil &#8211; Spawn time reduced for Ferocitas the Dream Eater.<\/li>\n<li>Un\u2019goro Crater &#8211; Fixed an issue that was causing Young Diemetradons to spawn at level 58 (rather than 51 to 52).<\/li>\n<li>Zephras &#8211; Malduko Cloudcrush now respawns slightly more slowly.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><strong>Items<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue with the Pouch of Violet Dust preventing players from receiving an extra hour of duration of the Camp Benefits aura as intended.<\/li>\n<li>Fixed a bug that prevented Waylaid Crates and Craftsman\u2019s Writs from dropping inside dungeons.<\/li>\n<li>Berdun\u2019s Trusty Rifle no longer has random stats and is not Bind-on-Equip.<\/li>\n<li>Fixed a bug causing Nifty Stopwatch to share a cooldown with Dash, Blink, Sprint, and other movement abilities.<\/li>\n<li>Zephrali Greatstaff and Fallen Dragon\u2019s Scepter now appear correctly oriented when sheathed on the player\u2019s back.<\/li>\n<li>Gloves of Holy Might now work as intended.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><strong>Player versus Player<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Removed an invisible wall that was incorrectly blocking the roof of the Alliance base in Warsong Gulch. Please be careful up there.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><strong>Quests<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>\u201cThe Monster Surfaces\u201d quest item is now available to all players in a party.<\/li>\n<li>\u201cCroaky\u2019s Head\u201d is now available to all players in a party.<\/li>\n<li>\u201cElmpaw\u2019s Head\u201d is now available to all players in a party.<\/li>\n<li>Mistreating Astor Hadren during the quest \u201cThe Deathstalkers\u201d should now properly anger him, allowing you to fight him.<\/li>\n<li>Fixed a bug preventing Jom-jom from continuing his escape on \u201cJom-jom\u2019s Escape\u201d.<\/li>\n<li>The door available after the quest \u201cEver After\u201d should now correctly teleport players who interact with the door.<\/li>\n<li>Fixed a bug keeping Terry Longdrink alive during the quest \u201cUnwelcome Guests\u201d.<\/li>\n<li>Fixed an issue where the quest \u201cFind Bingles\u201d was incorrectly categorized in Ironforge, rather than Loch Modan.<\/li>\n<li>Updated Skonk\u2019s list to be readable by everyone going on \u201cA Quick Grocery Run\u201d.<\/li>\n<li>Henrig Lonebrow\u2019s Journal now respawns more quickly, so that more players can get started on \u201cLonebrow\u2019s Journal\u201d. It has also moved slightly down the road. Look for a similar skeleton to mark the location.<\/li>\n<li>Addressed an issue that could prevent players from looting Berard\u2019s Journal from Berard\u2019s Bookshelf for \u201cA Recipe for Death\u201d.<\/li>\n<li>Resolved an issue preventing completion of \u201cFetch \u2018n\u2019 Fletch\u201d.<\/li>\n<li>Fixed an issue where restarting the Rogue quest \u201cMission: Possible not Probable\u201d was much less possible than intended.<\/li>\n<li>Resolved an issue where Jezap Jinglesprocket could fail to provide players a \u201cBloodmaster\u2019s Ring\u201d.<\/li>\n<li>Fixed an issue during the quest \u201cFeathers in Flight\u201d where players below level 60 could not loot the Hyjal Owl Nests.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><strong>Races<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li><strong>Tauren<\/strong>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Cultivation now correctly only goes on cooldown after completing the cast.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><strong>World<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Lowered the population of players in various zones where there was significant congestion.\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li><em>Developers\u2019 notes: We\u2019ve made this an even bigger change on the PvP ruleset, following feedback from players that they felt overcrowded in several places. We will continue to monitor how zones feel and make further adjustments as necessary.<\/em><\/li>\n<\/ul>\n<\/li>\n<li>Resolved an issue where the flight path from Camp Taurajo to Thunder Bluff could unintentionally go through objects.<\/li>\n<\/ul>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"author-sign-off\"><\/p>\n<section class=\"author-sign-off\" data-cy=\"author-sign-off\"><span class=\"stack jsx-59817748 jsx-1927875859\"><\/p>\n<div class=\"rounded jsx-444076027 jsx-1730475047 profile-thumb jsx-2141281959 aspect-ratio aspect-ratio-1-1\"><img alt=\"Jacqueline Thomas Avatar\" decoding=\"async\" class=\"progressive-image profile-thumb-img jsx-249361588 jsx-2338608387 expand\" loading=\"lazy\" src=\"https:\/\/assets-prd.ignimgs.com\/avatars\/640f55c4f3866b000174a9c6\/RD5zbE5b_400x400-1679594933868.jpg?crop=1%3A1&amp;width=56&amp;format=jpg&amp;auto=webp&amp;quality=80 1x, https:\/\/assets-prd.ignimgs.com\/avatars\/640f55c4f3866b000174a9c6\/RD5zbE5b_400x400-1679594933868.jpg?crop=1%3A1&amp;width=56&amp;dpr=2&amp;format=jpg&amp;auto=webp&amp;quality=80 2x\" data-cy=\"progressive-image\"\/><\/div>\n<p><span class=\"stack jsx-2509706801 jsx-3630940851\"><\/p>\n<div class=\"interface jsx-1132626198 sign-off-text\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Jackie Thomas is the Senior Tech Editor at IGN and the PC components queen. She&#8217;s been covering gaming hardware for more than a decade for IGN, TechRadar, Gizmodo, PC Gamer and more. You can follow her\u00a0<\/em><a target=\"_blank\" href=\"https:\/\/twitter.com\/jackiecobra\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" rel=\"noopener noreferrer noopener noreferrer\"><em>@Jackiecobra<\/em><\/a><\/p>\n<\/div>\n<p><\/span><\/span><\/section>\n<p><\/output><\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/world-of-warcraft-forever-hotfix-will-thin-out-overcrowded-zones-and-help-faction-balance\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><br \/>\n<center><script>\n  atOptions = {\n    'key' : 'ab8cc34fbebd96e6c135978b4baca540',\n    'format' : 'iframe',\n    'height' : 90,\n    'width' : 728,\n    'params' : {}\n  };\n<\/script><br \/>\n<script src=\"https:\/\/www.highrevenueformat.com\/ab8cc34fbebd96e6c135978b4baca540\/invoke.js\"><\/script><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>World of Warcraft Forever has been incredibly popular, and has gone down as the biggest WoW launch in history. It&#8217;s little wonder, then, that some&#8230;<\/p>\n","protected":false},"author":1,"featured_media":98764,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[18896,6192,1484,3900,526,23619],"class_list":["post-98763","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-crowded","tag-hotfix","tag-november","tag-warcraft","tag-world","tag-zones","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/98763","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=98763"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/98763\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/98764"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=98763"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=98763"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=98763"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}