{"id":96852,"date":"2026-11-01T09:15:00","date_gmt":"2026-11-01T01:15:00","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=96852"},"modified":"2026-11-01T09:15:00","modified_gmt":"2026-11-01T01:15:00","slug":"10-video-games-with-the-best-twist-endings-nobody-saw-coming","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=96852","title":{"rendered":"10 Video Games With the Best Twist Endings Nobody Saw Coming"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div wp_automatic_readability=\"229.20913179507\">\n<p>The best twist endings in video games change what you thought you were playing. A great one makes you want to start over to spot the clues, and a perfect one hides those clues in plain sight: in dialogue, in chapter titles, perhaps even the controller you\u2019re holding. These ten games span three decades and nearly every genre, from horror to puzzle-platformers to a Game Boy adventure about a dream. But they all have one thing in common: Every one of them had us totally fooled the first time.<\/p>\n<p><!-- No AdsNinja v10 Client! --><!-- No AdsNinja v10 Client! --><\/p>\n<p>[<strong>Ed. note<\/strong>: This article contains spoilers for the twist endings of these games.]<\/p>\n<p><!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"spec-ops-the-line-2012\">\n            <span class=\"item-num\">10 <\/span><br \/>\n        <span><br \/>\n                            Spec Ops: The Line (2012)<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.272727272727%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/14019550\/spec_ops_innovation.0.1489266375.jpg\" data-img-desc=\"&quot;A scene from &lt;em&gt;Spec Ops: The Line&lt;\\\/em&gt;.&quot;\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Yager Development\\\/2K Games&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/14019550\/spec_ops_innovation.0.1489266375.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/14019550\/spec_ops_innovation.0.1489266375.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/14019550\/spec_ops_innovation.0.1489266375.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/14019550\/spec_ops_innovation.0.1489266375.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/14019550\/spec_ops_innovation.0.1489266375.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/14019550\/spec_ops_innovation.0.1489266375.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\"\/><img width=\"825\" height=\"464\" loading=\"lazy\" decoding=\"async\" alt=\"Soldiers walk past a giant pair of eyes in Spec Ops: The Line\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/14019550\/spec_ops_innovation.0.1489266375.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/14019550\/spec_ops_innovation.0.1489266375.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><figcaption>A scene from <em>Spec Ops: The Line<\/em>.<\/figcaption><small class=\"body-img-caption\">Image: Yager Development\/2K Games<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p>Dubai has been buried. A run of sandstorms drove out the city\u2019s wealthiest residents and left its skyscrapers standing vacant. Colonel John Konrad\u2019s 33rd Battalion stayed behind to help with the evacuation, and then went dark. You play as Captain Martin Walker, a Delta Force operator leading two squadmates on a mission to confirm survivors and get out. The helicopter chase that opens the game looks like any other military shooter for a reason: Lead writer Walt Williams said the team wanted to keep things conventional <em>before<\/em> taking away \u201cthat power fantasy.\u201d<\/p>\n<p><strong>The twist<\/strong>: Konrad has been dead the whole time. The man guiding Walker over the radio is a hallucination Walker built to blame someone else for the cruelty he enacts against soldiers and civilians alike. Walker eventually finds Konrad\u2019s corpse and then, in the final moments of the game, has a potentially damning choice to make\u2026<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"bioshock-infinite-2013\">\n            <span class=\"item-num\">9 <\/span><br \/>\n        <span><br \/>\n                            BioShock Infinite (2013)<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/19655191\/PREVIEW_SCREENSHOT9_121419.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Irrational Games\\\/2K Games&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/19655191\/PREVIEW_SCREENSHOT9_121419.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/19655191\/PREVIEW_SCREENSHOT9_121419.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/19655191\/PREVIEW_SCREENSHOT9_121419.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/19655191\/PREVIEW_SCREENSHOT9_121419.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/19655191\/PREVIEW_SCREENSHOT9_121419.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/19655191\/PREVIEW_SCREENSHOT9_121419.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\"\/><img width=\"825\" height=\"464\" loading=\"lazy\" decoding=\"async\" alt=\"Elizabeth from BioShock Infinite\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/19655191\/PREVIEW_SCREENSHOT9_121419.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/19655191\/PREVIEW_SCREENSHOT9_121419.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Irrational Games\/2K Games<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> \u201cBring us the girl and wipe away the debt.\u201d That\u2019s the job given to Booker DeWitt, a debt-ridden ex-Pinkerton and Wounded Knee veteran. The girl in question is Elizabeth, locked in a tower in Columbia, a floating city that seceded from the United States. It\u2019s currently drifting in the clouds under the rule of a tyrannical prophet named Comstock. Ken Levine, the game\u2019s director and writer, has called Elizabeth the game\u2019s \u201cemotional center.\u201d <em>BioShock Infinite<\/em> spends hours making you care about her.<\/p>\n<p><strong>The twist<\/strong>: Booker and Comstock are the same man, split by a baptism that sent two versions of him down different paths. Elizabeth is Booker\u2019s daughter, Anna. (The \u201cAD\u201d brand on his hand stands for Anna DeWitt.) To end the loop, Elizabeth takes Booker back to the baptism and drowns him before Comstock can be born.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"shadow-of-the-colossus-2005\">\n            <span class=\"item-num\">8 <\/span><br \/>\n        <span><br \/>\n                            Shadow of the Colossus (2005)<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/13260251\/sotcremastered.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Team Ico, Bluepoint Games\\\/Sony Interactive Entertainment&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/13260251\/sotcremastered.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/13260251\/sotcremastered.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/13260251\/sotcremastered.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/13260251\/sotcremastered.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/13260251\/sotcremastered.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/13260251\/sotcremastered.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Shadow of the Colossus PS4 - Wander looks up at Gaius, the third colossus\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/13260251\/sotcremastered.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/13260251\/sotcremastered.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Team Ico, Bluepoint Games\/Sony Interactive Entertainment<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> A young man rides across a forbidden land with a body slung over his saddle as the story opens. He\u2019s brought Mono, a girl who has died, to the Shrine of Worship at the far end of a land where the dead can be brought back. There, a voice called Dormin offers him a deal: Destroy 16 colossi, one for each idol in the shrine, and Mono will live. The young man, named Wander, is warned that the price for this could be heavy. Wander\u2019s answer is simple: \u201cIt doesn\u2019t matter.\u201d<\/p>\n<p><strong>The twist<\/strong>: The price was indeed very heavy. The colossi are pieces of Dormin, sealed away, and every one you kill frees a fragment of that voice into Wander, who grows paler and darker over the game. Once the last piece is freed, Dormin possesses Wander. One exorcism later, Mono wakes up to find a tiny horned baby in Wander\u2019s place.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"silent-hill-2-2001\">\n            <span class=\"item-num\">7 <\/span><br \/>\n        <span><br \/>\n                            Silent Hill 2 (2001)<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24510128\/james_maria.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Konami&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24510128\/james_maria.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24510128\/james_maria.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24510128\/james_maria.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24510128\/james_maria.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24510128\/james_maria.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24510128\/james_maria.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Maria touches James Sunderland\u2019s face through jail bars in a still from Silent Hill 2\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24510128\/james_maria.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24510128\/james_maria.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Konami<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> James Sunderland\u2019s wife, Mary, died three years ago. Now, a note in her handwriting asks him to meet her in \u201cour special place\u201d in Silent Hill. He drives to the lakeside town, finds the road blocked, and walks into a fog. There, he finds monsters, an exhausted woman named Angela, a nervous man named Eddie, and a woman named Maria who looks uncannily like Mary. Konami\u2019s Team Silent built the game as a horror story about grief. Its monsters are manifestations of a person\u2019s psyche, like the Bubble Head Nurse, which art director Masahiro Ito designed to evoke Mary\u2019s illness.<\/p>\n<p><strong>The twist<\/strong>: James killed Mary. He repressed the memory, and the game sees him dig it up. Pyramid Head, the executioner who stalks him, embodies his guilt and his desire for punishment. The ending you get depends on how you treated Maria and Mary\u2019s letter. You could end up leaving Silent Hill. You could also drive into a lake.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25555622\/snake_eater.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Konami&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25555622\/snake_eater.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25555622\/snake_eater.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25555622\/snake_eater.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25555622\/snake_eater.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25555622\/snake_eater.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25555622\/snake_eater.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Naked Snake cooks a snake and fish on a fire pit in a screenshot from Metal Gear Solid 3: Snake Eater from the Metal Gear Solid: Master Collection\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25555622\/snake_eater.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25555622\/snake_eater.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Konami<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> It\u2019s 1964. A soldier drops through the clouds into the Soviet jungle. Naked Snake, an American special forces operator, has been sent to help a defecting scientist named Sokolov escape. Hideo Kojima\u2019s prequel sends you hunting for food and camouflaging in the brush, all against the backdrop of the Cold War at its most paranoid. Everything\u2019s going as well as it could until Snake\u2019s mentor (aka the Boss) defects, kidnaps Sokolov, and joins the rogue colonel Volgin. Snake is dispatched on a cleanup operation to fix things.<\/p>\n<p><strong>The twist<\/strong>: The Boss\u2019s defection was a government plot. Her real mission is to die at Snake\u2019s hands so the US can clear its name. The final confrontation forces him to do it. The CIA rewards him with the codename Big Boss, but Snake knows the truth.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"dead-space-2008\">\n            <span class=\"item-num\">5 <\/span><br \/>\n        <span><br \/>\n                            Dead Space (2008)<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/16678695\/deadspace.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Visceral Games&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/16678695\/deadspace.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/16678695\/deadspace.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/16678695\/deadspace.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/16678695\/deadspace.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/16678695\/deadspace.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/16678695\/deadspace.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\"\/><img width=\"825\" height=\"464\" loading=\"lazy\" decoding=\"async\" alt=\"The main character from Dead Space, and engineer, downed before a mutated alien monster.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/16678695\/deadspace.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/16678695\/deadspace.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Visceral Games<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p>The USG Ishimura has stopped answering its calls. It\u2019s a planet-cracking mining ship that has gone dark above Aegis VII, a rocky mining planet. Isaac, an engineer, is dispatched to figure out why. Isaac has personal stakes in this mission: He\u2019s hoping to find Nicole, his girlfriend and the ship\u2019s medical officer, who sent him a distress message. Once aboard, he finds the crew slaughtered and mutated into monsters. At the center of the carnage is a strange red obelisk \u2014 the Marker. This artifact is warping minds. Soon, Isaac is seeing things that aren\u2019t there. Through it all, at least Nicole keeps turning up as a familiar face in the chaos.<\/p>\n<p><strong>The twist<\/strong>: Nicole, tragically, has died by suicide before Isaac even arrived. The Marker is feeding him hallucinations. While this is a surprise, if you look closely, the game was very clear about what was happening. The first letters of its 12 chapter titles spell out \u201cNICOLE IS DEAD.\u201d<\/p>\n<div class=\"w-display-card-vignette\">\n            <!-- ============================================================\n     Polygon &mdash; Wishlister Newsletter Signup Widget &mdash; Markup\n     Pairs with polygon-newsletter-widget.css (shared with the\n     Switchboard widget &mdash; same component system, new copy\/art).\n     Needs Montserrat loaded once on the page:\n     <link rel=\"stylesheet\" href=\"https:\/\/fonts.googleapis.com\/css2?family=Montserrat:wght@600;700;800&display=swap\">\n\n     IMPORTANT &mdash; image src below is a placeholder. Upload\n     steam-crop-portrait-4x5.jpg (sent alongside this file) to the CDN\n     and swap the src for its real URL before publishing. This crop has\n     no dead space baked in, so the plain .polygon-nl__media class\n     (full-height fill, no --crop-top\/--square modifier needed) is\n     correct here &mdash; do not add those modifier classes back for this art.\n     ============================================================ --><\/p>\n<div class=\"polygon-nl polygon-nl--horizontal\" wp_automatic_readability=\"7.5317073170732\">\n<div class=\"polygon-nl__body\" wp_automatic_readability=\"33.75\">\n<h3 class=\"polygon-nl__title\">Get Polygon\u2019s Wishlister newsletter<\/h3>\n<p class=\"polygon-nl__copy\">A weekly cheat sheet to what you\u2019ll eventually love to play. No buying, no<br \/>\n\t\t\tcommitment \u2014 just saving for later.<\/p>\n<p>\t\t\tSign up free<br \/>\n\t\t\t<svg class=\"polygon-nl__cta-arrow\" viewbox=\"0 0 24 24\" fill=\"none\" aria-hidden=\"true\">\n\t\t\t\t<path d=\"M5 12h13M13 6l6 6-6 6\" stroke=\"currentColor\" stroke-width=\"2.2\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\n\t\t\t<\/svg><\/p>\n<p class=\"polygon-nl__fine\">Free. Unsubscribe anytime.<\/p>\n<\/p><\/div>\n<\/div><\/div>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"braid-2008\">\n            <span class=\"item-num\">4 <\/span><br \/>\n        <span><br \/>\n                            Braid (2008)<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25173741\/NintendoSwitch_BraidAnniversaryEdition_Screenshot_4.png\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Thekla\\\/Number None\\\/Hothead Games&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25173741\/NintendoSwitch_BraidAnniversaryEdition_Screenshot_4.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25173741\/NintendoSwitch_BraidAnniversaryEdition_Screenshot_4.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25173741\/NintendoSwitch_BraidAnniversaryEdition_Screenshot_4.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25173741\/NintendoSwitch_BraidAnniversaryEdition_Screenshot_4.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25173741\/NintendoSwitch_BraidAnniversaryEdition_Screenshot_4.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25173741\/NintendoSwitch_BraidAnniversaryEdition_Screenshot_4.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"A beautiful painted blue image from a Braid level that is mimicking Donkey Kong, barrell-holding ape and all.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25173741\/NintendoSwitch_BraidAnniversaryEdition_Screenshot_4.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25173741\/NintendoSwitch_BraidAnniversaryEdition_Screenshot_4.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Thekla\/Number None\/Hothead Games<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> Every mistake in <em>Braid<\/em> can be undone with the press of a button. Tim\u2019s mistake, he insists, is undoable, too. You play as Tim, a man in a suit who believes that rescuing a princess \u2018snatched by a horrible and evil monster\u2019 will make everything right. His home, and the rooms in it, seem to represent him going through different chapters of his life, trying to amend things. But it\u2019s not quite that simple: As Tim goes through doorways in his home, he enters different worlds, painterly levels, each of which bends time in a different way, from one that ties time to movement to others that make certain objects immune to rewinding. At the end of every world, a messenger delivers the old <em>Super Mario Bros.<\/em> line: The princess is in <em>another<\/em> castle.<\/p>\n<p><strong>The twist<\/strong>: In the final level, time runs backward, and the story flips: The princess is fleeing from Tim, and the knight he thought of as a monster is actually rescuing her.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"brothers-a-tale-of-two-sons-2013\">\n            <span class=\"item-num\">3 <\/span><br \/>\n        <span><br \/>\n                            Brothers: A Tale of Two Sons (2013)<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:62.5%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2653646\/brothers01_06.1348766518.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;&quot;\">\n                                                                                            <picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2653646\/brothers01_06.1348766518.jpg?q=70&amp;fit=crop&amp;w=500&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2653646\/brothers01_06.1348766518.jpg?q=70&amp;fit=crop&amp;w=500&amp;dpr=1\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2653646\/brothers01_06.1348766518.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2653646\/brothers01_06.1348766518.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2653646\/brothers01_06.1348766518.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2653646\/brothers01_06.1348766518.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\"\/><img width=\"825\" height=\"516\" loading=\"lazy\" decoding=\"async\" alt=\"'Brothers \u2013 A Tale of Two Sons' screenshots\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2653646\/brothers01_06.1348766518.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2653646\/brothers01_06.1348766518.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" class=\"img-brightness-opt-out\"\/>\n        <\/picture>\n<\/p><\/div>\n<\/p><\/div>\n<p> One controller, two thumbs, two brothers. Naia, the older brother, is controlled by your left stick and trigger; Naiee, the younger, is controlled by the right. Together, they search a storybook world of trolls, giants, and mountains for the water that can cure their dying father. The older brother can pull heavy levers and swim; the younger can slip through small gaps. The younger brother, notably, is afraid of the water, because his mother drowned in front of him. This game\u2019s story is told without any intelligible dialogue. This means the controls themselves do a lot of work carrying the emotion.<\/p>\n<p><strong>The twist<\/strong>: Naia dies near the end. His half of the controller goes dead. After the younger brother buries him and finishes the quest, he reaches a river he can\u2019t cross alone, until pressing the older brother\u2019s trigger helps him swim. Nothing in the game tells you to try this. It\u2019s a simple button press, but what it represents has invited years of debates about the nature of grief, brotherhood, and UI design.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"the-legend-of-zelda-link-rsquo-s-awakening-1993\">\n            <span class=\"item-num\">2 <\/span><br \/>\n        <span><br \/>\n                            The Legend of Zelda: Link\u2019s Awakening (1993)<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24467086\/Switch_TLOZLinksAwakening_E3_screen_06.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Nintendo&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24467086\/Switch_TLOZLinksAwakening_E3_screen_06.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24467086\/Switch_TLOZLinksAwakening_E3_screen_06.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24467086\/Switch_TLOZLinksAwakening_E3_screen_06.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24467086\/Switch_TLOZLinksAwakening_E3_screen_06.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24467086\/Switch_TLOZLinksAwakening_E3_screen_06.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24467086\/Switch_TLOZLinksAwakening_E3_screen_06.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Link from The Legend of Zelda: Link\u2019s Awakening catching a fish\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24467086\/Switch_TLOZLinksAwakening_E3_screen_06.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24467086\/Switch_TLOZLinksAwakening_E3_screen_06.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Nintendo<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> A storm wrecks Link\u2019s ship, and he washes up on a beach in a place that definitely isn\u2019t Hyrule. Koholint Island is the first Zelda game setting without Zelda or the Triforce, which gives the entire experience a bit of a dreamy, out-of-place vibe. Adding to that feel is the island itself, replete with lovable oddball NPCs and a helpful talking owl. Link\u2019s told that the only way off the island is to wake the Wind Fish, a giant whale-like creature, by collecting eight instruments guarded by nightmare bosses.<\/p>\n<p><strong>The twist<\/strong>: Koholint is a dream that the Wind Fish is having. Waking up the Wind Fish makes the island \u2014 and everyone on it \u2014 disappear. There are a few hints pointing at this throughout Link\u2019s adventures, but that doesn\u2019t lessen the grief of watching the island and characters you\u2019ve come to love fading away at the end of the game.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"planescape-torment-1999\">\n            <span class=\"item-num\">1 <\/span><br \/>\n        <span><br \/>\n                            Planescape: Torment (1999)<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:50.546875%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/1662645044950.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Beamdog&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/1662645044950.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/1662645044950.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/1662645044950.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/1662645044950.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/1662645044950.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/1662645044950.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\"\/><img width=\"825\" height=\"417\" loading=\"lazy\" decoding=\"async\" alt=\"An image of the Nameless One from a cinematic video from Planescape: Torment\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/1662645044950.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/1662645044950.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Beamdog<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> \u201cWhat can change the nature of a man?\u201d A man wakes up on a slab in a mortuary in Sigil, the City of Doors. He\u2019s got no memory. His body is covered in scars and tattoos. He\u2019s got a floating skull named Morte to keep him company. The man, known only as the Nameless One, is immortal. Every time he dies, he forgets who he was. Your goals in the first hours of the game are small and desperate: Learn his name, learn his history, and figure out why he can\u2019t stay dead.<\/p>\n<p><strong>The twist<\/strong>: The enemy hunting the Nameless One is his own mortality, stripped from him by a ritual performed in a previous life. At the end, you realize that you\u2019ve met and confronted his past selves throughout the game.<\/p>\n<aside class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"best-games-2025\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Donkey Kong, Kirby, and more characters from the best games of 2025 against a pink gradient background\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/polygon-graphic-50-best-games-of-the-year.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/polygon-graphic-50-best-games-of-the-year.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>Related<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tThe 50 best games of 2025<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Weird year, great games<\/p>\n<\/p><\/div>\n<\/aside><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/best-video-game-twist-endings\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><br \/>\n<center><script>\n  atOptions = {\n    'key' : 'ab8cc34fbebd96e6c135978b4baca540',\n    'format' : 'iframe',\n    'height' : 90,\n    'width' : 728,\n    'params' : {}\n  };\n<\/script><br \/>\n<script src=\"https:\/\/www.highrevenueformat.com\/ab8cc34fbebd96e6c135978b4baca540\/invoke.js\"><\/script><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The best twist endings in video games change what you thought you were playing. A great one makes you want to start over to spot&#8230;<\/p>\n","protected":false},"author":1,"featured_media":96853,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[613,8799,321,3904,1256],"class_list":["post-96852","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-coming","tag-endings","tag-games","tag-twist","tag-video","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/96852","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=96852"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/96852\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/96853"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=96852"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=96852"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=96852"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}