{"id":97645,"date":"2026-11-05T06:27:59","date_gmt":"2026-11-04T22:27:59","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=97645"},"modified":"2026-11-05T06:27:59","modified_gmt":"2026-11-04T22:27:59","slug":"mob-entertainment-lays-off-almost-entire-escape-from-playtime-team","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=97645","title":{"rendered":"Mob Entertainment Lays Off &#8216;Almost Entire&#8217; Escape From Playtime Team"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">A former member of Mob Entertainment\u2019s Escape from Playtime Team claims \u201calmost all\u201d staff working on the project have been laid off.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The news comes from a LinkedIn post penned by a former lead game designer at the studio on November 4, 2026.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cToday is a tough day,\u201d they wrote. \u201cMob has laid off almost the entire Escape From Playtime team, including myself. If anyone knows of any work that I or any of the team affected can do, please reach out. This industry is tough, but the people band together to help each other out. Today that help is needed. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cFor my friends affected at Mob I&#8217;m sorry, we did an amazing job, and pushed out a fantastic game. Be proud of what we accomplished. For those at Mob not affected, I will miss you all. Thank you for the opportunity to make EFP. Back to the grind.\u201d<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-slideshow\"><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Poppy Playtime Figures from McFarlane Toys<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img alt=\"\" aria-hidden=\"true\" decoding=\"async\" role=\"presentation\" class=\"progressive-image jsx-2277167929 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/button><\/div>\n<\/div>\n<p><\/span><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Escape From Playtime is an online survival co-op game for two to eight players based on the horror mascot Poppy Playtime franchise. In the game, teams play as Smiling Critters plushes as they scavenge for resources and avoid monstrous mascot monsters. The spinoff was released on October 21, 2026; with so many staff being laid off just two weeks later, fans understandably grew worried about the game\u2019s future.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Luckily, it has been confirmed that Escape From Playtime is still sticking around \u2014 at least, for now. On the game\u2019s official Discord channel, Mob Entertainment&#8217;s community manager Tyler Scott Sanchez spoke out about the layoffs and vaguely hinted at what\u2019s next for the game. Sanchez said that development on the title will continue, outlining several improvements that are planned based on players\u2019 feedback thus far.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWe&#8217;ve had to make the incredibly tough decision to part ways with some talented members of our team who helped bring Escape From Playtime to life. These are people who poured their creativity and passion into building this game and making it something special. We&#8217;re incredibly grateful for everything they&#8217;ve contributed, and we want to take a moment to recognize the people behind the work. This isn&#8217;t the kind of news we ever want to share, and we know it&#8217;s difficult to hear, especially for a community that cares so deeply about the game and the people who make it,\u201d he wrote.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-video\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWe also know that this will carry uncertainty from many of you about the future of Escape From Playtime. To be clear, development on the game continues. We&#8217;ve already made changes to the roadmap based on your feedback, including improvements to matchmaking, the order in which we&#8217;ll roll out bigger body enemies, making the existing map more diverse and interesting, and much more.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cWe know that news like this can bring a lot of questions, and it&#8217;s important to us that we&#8217;re transparent about where things stand. While we don&#8217;t have every answer to share just yet, we&#8217;ll continue to communicate the development process with you all.\u201d<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"author-sign-off\"><\/p>\n<section class=\"author-sign-off\" data-cy=\"author-sign-off\"><span class=\"stack jsx-59817748 jsx-1927875859\"><\/p>\n<div class=\"rounded jsx-444076027 jsx-1730475047 profile-thumb jsx-2141281959 aspect-ratio aspect-ratio-1-1\"><img alt=\"Virginia Glaze Avatar\" decoding=\"async\" class=\"progressive-image profile-thumb-img jsx-249361588 jsx-2338608387 expand\" loading=\"lazy\" src=\"https:\/\/assets-prd.ignimgs.com\/avatars\/6a3973ecf71dd1001d20de39\/XD1zX2FT-1782150223173.jpg?crop=1%3A1&amp;width=56&amp;format=jpg&amp;auto=webp&amp;quality=80 1x, https:\/\/assets-prd.ignimgs.com\/avatars\/6a3973ecf71dd1001d20de39\/XD1zX2FT-1782150223173.jpg?crop=1%3A1&amp;width=56&amp;dpr=2&amp;format=jpg&amp;auto=webp&amp;quality=80 2x\" data-cy=\"progressive-image\"\/><\/div>\n<p><span class=\"stack jsx-2509706801 jsx-3630940851\"><\/p>\n<div class=\"interface jsx-1132626198 sign-off-text\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Virginia (she\/her) is IGN\u2019s News Editor. With ten years of experience reporting on games and entertainment, she\u2019s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at <\/em><em>@TheeMissGlaze<\/em><em>.\u00a0<\/em><\/p>\n<\/div>\n<p><\/span><\/span><\/section>\n<p><\/output><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/mob-entertainment-lays-off-almost-entire-escape-from-playtime-team\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><br \/>\n<center><script>\n  atOptions = {\n    'key' : 'ab8cc34fbebd96e6c135978b4baca540',\n    'format' : 'iframe',\n    'height' : 90,\n    'width' : 728,\n    'params' : {}\n  };\n<\/script><br \/>\n<script src=\"https:\/\/www.highrevenueformat.com\/ab8cc34fbebd96e6c135978b4baca540\/invoke.js\"><\/script><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A former member of Mob Entertainment\u2019s Escape from Playtime Team claims \u201calmost all\u201d staff working on the project have been laid off. The news comes&#8230;<\/p>\n","protected":false},"author":1,"featured_media":97646,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[4798,3747,924,9386,22966,22046,773],"class_list":["post-97645","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-entertainment","tag-entire","tag-escape","tag-lays","tag-mob","tag-playtime","tag-team","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/97645","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=97645"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/97645\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/97646"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=97645"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=97645"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=97645"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}