{"id":86356,"date":"2026-09-20T05:18:05","date_gmt":"2026-09-19T21:18:05","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=86356"},"modified":"2026-09-20T05:18:05","modified_gmt":"2026-09-19T21:18:05","slug":"the-last-of-us-director-apologizes-to-god-of-war-laufey-after-calling-aaa-games-boring","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=86356","title":{"rendered":"The Last of Us Director Apologizes to God of War Laufey After Calling AAA Games &#8216;Boring&#8217;"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The Last of Us game director Bruce Straley has apologized to the <u>God of War Laufey<\/u> team after his comments about modern AAA games brought &#8220;uninvited and unnecessary negative attention.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The <u>comments in question<\/u> surfaced as part of a recently published piece by <u>Edge magazine<\/u> and saw the former Naughty Dog developer tackling the state of AAA gaming and game development. Straley initially said with a laugh that he thinks &#8220;the verbs and experiences we&#8217;re delivering in the triple-A space are\u2026 I wanna say boring,&#8221; before bringing God of War Laufey into the equation.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;God of War Laufey, I look at that game, and every pixel is mindblowing,&#8221; he said to Edge. &#8220;The amount of work and skill that&#8217;s gone into every single frame\u2026 I&#8217;ve made those kinds of games, and I&#8217;m still blown away. But when I actually look at what you&#8217;re doing in the game? I&#8217;m not excited. And that&#8217;s nothing against the God of War team. Just, across the board in triple-A, it feels like there\u2019s no opportunity to inject fresh, innovative ideas.&#8221;<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-video\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The Last of Us has certainly had its influence on the state of big-budget games, so it was no surprise to see social media light up with reactions to Straley&#8217;s thoughts. The former Naughty Dog lead then followed up the commotion with a thread of posts on X\/Twitter, taking the opportunity to elaborate on his perspective on where the industry is at and where it&#8217;s heading.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;I want to apologize to the Laufey team for dragging you all into this uninvited and unnecessary negative attention,&#8221; he said. &#8220;I was trying to illustrate an industry concern and my mistake of naming your game is being used out of context and for clickbait. You don\u2019t need this. I\u2019m sorry.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;A journo asked me about the state of our industry. I mentioned a few concerns. One being the lack of innovation &amp; risks taken in the AAA space. Though this isn\u2019t the team\u2019s fault! My fear is that our player base is getting tired of playing the same verbs for the last 20 years.<\/p>\n<blockquote class=\"twitter-tweet\" data-theme=\"light\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\" lang=\"en\" dir=\"ltr\">I want to apologize to the Laufey team for dragging you all into this uninvited &amp; unnecessary negative attention. I was trying to illustrate an industry concern &amp; my mistake of naming your game is being used out of context &amp; for clickbait. You don\u2019t need this. I\u2019m sorry. \ud83e\uddf5 <a target=\"_blank\" href=\"https:\/\/t.co\/Ri2KgfJ4yY\" class=\"link jsx-1337145738 jsx-3925284146 underlined\" data-cy=\"styled-link\" target=\"_blank\" rel=\"noopener noreferrer\">pic.twitter.com\/Ri2KgfJ4yY<\/a><\/p>\n<p>\u2014 Bruce Straley (@bruce_straley) September 18, 2026<\/p><\/blockquote>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;My hypothesis: Our medium is unique because players are DOING a thing. There\u2019s a different physiological response than viewers who just WATCH a movie. This requires us creators to continue to push and create new experiences, or we run the risk of diminishing players\u2019 dopamine.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Straley then pointed to Half-Life 2, Gears of War, BioShock, Uncharted 2, and The Last of Us as a string of games that helped &#8220;set the &#8216;modern AAA&#8217; mold,&#8221; saying that each title felt like it wanted to bring new experiences to the space. He then clarified that this part of the conversation &#8220;is only one side of my concerns.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Unfortunately the platforms that need to bring stability have eroded the ability to innovate,&#8221; he continued. &#8220;The quest for [games as a service] and wanting to recreate the next Overwatch, Fortnite, Roblox, etc. is not a viable strategy and frankly shows these &#8216;industry leaders&#8217; don&#8217;t know their own brand.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-slideshow\"><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"\/><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">God Of War Laufey Reveal <\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img alt=\"\" aria-hidden=\"true\" decoding=\"async\" role=\"presentation\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><span class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"\/><\/span><\/button><\/div>\n<\/div>\n<p><\/span><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Hot take: There&#8217;s a lack of good leadership, clear direction, and conviction from the people at the top, in charge of the money. (Money = stability) I believe if they understand their brand, they could have honest, inspiring conversations with creators to steer our medium to innovate.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Straley left The Last of Us studio after 18 years in September 2017. He went on to help start new game studio Wildflower Interactive in 2022 and is currently working on a new game called Coven of the Chicken Foot.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;ANYWAY\u2026 blah blah blah. I have thoughts about what&#8217;s wrong and the possible serious harm done to our industry and how we might be able to fix it. But in trying to have a thoughtful conversation I stuck my foot in my mouth and mentioned Laufey, and that was my mistake. FIN (for now).&#8221;<\/p>\n<p><span data-cy=\"poll-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401\"\/><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">God of War Laufey was <u>announced<\/u> as the next chapter in Santa Monica Studio&#8217;s mythology-hopping action-game saga during a PlayStation State of Play presentation in June of this year. Although it&#8217;s <u>set to offer a different perspective on the universe<\/u> with a story told through the eyes of Deborah Ann Woll&#8217;s all-powerful Faye, it&#8217;s already faced its <u>fair share of pushback online<\/u>. While some have expressed concern about playing any character other than Kratos, the studio has promised <u>time<\/u> and <u>time<\/u> again that the Ghost of Sparta will return.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">God of War Laufey director Ariel Lawrence has asked skeptical fans to <u>give Faye&#8217;s story a chance<\/u> ahead of its February 16, 2027 <u>launch<\/u>. While we wait to see more about how it connects to Santa Monica&#8217;s gaming universe, you can read <u>why one IGN writer felt that what we&#8217;ve seen so far looks too similar to Kratos&#8217; Norse saga<\/u>.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"author-sign-off\"><\/p>\n<section class=\"author-sign-off\" data-cy=\"author-sign-off\"><span class=\"stack jsx-59817748 jsx-1927875859\"><\/p>\n<div class=\"rounded jsx-444076027 jsx-4218469134 profile-thumb jsx-2141281959 aspect-ratio aspect-ratio-1-1\"><img alt=\"Michael Cripe Avatar\" decoding=\"async\" class=\"progressive-image profile-thumb-img jsx-249361588 jsx-2338608387 expand\" loading=\"lazy\" src=\"https:\/\/assets-prd.ignimgs.com\/avatars\/5205bf6a08586a205a834928\/Michael_blue_red_2-1700460435246.png?crop=1%3A1&amp;width=56&amp;format=jpg&amp;auto=webp&amp;quality=80 1x, https:\/\/assets-prd.ignimgs.com\/avatars\/5205bf6a08586a205a834928\/Michael_blue_red_2-1700460435246.png?crop=1%3A1&amp;width=56&amp;dpr=2&amp;format=jpg&amp;auto=webp&amp;quality=80 2x\" data-cy=\"progressive-image\"\/><\/div>\n<p><span class=\"stack jsx-2509706801 jsx-3630940851\"><span class=\"stack jsx-2959124702 jsx-702910195 author-sign-off-header\"><\/p>\n<p>Michael Cripe<\/p>\n<p>Freelance Writer<\/p>\n<p><span class=\"stack jsx-2509706801 jsx-1220387432\"><\/p>\n<div data-cy=\"author-sign-off-socials\" class=\"jsx-2877214176 author-sign-off-socials\"><button type=\"button\" aria-haspopup=\"listbox\" aria-expanded=\"false\" aria-label=\"View social links\" class=\"jsx-2877214176 socials-trigger\"><span title=\"X\" class=\"jsx-2877214176 social-icon-avatar\"><span class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Twitter.d0b97af5.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"\/><\/span><span title=\"Bluesky\" class=\"jsx-2877214176 social-icon-avatar\"><img decoding=\"async\" class=\"ign-icon jsx-2877214176 jsx-2750866048 jsx-2788214270\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"jsx-2877214176\" alt=\"\" loading=\"lazy\" src=\"https:\/\/kraken.ignimgs.com\/_next\/static\/media\/Bluesky.d8b4aa9b.svg?cors=0\"\/><\/span><\/button><\/div>\n<p><\/span><\/span><\/p>\n<div class=\"interface jsx-1132626198 sign-off-text\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Michael Cripe is a freelance writer with IGN. He&#8217;s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).<\/p>\n<\/div>\n<p><\/span><\/span><\/section>\n<p><\/output><\/div>\n<p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><br \/>\n<br \/><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/the-last-of-us-director-apologizes-to-god-of-war-laufey-devs-after-calling-recent-aaa-games-boring\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Last of Us game director Bruce Straley has apologized to the God of War Laufey team after his comments about modern AAA games brought&#8230;<\/p>\n","protected":false},"author":1,"featured_media":58549,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[4708,12513,6096,3452,2626,321,3543,17320,3544],"class_list":["post-86356","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-aaa","tag-apologizes","tag-boring","tag-calling","tag-director","tag-games","tag-god","tag-laufey","tag-war","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/86356","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=86356"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/86356\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/58549"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=86356"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=86356"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=86356"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}