{"id":87407,"date":"2026-09-24T06:11:58","date_gmt":"2026-09-23T22:11:58","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=87407"},"modified":"2026-09-24T06:11:58","modified_gmt":"2026-09-23T22:11:58","slug":"watch-ai-controlled-orks-wipe-the-floor-with-2-developers-playing-space-marines-in-warhammer-40000-dawn-of-war-4","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=87407","title":{"rendered":"Watch AI-Controlled Orks Wipe the Floor With 2 Developers Playing Space Marines in Warhammer 40,000: Dawn of War 4"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">When developers show off their games, they tend to defeat the enemy AI in spectacular fashion. But that\u2019s exactly the opposite of what happens in the gameplay King Art Games just released for its upcoming real-time strategy game Warhammer 40,000: Dawn of War 4.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">In the video, below, creative director Jan Theysen and senior game designer Elliott Verbiest team up against Hard AI Orks in a 2v2 Team Skirmish PvE battle. These two developers have been at the helm of pretty much all the Dawn of War 4 battlefield report videos released so far. But those previous gameplay videos focus on PvP; this time, Theysen and Verbiest join forces to face the enemy AI \u2014 and they decide to go up against hard mode.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The video shows two matches, the first of which goes so spectacularly badly for the poor developers that they suffer defeat in just over four minutes. They declare that a practice round \u2014 mere training before the second match, in which the pair promise they&#8217;re \u201clocked in.\u201d They also increase the number of Victory Points needed to help extend the length of the match&#8230; just in case.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-video\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Well, that didn\u2019t help either. The brutal, overwhelming Orks stomp all over the Emperor\u2019s finest, delivering the kind of sweeping beatdown befitting of a Waaagh! Theysen and Verbiest do their best to keep pace with capturing points and objectives, but are unable to fend off wave after wave of attacks even with auto reinforce of their units on. Behind in Victory Points and starved of resources, Theysen and Verbiest have to way to generate a response army to fight back when the Orks make a push towards their base.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI think I have to have a stern word with our coders about the hard mode difficulty,\u201d Theysen jokes as he realises the Space Marines are done for. \u201cI mean it\u2019s supposed to be hard but also the boss is supposed to win!\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI have no doubt that players will come back to us within like a few weeks of launch and tell us, \u2018Actually we&#8217;ve managed to beat this within two days,\u2019 Verbiest adds.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cI\u2019m pretty sure that the people in the comments will discuss our shortcomings!\u201d Theysen concludes.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-video\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">This second match and the video itself ends unceremoniously: with Theysen hitting the surrender button before the Orks deliver the final blow. \u201cThis might be the second loss in a row which tells you two things,\u201d he says. \u201cFirst of all, we are not that good at our own game. And also the AI is pretty strong.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThis is a surrender. It was an honor playing with you, but we didn&#8217;t make it. Maybe next time. See you soon. Bye.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">And that\u2019s that. The second match lasted 13 minutes, which is a lot better than the first, but clearly not what Theysen and Verbiest were hoping for. I actually really enjoyed the video, not only because it offers a first look at two-player co-op against the enemy AI, but because it shows how confident the developers are in the game itself. They could have thrown that gameplay out and recorded a new match on normal difficulty, or even tried hard AI again, and again, until they secured a win. But no, they wanted fans to see what Dawn of War 4 looks like as it stands today \u2014 warts and all \u2014 even if that means the developers aren\u2019t covered in glory in the process.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It seems fans have responded well to the video too. \u201cPretty cool that you guys showed the defeat and how hard the AI can be. Quite interesting!\u201d one person said in the YouTube comments. \u201cI will never do hard in a Warhammer game Orks just nuke you,\u201d another person, clearly familiar with the way Orks work, offered.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Dawn of War 4 hits PC on December 3, 2026. I think I\u2019m going to stick with normal difficulty!<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"author-sign-off\"><\/p>\n<section class=\"author-sign-off\" data-cy=\"author-sign-off\"><span class=\"stack jsx-59817748 jsx-1927875859\"><\/p>\n<div class=\"rounded jsx-444076027 jsx-4218469134 profile-thumb jsx-2141281959 aspect-ratio aspect-ratio-1-1\"><img alt=\"Wesley Yin-Poole Avatar\" decoding=\"async\" class=\"progressive-image profile-thumb-img jsx-249361588 jsx-2338608387 expand\" loading=\"lazy\" src=\"https:\/\/assets-prd.ignimgs.com\/avatars\/647a102007506e0001446162\/wes_headshot-1685964645017.jpg?crop=1%3A1&amp;width=56&amp;format=jpg&amp;auto=webp&amp;quality=80 1x, https:\/\/assets-prd.ignimgs.com\/avatars\/647a102007506e0001446162\/wes_headshot-1685964645017.jpg?crop=1%3A1&amp;width=56&amp;dpr=2&amp;format=jpg&amp;auto=webp&amp;quality=80 2x\" data-cy=\"progressive-image\"\/><\/div>\n<p><span class=\"stack jsx-2509706801 jsx-3630940851\"><span class=\"stack jsx-2959124702 jsx-702910195 author-sign-off-header\"><\/p>\n<p>Wesley Yin-Poole<\/p>\n<p>Director, News<\/p>\n<p><span class=\"stack jsx-2509706801 jsx-1220387432\"><\/p>\n<div data-cy=\"author-sign-off-socials\" class=\"jsx-2877214176 author-sign-off-socials\"><button type=\"button\" aria-haspopup=\"listbox\" aria-expanded=\"false\" aria-label=\"View social links\" class=\"jsx-2877214176 socials-trigger\"><span title=\"X\" class=\"jsx-2877214176 social-icon-avatar\"><span class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Twitter.d0b97af5.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"\/><\/span><span title=\"Bluesky\" class=\"jsx-2877214176 social-icon-avatar\"><img decoding=\"async\" class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" alt=\"\" loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Bluesky.d8b4aa9b.svg?cors=0\"\/><\/span><\/button><\/div>\n<p><\/span><\/span><\/p>\n<div class=\"interface jsx-1132626198 sign-off-text\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at\u00a0wesley_yinpoole@ign.com\u00a0or confidentially at\u00a0wyp100@proton.me.<\/p>\n<\/div>\n<p><\/span><\/span><\/section>\n<p><\/output><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/warhammer-40000-dawn-of-war-4-hard-mode-is-no-joke-watch-ai-controlled-orks-wipe-the-floor-with-2-developers-playing-space-marines\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>When developers show off their games, they tend to defeat the enemy AI in spectacular fashion. But that\u2019s exactly the opposite of what happens in&#8230;<\/p>\n","protected":false},"author":1,"featured_media":87408,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[30517,11736,4683,5194,23247,30518,4965,1413,3544,4520,157,27684],"class_list":["post-87407","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-aicontrolled","tag-dawn","tag-developers","tag-floor","tag-marines","tag-orks","tag-playing","tag-space","tag-war","tag-warhammer","tag-watch","tag-wipe","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/87407","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=87407"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/87407\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/87408"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=87407"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=87407"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=87407"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}