{"id":92219,"date":"2026-10-12T05:04:02","date_gmt":"2026-10-11T21:04:02","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=92219"},"modified":"2026-10-12T05:04:02","modified_gmt":"2026-10-11T21:04:02","slug":"3-essential-remedy-games-to-play-after-control-resonant","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=92219","title":{"rendered":"3 Essential Remedy Games To Play After Control Resonant"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div wp_automatic_readability=\"96.299500831947\">\n<p>If you&#8217;ve been playing <em>Control Resonant<\/em> nonstop since it launched, there&#8217;s a good chance you&#8217;re nearing the end. That&#8217;s always a bittersweet feeling in a game by developer Remedy Entertainment, because it comes with the knowledge that you won&#8217;t get to play something like it for a while. Love it or hate it, <em>Control Resonant<\/em> is a wholly unique action RPG that&#8217;s hard to follow.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<p> Thankfully, there&#8217;s a whole backlog of Remedy games to try if you&#8217;ve only ever dipped into the world of Control. Some of those games even tie into Control directly thanks to the nature of Remedy&#8217;s own interconnected universe, which links seemingly disparate games together. Whether you&#8217;re looking for more FBC lore or just want another brainy action game with paranormal vibes, here are three Remedy games that could feed your appetite in different ways.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"alan-wake-2\">\n            <span class=\"item-num\">1 <\/span><br \/>\n        <span><br \/>\n                            Alan Wake 2<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24732723\/alan_wake_2_saga_vs_creature.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Remedy Entertainment\\\/Epic Games Publishing&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24732723\/alan_wake_2_saga_vs_creature.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24732723\/alan_wake_2_saga_vs_creature.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24732723\/alan_wake_2_saga_vs_creature.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24732723\/alan_wake_2_saga_vs_creature.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24732723\/alan_wake_2_saga_vs_creature.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24732723\/alan_wake_2_saga_vs_creature.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"FBI agent Saga Anderson aims her flashlight at a monster in a forest setting in Alan Wake 2\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24732723\/alan_wake_2_saga_vs_creature.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/24732723\/alan_wake_2_saga_vs_creature.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Remedy Entertainment\/Epic Games Publishing<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <strong>Where to play:<\/strong> PS5, Windows PC, Xbox Series X<\/p>\n<p>The great thing about Remedy&#8217;s games is that even though there are only two Control titles, you can still learn a lot more about that universe in other games. Case in point: 2023&#8217;s <em>Alan Wake 2<\/em>. At a glance, the horror game about a novelist trying to write himself out of an alternate dimension doesn&#8217;t seem very related to Control at all. In reality, it&#8217;s very closely linked with that series, to the point where it includes direct references to the Federal Bureau of Control, especially in its <em>The Lake House<\/em> DLC. Even beyond containing some critical information that sets up <em>Control Resonant<\/em>, though, <em>Alan Wake 2<\/em> is worth playing because it&#8217;s Remedy at its creative peak. It&#8217;s a strange and subversive horror game that features plenty of oddball surprises and the kind of cinematic storytelling that makes Remedy does better than any other studio working today.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"quantum-break\">\n            <span class=\"item-num\">2 <\/span><br \/>\n        <span><br \/>\n                            Quantum Break<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2843420\/Quantum-Break-Gameplay-screenshot-3_1920.1401369224.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Remedy Entertainemnt\\\/Microsoft Studios&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2843420\/Quantum-Break-Gameplay-screenshot-3_1920.1401369224.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2843420\/Quantum-Break-Gameplay-screenshot-3_1920.1401369224.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2843420\/Quantum-Break-Gameplay-screenshot-3_1920.1401369224.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2843420\/Quantum-Break-Gameplay-screenshot-3_1920.1401369224.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2843420\/Quantum-Break-Gameplay-screenshot-3_1920.1401369224.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2843420\/Quantum-Break-Gameplay-screenshot-3_1920.1401369224.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"A character shoots a gun in Quantum Break.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2843420\/Quantum-Break-Gameplay-screenshot-3_1920.1401369224.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/2843420\/Quantum-Break-Gameplay-screenshot-3_1920.1401369224.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Remedy Entertainemnt\/Microsoft Studios<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><strong>Where to play:<\/strong> Windows PC, Xbox One<\/p>\n<p>Though <em>Control Resonant<\/em> is a direct sequel to <em>Control<\/em>, in many ways it feels like a continuation of ideas established in <em>Quantum Break<\/em>, the dark sheep of Remedy Games. Released in 2016, <em>Quantum Break<\/em> punctuated its third-person action gameplay with a full season of live-action TV (including stars Shawn Ashmore, Aiden Gillen, and the late Lance Reddick). While main character Jack Joyce primarily runs and guns, many of his powers \u2014 including the shield, blast, and rush abilities \u2014 feel like they&#8217;d fit naturally into the toolkit of <em>Resonant<\/em> protagonist Dylan Faden. Both games necessitate zipping around battlefields to survive. And while there are of course narrative and tonal distinctions (<em>Resonant<\/em> is matter-of-factly a more unsettling game, borderline horror at times), when you&#8217;re in the thick of a fight, the connective tissue emerges. Very Remedy, if you think about it. \u2014<em>Ari Notis<\/em><\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"fbc-firebreak\">\n            <span class=\"item-num\">3 <\/span><br \/>\n        <span><br \/>\n                            FBC: Firebreak<br \/>\n                    <\/span><br \/>\n       <\/h2>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/06\/fbc-firebreak-review-2.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Remedy Entertainment&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/06\/fbc-firebreak-review-2.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/06\/fbc-firebreak-review-2.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/06\/fbc-firebreak-review-2.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/06\/fbc-firebreak-review-2.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/06\/fbc-firebreak-review-2.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/06\/fbc-firebreak-review-2.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Playing FBC: Firebreak felt like taking on a second job\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/06\/fbc-firebreak-review-2.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/06\/fbc-firebreak-review-2.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Remedy Entertainment<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> <strong>Where to play:<\/strong> PS5, Windows PC, Xbox Series X<\/p>\n<p>Okay, hear me out. As an ill-fated live-service shooter that struggled to get off the ground in 2025, <em>FBC: Firebreak<\/em> is a rare misfire for Remedy. It was the studio trying to dip into a trend that clearly wasn&#8217;t in its wheelhouse, and that left players with a shallow co-op shooter that is no longer receiving updates. All that said, it&#8217;s still a great bit of world-building that will only help you appreciate <em>Control Resonant<\/em> more. <em>FBC: Firebreak<\/em> puts you in the shoes of the Joe Schmoes of the Remedy universe: the paper-pushers and cleaners inside the FBC. That perspective not only puts you into a goofy office comedy where sticky note monsters roam free, but it also helps explain why shit hit the fan as bad as it did in The Oldest House. It paints the FBC as a madhouse, run by people who simply weren&#8217;t competent enough to deal with the forces they were messing with. Don&#8217;t expect much out of it as a multiplayer game with limited depth, but it might be the best one to revisit in light of <em>Resonant <\/em>just to understand exactly why the Manhattan situation got so out of control under the FBC&#8217;s watch.<\/p>\n<div class=\"w-display-card-vignette\">\n            <!-- ============================================================\n     Polygon &mdash; Wishlister Newsletter Signup Widget &mdash; Markup\n     Pairs with polygon-newsletter-widget.css (shared with the\n     Switchboard widget &mdash; same component system, new copy\/art).\n     Needs Montserrat loaded once on the page:\n     <link rel=\"stylesheet\" href=\"https:\/\/fonts.googleapis.com\/css2?family=Montserrat:wght@600;700;800&display=swap\">\n\n     IMPORTANT &mdash; image src below is a placeholder. Upload\n     steam-crop-portrait-4x5.jpg (sent alongside this file) to the CDN\n     and swap the src for its real URL before publishing. 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No buying, no<br \/>\n\t\t\tcommitment \u2014 just saving for later.<\/p>\n<p>\t\t\tSign up free<br \/>\n\t\t\t<svg class=\"polygon-nl__cta-arrow\" viewbox=\"0 0 24 24\" fill=\"none\" aria-hidden=\"true\">\n\t\t\t\t<path d=\"M5 12h13M13 6l6 6-6 6\" stroke=\"currentColor\" stroke-width=\"2.2\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\n\t\t\t<\/svg><\/p>\n<p class=\"polygon-nl__fine\">Free. Unsubscribe anytime.<\/p>\n<\/p><\/div>\n<\/div><\/div>\n<\/p><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/control-resonant-games-to-play\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you&#8217;ve been playing Control Resonant nonstop since it launched, there&#8217;s a good chance you&#8217;re nearing the end. That&#8217;s always a bittersweet feeling in a&#8230;<\/p>\n","protected":false},"author":1,"featured_media":88453,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[10797,2684,321,2651,6075,24423],"class_list":["post-92219","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-control","tag-essential","tag-games","tag-play","tag-remedy","tag-resonant","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/92219","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=92219"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/92219\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/88453"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=92219"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=92219"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=92219"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}