{"id":94091,"date":"2026-10-19T01:23:06","date_gmt":"2026-10-18T17:23:06","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=94091"},"modified":"2026-10-19T01:23:06","modified_gmt":"2026-10-18T17:23:06","slug":"8-mass-effect-replay-ideas-that-make-the-trilogy-feel-brand-new","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=94091","title":{"rendered":"8 Mass Effect Replay Ideas That Make the Trilogy Feel Brand-New"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div wp_automatic_readability=\"176.35606622189\">\n<p>Every replay of the Mass Effect games tends to start with a promise: this time, you\u2019ll do things differently. Then Shepard makes the same speech, you bring the same squad, and you\u2019re right back where you started. BioWare\u2019s <em>Mass Effect Legendary Edition<\/em>, the remastered trilogy released in May 2021, makes starting over easy. But the best replay value is in changing the rules. Swap the class you always play, tank a choice on purpose, or finish the whole thing with one gun. These eight runs each come with their own mission parameters. And this time, maybe you\u2019ll <em>really<\/em> do things differently.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<section class=\"emaki-custom-block emaki-custom-note\" data-nosnippet=\"\">\n<div class=\"emaki-custom note\" id=\"custom_block_1\" wp_automatic_readability=\"6\">\n<div class=\"custom_block-content note\" wp_automatic_readability=\"32\">\n<p>Spoilers for major plot points throughout the Mass Effect trilogy.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/section>\n<h2 id=\"let-cerberus-rebuild-you-as-a-vanguard\">\n            <span class=\"item-num\">8 <\/span><br \/>\n        <span><br \/>\n                            Let Cerberus rebuild you as a Vanguard<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:50.071530758226%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-vanguard.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;&quot;\">\n                                                                                            <picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-vanguard.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-vanguard.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-vanguard.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-vanguard.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-vanguard.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-vanguard.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"826\" loading=\"lazy\" decoding=\"async\" alt=\"mass-effect-vanguard\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-vanguard.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-vanguard.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture>\n<\/p><\/div>\n<\/p><\/div>\n<p> <em>Mission parameters:<\/em> Come back from the dead as a biotic<\/p>\n<p>Commander Shepard dies in the opening minutes of <em>Mass Effect 2<\/em>. On the first playthrough of the trilogy, this is earth-shattering. On a replay, it\u2019s more of an opportunity. As Shepard gets a new body, you get a chance at a new playstyle. Interested in skipping the first game and its slower exploration vibe entirely? You can: Import your last <em>Mass Effect 1<\/em> save, keep your major choices, and swap your class on the way in. (Or start fresh at the second game in the Legendary Edition, which lets you skip the first installment entirely.) The Vanguard, a biotic class built around the Charge, a power that launches you into the middle of a fight, is a good option. Pick a class you\u2019ve never played, and let Cerberus take the blame.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"go-renegade-with-three-exceptions\">\n            <span class=\"item-num\">7 <\/span><br \/>\n        <span><br \/>\n                            Go Renegade, with three exceptions<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22515174\/5_14_2021_10_51_46_AM_vz3caso1.png\" data-img-desc=\"&quot;You can see your Paragon and Renegade status on the left&quot;\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: BioWare\\\/Electronic Arts via Polygon&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22515174\/5_14_2021_10_51_46_AM_vz3caso1.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22515174\/5_14_2021_10_51_46_AM_vz3caso1.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22515174\/5_14_2021_10_51_46_AM_vz3caso1.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22515174\/5_14_2021_10_51_46_AM_vz3caso1.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22515174\/5_14_2021_10_51_46_AM_vz3caso1.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22515174\/5_14_2021_10_51_46_AM_vz3caso1.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"The status menu in Mass Effect\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22515174\/5_14_2021_10_51_46_AM_vz3caso1.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22515174\/5_14_2021_10_51_46_AM_vz3caso1.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><figcaption>You can see your Paragon and Renegade status on the left<\/figcaption><small class=\"body-img-caption\">Image: BioWare\/Electronic Arts via Polygon<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <em>Mission parameters:<\/em> Red options everywhere \u2014 except to save Wrex, the Rachni Queen, and the Council<\/p>\n<p>The Renegade path is an uneven one in this trilogy. Your dialogue options are color-coded: You get a blue, diplomatic Paragon option and a red, ruthless Renegade one. The red options mean different things at different times. In <em>Mass Effect 1<\/em>, they swing between prejudice, efficiency, and plain rudeness. By the time you get to <em>Mass Effect 2<\/em> and <em>Mass Effect 3<\/em>, the Renegade options settle on one primary idea: Getting the job done at any cost. One effective approach, is to take the red option nearly every time, and go Paragon only for the choices the sequels depend upon. Be ruthless, but leave a few people alive. Like Wrex, at least. For the story\u2019s sake.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"write-an-unexpected-headcanon-shepard\">\n            <span class=\"item-num\">6 <\/span><br \/>\n        <span><br \/>\n                            Write an unexpected headcanon Shepard<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-commander-shepard-femshep-2.png\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: BioWare\\\/EA&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-commander-shepard-femshep-2.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-commander-shepard-femshep-2.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-commander-shepard-femshep-2.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-commander-shepard-femshep-2.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-commander-shepard-femshep-2.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-commander-shepard-femshep-2.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Mass Effect's Commander Shepard in civilian attire\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-commander-shepard-femshep-2.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-commander-shepard-femshep-2.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: BioWare\/EA<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <em>Mission parameters:<\/em> Pick a less-expected combo of one of <em>Mass Effect 1<\/em>\u2019s three histories and one of its three profiles. Then answer every dialogue wheel in full character<\/p>\n<p><em>Mass Effect 1<\/em> asks you to pick a pre-service history (Spacer, Colonist, or Earthborn) and a psychological profile (Sole Survivor, War Hero, or Ruthless). Each history and profile unlocks its own mission, like \u201cOld Friends\u201d for Earthborn Shepards, where a former gang member asks you for a favor.<\/p>\n<p>Pick your ideal pair of backstory attributes, preferably ones that you might not <em>think<\/em> go together or that you haven\u2019t played before. A Spacer who was a Ruthless commander at Torfan, a slaver base; or a Colonist who was the War Hero of Elysium; or an Earthborn andSole Survivor of a thresher maw attack. Come up with a full backstory. Write it down, for bonus points. Then, treat every dialogue wheel as a true test of that person. This breaks down a bit in <em>Mass Effect 3<\/em>, where auto-dialogue takes over, but see if you can stay in character until then.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"dawdle-through-the-collector-abduction\">\n            <span class=\"item-num\">5 <\/span><br \/>\n        <span><br \/>\n                            Dawdle through the Collector abduction<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.118754525706%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-collectors.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: BioWare&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-collectors.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-collectors.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-collectors.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-collectors.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-collectors.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-collectors.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"926\" loading=\"lazy\" decoding=\"async\" alt=\"mass-effect-collectors\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-collectors.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/10\/mass-effect-collectors.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: BioWare<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <em>Mission parameters:<\/em> Once the Collectors take your crew, do every mission you can before you go after them<\/p>\n<p>A truly funny hallmark of video games is when something obviously dangerous or devastating happens\u2026and the game just lets you go back to non-essential side quests instead of dealing with the problem at hand. In <em>Mass Effect 2<\/em>, this happens when the mysterious alien race known as the Collectors invades the Normandy and kidnaps the crew. It is arguably <em>the<\/em> most urgent moment in the game.<\/p>\n<p>And here, there actually are stakes. After the Reaper IFF mission, you get a mission or two before the abduction, and every mission you take after that means fewer hostages survive. But what if you decide you don\u2019t care? Take your sweet time. Run every side mission you can find, and chat up your squadmates between them. By the time you finally head through the Omega 4 relay, a skeleton crew remains. If you happen to like your consequences with a side of regret, the trilogy has other places to go bad on purpose. You might consider letting the Council\u2019s flagship go down in <em>Mass Effect 1<\/em>, for starters. See what happens.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"go-pistol-only\">\n            <span class=\"item-num\">4 <\/span><br \/>\n        <span><br \/>\n                            Go pistol only<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-2-shepard-spaced-2.jpeg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: BioWare\\\/EA via Polygon&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-2-shepard-spaced-2.jpeg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-2-shepard-spaced-2.jpeg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-2-shepard-spaced-2.jpeg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-2-shepard-spaced-2.jpeg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-2-shepard-spaced-2.jpeg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-2-shepard-spaced-2.jpeg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Mass Effect 2 Shepard floating in the destruction of the Normandy as it explodes around him\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-2-shepard-spaced-2.jpeg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/mass-effect-2-shepard-spaced-2.jpeg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: BioWare\/EA via Polygon<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <em>Mission parameters:<\/em> One pistol. One talent. And a weapon that overheats<\/p>\n<p>In <em>Mass Effect 1<\/em>, opting for the Marksman pistol talent gets you a pistol that can outshoot a rifle, limited only by how fast you can click. Go ahead and lean into that idea and refuse to pick up a rifle for the entire game. When your pistol is your only weapon, every fight turns into a rhythm of firing, watching the heat gauge, and cooling down. There are some tradeoffs here, clearly: The damage you\u2019ll be able to deal out <em>can<\/em> be comparable to an assault rifle, but you give up the sniper rifle\u2019s range and the shotgun\u2019s burst. And if you\u2019re not really careful, overheating can force you to stop shooting at the worst possible moment. But, done right, the pistol is a tireless little death machine. Just keep an eye on your heat gauge, and everything will (probably) be fine.<\/p>\n<div class=\"w-display-card-vignette\">\n            <!-- ============================================================\n     Polygon &mdash; Wishlister Newsletter Signup Widget &mdash; Markup\n     Pairs with polygon-newsletter-widget.css (shared with the\n     Switchboard widget &mdash; same component system, new copy\/art).\n     Needs Montserrat loaded once on the page:\n     <link rel=\"stylesheet\" href=\"https:\/\/fonts.googleapis.com\/css2?family=Montserrat:wght@600;700;800&display=swap\">\n\n     IMPORTANT &mdash; image src below is a placeholder. Upload\n     steam-crop-portrait-4x5.jpg (sent alongside this file) to the CDN\n     and swap the src for its real URL before publishing. 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No buying, no<br \/>\n\t\t\tcommitment \u2014 just saving for later.<\/p>\n<p>\t\t\tSign up free<br \/>\n\t\t\t<svg class=\"polygon-nl__cta-arrow\" viewbox=\"0 0 24 24\" fill=\"none\" aria-hidden=\"true\">\n\t\t\t\t<path d=\"M5 12h13M13 6l6 6-6 6\" stroke=\"currentColor\" stroke-width=\"2.2\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\n\t\t\t<\/svg><\/p>\n<p class=\"polygon-nl__fine\">Free. Unsubscribe anytime.<\/p>\n<\/p><\/div>\n<\/div><\/div>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"fight-everything-from-the-mako\">\n            <span class=\"item-num\">3 <\/span><br \/>\n        <span><br \/>\n                            Fight everything from the Mako<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22274180\/Mass_Effect_FEROS_3840x2160_ORIGINAL.png\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: BioWare\\\/Electronic Arts&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22274180\/Mass_Effect_FEROS_3840x2160_ORIGINAL.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22274180\/Mass_Effect_FEROS_3840x2160_ORIGINAL.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22274180\/Mass_Effect_FEROS_3840x2160_ORIGINAL.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22274180\/Mass_Effect_FEROS_3840x2160_ORIGINAL.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22274180\/Mass_Effect_FEROS_3840x2160_ORIGINAL.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22274180\/Mass_Effect_FEROS_3840x2160_ORIGINAL.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"The Mako and some background scenery in the original Mass Effect\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22274180\/Mass_Effect_FEROS_3840x2160_ORIGINAL.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/22274180\/Mass_Effect_FEROS_3840x2160_ORIGINAL.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: BioWare\/Electronic Arts<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <em>Mission parameters:<\/em> Stay in the vehicle for combat and get out only for interiors<\/p>\n<p>The Mako \u2014 your six-wheeled armored rover for exploring barren planets \u2014 is excellent for scrambling up steep slopes and crossing rough terrain. While it\u2019s got a cannon and a machine gun, it\u2019s built more for getting around than fighting \u2014 which sounds like a challenge to me. See if you can beat everything in it and keep on-foot fights for interiors. That includes the giant burrowing acid-spewing sandworms. There is a catch to this one: Fighting from the vehicle nets you less experience than killing enemies on foot, a penalty that\u2019s fairly easy to miss. You\u2019ll gain levels slowly, in a vehicle you\u2019ve likely complained about for years, with nobody to blame but the Mako.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"keep-your-first-weapons\">\n            <span class=\"item-num\">2 <\/span><br \/>\n        <span><br \/>\n                            Keep your first weapons<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/7751425\/CES_2017_Screenshot_09.png\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;BioWare\\\/Electronic Arts&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/7751425\/CES_2017_Screenshot_09.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/7751425\/CES_2017_Screenshot_09.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/7751425\/CES_2017_Screenshot_09.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/7751425\/CES_2017_Screenshot_09.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/7751425\/CES_2017_Screenshot_09.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/7751425\/CES_2017_Screenshot_09.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Mass Effect: Andromeda - firing a gun\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/7751425\/CES_2017_Screenshot_09.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/7751425\/CES_2017_Screenshot_09.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">BioWare\/Electronic Arts<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <em>Mission parameters:<\/em> Be undyingly loyal to the first gun of every type that drops. No swaps allowed<\/p>\n<p>Mass Effect gives you weapons that come in ranks \u2014 a Predator X pistol is better than the base Predator you get early in the game, for example. You can also buy upgrades and attach mods like scopes and extended barrels. Except if you\u2019re doing this type of run. Here\u2019s the rule: Whenever a new pistol, rifle, shotgun, SMG, or sniper rifle drops, you keep the <em>first<\/em> of each type you find. Ignore the rest. This means your first Avenger rifle will either become a legend\u2026or it\u2019ll get you killed very, very quickly.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"ruin-the-galaxy\">\n            <span class=\"item-num\">1 <\/span><br \/>\n        <span><br \/>\n                            Ruin the galaxy<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24569461\/Mass_Effect__Legendary_Edition_20210706003722.jpg\" data-img-desc=\"&quot;Citadel DLC, my beloved&quot;\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: BioWare\\\/Electronic Arts via Polygon&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24569461\/Mass_Effect__Legendary_Edition_20210706003722.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24569461\/Mass_Effect__Legendary_Edition_20210706003722.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24569461\/Mass_Effect__Legendary_Edition_20210706003722.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24569461\/Mass_Effect__Legendary_Edition_20210706003722.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24569461\/Mass_Effect__Legendary_Edition_20210706003722.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24569461\/Mass_Effect__Legendary_Edition_20210706003722.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"all the mass effect characters taking a photo after a total rager\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24569461\/Mass_Effect__Legendary_Edition_20210706003722.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24569461\/Mass_Effect__Legendary_Edition_20210706003722.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><figcaption>Citadel DLC, my beloved<\/figcaption><small class=\"body-img-caption\">Image: BioWare\/Electronic Arts via Polygon<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <em>Mission parameters:<\/em> Kill as many people as you can!<\/p>\n<p><em>Mass Effect 2<\/em> ends with a doomed mission through the Collector base. How well you prepare will determine which of your squadmates survive. Usually, the goal is all of them, but in this challenge run, your objective is flipped. Kill everyone! Including your squadmates. This is horrifying, but it does come with some funny unintended consequences. If all of your squadmates perish, Shepard\u2019s big finale speech \u2014 given to a room full of \u201cnobodies\u201d \u2014 is hilarious. Nobody in the galaxy deserves this, but it does make for a great story.<\/p>\n<aside class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"mass-effect-krogan-death-apology\" data-nosnippet=\"\" wp_automatic_readability=\"18.463114754098\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Grunt holds a gun in Mass Effect 2.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/mass-effect-2-krogan.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/mass-effect-2-krogan.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>Related<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\" wp_automatic_readability=\"22.289473684211\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tTo all the Krogans I&#8217;ve killed before<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">I have shed so much Krogan blood in Mass Effect, and it is time to apologize<\/p>\n<\/p><\/div>\n<\/aside>\n<\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/mass-effect-challenge-runs\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><br \/>\n<center><script>\n  atOptions = {\n    'key' : 'ab8cc34fbebd96e6c135978b4baca540',\n    'format' : 'iframe',\n    'height' : 90,\n    'width' : 728,\n    'params' : {}\n  };\n<\/script><br \/>\n<script src=\"https:\/\/www.highrevenueformat.com\/ab8cc34fbebd96e6c135978b4baca540\/invoke.js\"><\/script><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Every replay of the Mass Effect games tends to start with a promise: this time, you\u2019ll do things differently. Then Shepard makes the same speech,&#8230;<\/p>\n","protected":false},"author":1,"featured_media":94092,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[7788,8143,408,10402,291,254,5906],"class_list":["post-94091","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-brandnew","tag-effect","tag-feel","tag-ideas","tag-mass","tag-replay","tag-trilogy","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/94091","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=94091"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/94091\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/94092"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=94091"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=94091"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=94091"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}