{"id":85656,"date":"2026-09-17T15:14:59","date_gmt":"2026-09-17T07:14:59","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=85656"},"modified":"2026-09-17T15:14:59","modified_gmt":"2026-09-17T07:14:59","slug":"why-is-the-internet-so-upset-about-nvidias-dlss-5","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=85656","title":{"rendered":"Why Is The Internet So Upset About NVIDIA&#8217;s DLSS 5?"},"content":{"rendered":"<p><br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/www.engadget.com\/img\/gallery\/why-is-the-internet-so-upset-about-nvidias-dlss-5\/l-intro-1788358512.jpg\" \/><\/p>\n<div>\n<p dir=\"ltr\" id=\"docs-internal-guid-298472af-7fff-79f0-29de-0d7decb3464e\">NVIDIA&#8217;s DLSS 5 demonstrations have done most of the damage so far. During the GTC showcase back in March, DLSS 5 was run over <em>Resident Evil Requiem<\/em> and <em>Starfield<\/em>, but viewers immediately noticed that characters like <em>Requiem&#8217;s<\/em> Leon Kennedy and Grace Ashcroft came out with smoothed, glossy faces that, instead of being photorealistic, looked like a beauty filter, with &#8220;yassified&#8221; becoming the Internet&#8217;s term for the effect. The most-liked comment under NVIDIA&#8217;s reveal video, comparing the output to an AI-generated image, outnumbers the video&#8217;s own likes, with another user quipping, &#8220;We have achieved it, everything looks like a YouTube thumbnail now.&#8221; Within a day, arguments that gamers are right to be disgusted by NVIDIA&#8217;s DLSS 5 were everywhere the demos were shared.<\/p>\n<p dir=\"ltr\" id=\"docs-internal-guid-298472af-7fff-79f0-29de-0d7decb3464e\"><embed><iframe loading=\"lazy\" title=\"Announcing NVIDIA DLSS 5 | AI-Powered Breakthrough in Visual Fidelity for Games\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/dJACkKbN-Eo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/embed><\/p>\n<p dir=\"ltr\" id=\"docs-internal-guid-b2964688-7fff-d755-6466-6851e5379667\">Responding to the backlash on its reveal video, an NVIDIA representative wrote that &#8220;game developers have full, detailed artistic control&#8221; over DLSS 5 to &#8220;ensure they maintain their game&#8217;s unique aesthetic.&#8221;<\/p>\n<p dir=\"ltr\" id=\"docs-internal-guid-0105a90e-7fff-4282-9333-27db13c7c8a4\">The backlash against DLSS 5 extends well beyond aesthetics, though, with several notable artists and developers having questioned NVIDIA&#8217;s intent with the software. Karla Ortiz, an artist who has worked with Ubisoft and Blizzard, wrote on Bluesky that the technology is &#8220;so disrespectful to the intentional art direction of devs,&#8221; arguing studios that wanted hyperrealism would&#8217;ve built it themselves. Valid points have also been made about convergence: if hundreds of games pass through the same model trained on the same idea of realism, their distinct looks start to blur together. Bethesda responded to early <em>Starfield<\/em> footage by saying its art teams will tune the effect and that it will be optional for players, while Capcom reportedly wasn&#8217;t aware(!) its game would appear in the demo at all.<\/p>\n<p dir=\"ltr\">Huang unfortunately made things much, much worse before he made them better, responding that &#8220;Well, first of all, they&#8217;re completely wrong,&#8221; when asked about the criticism during a GTC Q&amp;A. His argument was that DLSS 5 operates at the geometry level under full developer control rather than as a filter slapped over finished frames.<\/p>\n<p dir=\"ltr\">Since the build leaked in late August, players have injected it into everything from <em>Control<\/em> to <em>Monster Hunter Rise<\/em>. Early testers criticized the <em>Control<\/em> mod&#8217;s image quality and performance cost, but the same clips impressed enough gamers that <em>TechRadar<\/em> reported the first signs of the &#8220;negative tide turning.&#8221; DLSS 5 is scheduled to be officially released this fall, with developer-tuned implementations that&#8217;ll show whether NVIDIA&#8217;s claims about developer control hold up better than its demos did.<\/p>\n<\/p><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.engadget.com\/2252797\/nvidia-dlss-5-why-internet-people-upset-issues\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>NVIDIA&#8217;s DLSS 5 demonstrations have done most of the damage so far. During the GTC showcase back in March, DLSS 5 was run over Resident&#8230;<\/p>\n","protected":false},"author":1,"featured_media":85658,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[15700,940,18205,235],"class_list":["post-85656","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-dlss","tag-internet","tag-nvidias","tag-upset","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/85656","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=85656"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/85656\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/85658"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=85656"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=85656"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=85656"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}