{"id":88384,"date":"2026-09-27T23:57:59","date_gmt":"2026-09-27T15:57:59","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=88384"},"modified":"2026-09-27T23:57:59","modified_gmt":"2026-09-27T15:57:59","slug":"the-real-budget-of-hideo-kojimas-physint-remains-a-mystery","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=88384","title":{"rendered":"The Real Budget Of Hideo Kojima&#8217;s Physint Remains A Mystery"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p>After a claim earlier this week suggested that Hideo Kojima&#8217;s <em>Physint<\/em> may have cost upwards of $400 million, rampant speculation about the Metal Gear Solid spiritual successor&#8217;s budget ensued. We still don&#8217;t know <em>Physint&#8217;s <\/em>actual budget, but Bloomberg&#8217;s Jason Schreier and Windows Central report that it&#8217;s not quite that high.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"the-hubbub-around-physint-39-s-budget\">\n                        The hubbub around Physint&#8217;s budget<br \/>\n               <\/h2>\n<p>During The Game Business Show on Sept. 24, Christopher Dring briefly mentioned that <em>Physint <\/em>had a budget of around $400 million. As Xbox recently signed a publishing deal for <em>Physint <\/em>before laying off hundreds of developers and restructuring some of its studios, the response to this claim was mixed.<\/p>\n<p>Other reporters quickly denied that <em>Physint <\/em>cost that much. On ResetEra, Bloomberg&#8217;s Jason Schreier explained that he is usually &#8220;hesitant to get into exact numbers without seeing documentation or corroborating them with multiple firsthand sources,&#8221; but that &#8220;someone at Xbox with firsthand knowledge of the deal told me that they signed <em>Physint <\/em>for significantly less than this.&#8221; Windows Central backed that up, with Xbox sources telling the publication that <em>Physint <\/em>cost &#8220;far lower&#8221; and a &#8220;fraction&#8221; of that supposed $400 million figure.<\/p>\n<p>Dring has since backtracked his claim on X too, pointing to a previous article where he wrote he had &#8220;heard everything from $300 million to $600 million&#8221; about the budget during Tokyo Game Show and admitted, &#8220;whether Xbox paid that, I don&#8217;t know.&#8221; Essentially, the $400 million ballpark estimate appears to have always been hearsay picked up at an industry event, not an official figure The Game Business confirmed.<\/p>\n<p>Video game budgets are typically quite mysterious, as most major companies don&#8217;t publicly reveal them. Kojima Productions, in particular, has told people not to trust information they don&#8217;t hear from official sources. It&#8217;s quite possible we will never officially learn what <em>Physint&#8217;s<\/em> budget even is, and we certainly won&#8217;t this far ahead of launch.<\/p>\n<p>This discourse around <em>Physint&#8217;s <\/em>budget ultimately stems from Xbox making a major investment in it and <em>OD<\/em> while laying off developers and shuttering studios. It highlights how expensive AAA gaming has gotten and how Xbox is now relying on the biggest IP and game developers it can find for success. Whatever Xbox spent on <em>Physint<\/em>, that&#8217;s money it no longer wanted to invest in the likes of Double Fine, Compulsion Games, Undead Labs, Ninja Theory, and Arkane Studios. <\/p>\n<aside class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"24067655\/hideo-kojima-productions-physint-metal-gear\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Hideo Kojima stands in front of the Kojima Productions logo in a video promoting the game PHYSINT\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25276836\/hideo_kojima_physint.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/25276836\/hideo_kojima_physint.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>Related<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tHideo Kojima says Metal Gear fans and a health scare inspired his new game Physint<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">The action-espionage game is the closest we\u2019ll get to a new Kojima-lead Metal Gear<\/p>\n<\/p><\/div>\n<\/aside>\n<\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/physint-budget-controversy\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After a claim earlier this week suggested that Hideo Kojima&#8217;s Physint may have cost upwards of $400 million, rampant speculation about the Metal Gear Solid&#8230;<\/p>\n","protected":false},"author":1,"featured_media":83889,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[635,14111,29816,2388,20445,2492,6753],"class_list":["post-88384","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-budget","tag-hideo","tag-kojimas","tag-mystery","tag-physint","tag-real","tag-remains","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/88384","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=88384"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/88384\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/83889"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=88384"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=88384"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=88384"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}