{"id":96585,"date":"2026-10-30T20:19:02","date_gmt":"2026-10-30T12:19:02","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=96585"},"modified":"2026-10-30T20:19:02","modified_gmt":"2026-10-30T12:19:02","slug":"phantom-blade-zero-director-reveals-how-he-made-a-playable-kung-fu-movie-with-donnie-yen","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=96585","title":{"rendered":"Phantom Blade Zero Director Reveals How He Made &#8216;A Playable Kung Fu Movie\u2019 with Donnie Yen"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<section class=\"emaki-custom-block emaki-custom-dropcap\" data-nosnippet=\"\">\n<\/section>\n<p><!-- No AdsNinja v10 Client! --><\/p>\n<p>Director Soulframe Liang said he wanted to \u201ccreate a playable kung fu movie\u201d with <em>Phantom Blade Zero<\/em>. As part of a preview event hosted by S-Game in China last month, Polygon spoke with him in a group Q&amp;A and a one-on-one chat. That preview event also included a visit to the developer\u2019s Shanghai motion capture studio, where the press heard from combat director Yang Liu.<\/p>\n<p><!-- No AdsNinja v10 Client! --><\/p>\n<p>Liang has been creating the world of <em>Phantom Blade Zero<\/em> for 20 years, beginning with the RPGMaker game <em>Rainblood: Town of Death<\/em> and continuing in two more Rainblood games, a few Phantom Blade mobile games, and the free-to-play <em>Phantom Blade: Executioners<\/em>. The action-packed <em>Phantom Blade Zero<\/em> is a new endeavor for him, being his and S-Game\u2019s first big-budget, AAA game.<\/p>\n<p>\u201cEverything is so difficult because everything is new and we have to build everything from [the] ground up,\u201d Liang said. \u201cWe have to innovate in a very special way to accomplish what we want.\u201d<\/p>\n<p>What Soulframe wanted was a game that emulates the look and feel of a wuxia film, with player character Soul moving and attacking like he\u2019s a kung fu movie star on wires. That ambitious goal is \u201cwhy we struggle so much,\u201d Liang said. \u201cWe want to create something really different from what we have seen before\u201d in terms of action games.<\/p>\n<p>To help create that playable kung fu movie, Liang and S-Game brought a bona fide kung fu star on board: Donnie Yen, who\u2019s starred in the Ip Man series, <em>John Wick 4<\/em>, and many, many more action-packed films.<\/p>\n<p>\u201cThe first time I met Donnie was totally by accident,\u201d Liang said. Mutual friends introduced them, and initially Soulframe and Yen didn\u2019t plan to work together. Yen was excited for <em>Phantom Blade Zero<\/em> and happy to see a Chinese developer taking on such a project, as previously \u201cthe best kung fu game[s] [were] made by Japanese companies or French companies,\u201d according to Liang. \u201c<em>Sifu<\/em> was made by a French company, [and it] is even more authentic than most of the Chinese [kung fu games].\u201d<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/ss_f478e4ba5f5ba2e6c733be3a351c0b3e48af159d-1920x1080.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: S-Game&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/ss_f478e4ba5f5ba2e6c733be3a351c0b3e48af159d-1920x1080.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/ss_f478e4ba5f5ba2e6c733be3a351c0b3e48af159d-1920x1080.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/ss_f478e4ba5f5ba2e6c733be3a351c0b3e48af159d-1920x1080.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/ss_f478e4ba5f5ba2e6c733be3a351c0b3e48af159d-1920x1080.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/ss_f478e4ba5f5ba2e6c733be3a351c0b3e48af159d-1920x1080.jpg?q=70&amp;fit=crop&amp;w=1300&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/ss_f478e4ba5f5ba2e6c733be3a351c0b3e48af159d-1920x1080.jpg?q=70&amp;fit=crop&amp;w=1300&amp;dpr=1\"\/><img width=\"1300\" height=\"731\" loading=\"lazy\" decoding=\"async\" alt=\"Phantom Blade Zero hero encounter boss\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/ss_f478e4ba5f5ba2e6c733be3a351c0b3e48af159d-1920x1080.jpg?q=70&amp;fit=crop&amp;w=1300&amp;dpr=1\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/12\/ss_f478e4ba5f5ba2e6c733be3a351c0b3e48af159d-1920x1080.jpg?q=70&amp;fit=crop&amp;w=1300&amp;dpr=1\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: S-Game<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> Yen had been approached before by gaming companies for promotional work, and when S-Game initially reached out, that\u2019s what he thought the studio was looking for. He quickly learned that wasn\u2019t the case. \u201cHe realized we&#8217;re doing something authentic,\u201d Liang said. The studio wanted to rely on \u201chis experience and skill, not only his face.\u201d<\/p>\n<p>Yen is credited as a creative consultant on the game, influencing the game\u2019s kung fu aesthetic and principles. He also plays M\u00f3 Yuan in <em>Phantom Blade Zero<\/em>, a character wearing a golden mask who pops up periodically, and at one point even fights in a cutscene while cradling a baby. Yen was filming projects like <em>Caine<\/em> (his John Wick spinoff film) during development, and so he would fly into Shanghai on weekends to help direct combat and record mo-cap for his character. Yen has a team of 15-20 people helping out, including <em>The Furious<\/em> director Kenji Tanigaki as an action director. Liang called Tanigaki an \u201capprentice of Donnie.\u201d<\/p>\n<p>Liang said \u201ceverything was surprising\u201d in terms of what Yen and his team brought to development. They helped S-Game evolve <em>Phantom Blade Zero<\/em> from a \u201ctraditional\u201d action game with a wuxia aesthetic into one that actually makes players feel like a wuxia hero. \u201cIf we are trying to explain and express more of the essence of Chinese kung fu, only having an appearance doesn&#8217;t make it enough,\u201d Liang added. Applying wuxia fundamentals to <em>Phantom Blade Zero<\/em> presented a formidable challenge for the team, \u201cbecause we&#8217;re trying to do something brand new.\u201d<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-10.png\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: S-Game&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-10.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-10.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-10.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-10.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-10.png?q=49&amp;fit=crop&amp;w=1300&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-10.png?q=49&amp;fit=crop&amp;w=1300&amp;dpr=2\"\/><img width=\"2600\" height=\"1462\" loading=\"lazy\" decoding=\"async\" alt=\"Phantom Blade Zero screenshot (10)\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-10.png?q=49&amp;fit=crop&amp;w=1300&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-10.png?q=49&amp;fit=crop&amp;w=1300&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: S-Game<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> In comes Master Yang. That\u2019s the on-set nickname for combat director Yang Liu, who is in charge of the day-to-day combat direction at S-Game\u2019s motion capture studio. He\u2019s studied Chinese martial arts and a variety of other fighting styles in addition to stage and combat direction, and he brought that expertise to <em>Phantom Blade Zero<\/em>.<\/p>\n<p>At the motion capture studio, Liu explained how the game\u2019s combat all stems from movement and how characters approach and react to one another. While in some games a weapon might have just a single attack animation when advancing forward, Liu conceptualizes at least 10 different styles of attack for each weapon in the game. (And there\u2019s a lot of \u2018em \u2014 30 primary weapons and 25 secondary.) Players will notice how Soul\u2019s opening attack animation might be different if he\u2019s right under a towering boss as opposed to far away, when he leaps forward and strikes all at once.<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-8.png\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: S-Game&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-8.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-8.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-8.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-8.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-8.png?q=49&amp;fit=crop&amp;w=1300&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-8.png?q=49&amp;fit=crop&amp;w=1300&amp;dpr=2\"\/><img width=\"2600\" height=\"1462\" loading=\"lazy\" decoding=\"async\" alt=\"Phantom Blade Zero screenshot (8)\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-8.png?q=49&amp;fit=crop&amp;w=1300&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/phantom-blade-zero-screenshot-8.png?q=49&amp;fit=crop&amp;w=1300&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: S-Game<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> While stylish aesthetics are important to S-Game, Liu ensured that every movement has a purpose and feels authentic. (And, yes, the animations do look cool as hell, too.) \u201cWe always emphasize that [what] we want to do [is] very authentic [and] deeply rooted in Chinese culture and martial arts,\u201d Liu said. \u201cWe don&#8217;t want it to be just a surface level of being different.\u201d<\/p>\n<p>Liu\u2019s approach is deeply rooted in Chinese tradition, and both he and Liang separately referenced Bruce Lee\u2019s \u201cBe water, my friend\u201d philosophy during the motion capture studio visit. What that means is that there\u2019s not a one-sized-fits-all approach when stringing together a combo sequence or series of animations in <em>Phantom Blade Zero<\/em>. \u201cThere\u2019s always a circular path; it\u2019s not just straightforward, it\u2019s not just direct,\u201d Liu said.<\/p>\n<p>In keeping with this approach, Liang explained that a combo can\u2019t just be sequential \u2014 one to two to three to four \u2014 but instead the first action has to be able to connect to any possible future action. You\u2019ll notice that when shifting between light and heavy attacks in combat, and especially during the smooth animations that play when Soul switches weapons uninterrupted during a combo.<\/p>\n<p>\u201cWe figure[d] out a very tricky, complicated system to merge different single movements together to make a flow,\u201d Liang said.<\/p>\n<p><em>Phantom Blade Zero<\/em>\u2019s combat is a collaborative effort between Liang, Liu, Yen and his team, the motion capture performers, and S-Game\u2019s in-house team, whom Liang likened to \u201ca translator\u201d bringing the cinematic language of kung fu to the game. By all accounts, they successfully did just that, and now <em>Phantom Blade Zero<\/em> is firmly in the Game of the Year conversation.<\/p>\n<p>\u201cWe&#8217;re not only doing something big and not only making use of the existing [Chinese] market, but also we&#8217;re trying to do something [that\u2019s] received and accepted and loved all around the world,\u201d Liang said. Mission accomplished.<\/p>\n<hr\/>\n<p>Phantom Blade Zero <em>is out now on Windows PC and PlayStation 5.<\/em><\/p>\n<\/p><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/phantom-blade-zero-director-soulframe-interview-donnie-yen\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><br \/>\n<center><script>\n  atOptions = {\n    'key' : 'ab8cc34fbebd96e6c135978b4baca540',\n    'format' : 'iframe',\n    'height' : 90,\n    'width' : 728,\n    'params' : {}\n  };\n<\/script><br \/>\n<script src=\"https:\/\/www.highrevenueformat.com\/ab8cc34fbebd96e6c135978b4baca540\/invoke.js\"><\/script><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Director Soulframe Liang said he wanted to \u201ccreate a playable kung fu movie\u201d with Phantom Blade Zero. As part of a preview event hosted by&#8230;<\/p>\n","protected":false},"author":1,"featured_media":96586,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[841,2626,14479,4783,1543,840,4208,535,2806],"class_list":["post-96585","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-blade","tag-director","tag-donnie","tag-kung","tag-movie","tag-phantom","tag-playable","tag-reveals","tag-yen","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/96585","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=96585"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/96585\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/96586"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=96585"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=96585"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=96585"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}