{"id":89687,"date":"2026-10-02T18:41:59","date_gmt":"2026-10-02T10:41:59","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=89687"},"modified":"2026-10-02T18:41:59","modified_gmt":"2026-10-02T10:41:59","slug":"sony-brings-ai-upscaling-to-the-base-ps5","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=89687","title":{"rendered":"Sony Brings AI Upscaling To The Base PS5"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p class=\"subtitle\">Marvel\u2019s Wolverine and Ghost of Y\u014dtei are the first games to support Quick Spectral Super Resolution.<\/p>\n<\/p><\/div>\n<div>\n<div class=\"slide-key image-holder gallery-image-holder credit-image-wrap  lead-image-holder\" data-post-url=\"https:\/\/www.engadget.com\/2274744\/sony-brings-ai-upscaling-to-the-base-ps5\/\" data-post-title=\"Sony brings AI upscaling to the base PS5\" data-slide-num=\"0\" data-post-id=\"2274744\">\n<picture id=\"p040935ebe3ef74cdae99c4393e026cc4\">&#13;<source media=\"(min-width: 429px)\" srcset=\"https:\/\/www.engadget.com\/img\/gallery\/sony-brings-ai-upscaling-to-the-base-ps5\/intro-1790873905.webp\" type=\"image\/webp\">&#13;<source media=\"(max-width: 428px)\" srcset=\"https:\/\/www.engadget.com\/img\/gallery\/sony-brings-ai-upscaling-to-the-base-ps5\/intro-1790873905.sm.webp\" type=\"image\/webp\">&#13;<br \/>\n                        <img loading=\"lazy\" decoding=\"async\" class=\"gallery-image \" src=\"https:\/\/www.engadget.com\/img\/gallery\/sony-brings-ai-upscaling-to-the-base-ps5\/intro-1790873905.jpg\" data-slide-url=\"https:\/\/www.engadget.com\/2274744\/sony-brings-ai-upscaling-to-the-base-ps5\/\" data-post-id=\"2274744\" data-slide-num=\"0\" data-slide-title=\"Sony brings AI upscaling to the base PS5: \" width=\"780\" height=\"438\" alt=\"A split screenshot of Ghost of Y\u014dtei that compares the visual fidelity of the raytracing mode and a raytracing mode with AI upscaling enabled.\"\/>&#13;<br \/>\n                    <\/source><\/source><\/picture>\n                    <span class=\"gallery-image-credit\">Sony Interactive Entertainment\/Sucker Punch Productions<\/span>\n                    <\/div>\n<div class=\"columns-holder \">\n<p dir=\"ltr\">Sony Interactive Entertainment has added AI upscaling to the standard PS5. It&#8217;s deploying patches for <em>Marvel&#8217;s Wolverine<\/em> and <em>Ghost of Y\u014dtei<\/em> today that make them the first games to support Quick Spectral Super Resolution (QSSR) through new graphics options. SIE said the tech delivers &#8220;notable improvements&#8221; to image detail and stability, adding that every PlayStation developer will be able to add QSSR to their games.<\/p>\n<p dir=\"ltr\"><iframe loading=\"lazy\" title=\"Marvel&amp;apos;s Wolverine - Quick Spectral Super Resolution (QSSR) | PS5 Games\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/RcFYsDKbAIk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p dir=\"ltr\">The company has offered PlayStation Spectral Super Resolution (PSSR) upscaling on PS5 Pro since the higher-end version of the console arrived two years ago and it has continued to iterate on the tech. In a blog post, Sony says players and developers asked whether it was possible to bring a similar option to the less-powerful PS5.<\/p>\n<p dir=\"ltr\">QSSR stems from a project that Sony worked on with AMD. It says it&#8217;s now able to offer AI upscaling on PS5 thanks to &#8220;a streamlined neural network architecture&#8221; and &#8220;a hand-tuned implementation that maximizes performance.&#8221;<\/p>\n<p dir=\"ltr\">Mike Fitzgerald, head of technology at <em>Wolverine<\/em> developer Insomniac Games, said the tech &#8220;adds more pixel-level clarity and stability to our environments, bringing out extra detail amidst the busy streets of Madripoor, the dense alleyways of Shinjuku and many other areas across Logan&#8217;s epic journey.&#8221;<\/p>\n<p dir=\"ltr\">QSSR is arriving on <em>Ghost of Y\u014dtei<\/em> on the same day Sucker Punch Productions is releasing a complete edition for that game with a story expansion and a roguelike mode that&#8217;s akin to <em>The Last of Us Part 2<\/em>&#8216;s No Return. Folks who already own the game can upgrade for $15.<\/p>\n<p dir=\"ltr\"><iframe loading=\"lazy\" title=\"Ghost of Y\u014dtei - Quick Spectral Super Resolution (QSSR) | PS5 Games\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/E929-XwrS_Q?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.engadget.com\/2274744\/sony-brings-ai-upscaling-to-the-base-ps5\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Marvel\u2019s Wolverine and Ghost of Y\u014dtei are the first games to support Quick Spectral Super Resolution. &#13;&#13;&#13; &#13; Sony Interactive Entertainment\/Sucker Punch Productions Sony Interactive&#8230;<\/p>\n","protected":false},"author":1,"featured_media":89689,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[1118,4605,4373,1586,12608],"class_list":["post-89687","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-base","tag-brings","tag-ps5","tag-sony","tag-upscaling","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/89687","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=89687"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/89687\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/89689"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=89687"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=89687"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=89687"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}