{"id":85035,"date":"2026-09-15T07:18:59","date_gmt":"2026-09-14T23:18:59","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=85035"},"modified":"2026-09-15T07:18:59","modified_gmt":"2026-09-14T23:18:59","slug":"new-steam-game-is-like-balatro-meets-newgrounds-era-flash-games","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=85035","title":{"rendered":"New Steam Game Is Like Balatro Meets Newgrounds-Era Flash Games"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p>It\u2019s not often that I feel like I need to begin a video game recommendation with a health warning, but <em>Kaz<\/em> earns one. The ultra-fast indie game I\u2019m about to tell you about can wreak havoc on your wrists if you play it for too long at once. Trust me, I know. I couldn\u2019t pry myself away from it during my first session, and I learned this lesson the hard way. I\u2019m confident that you\u2019ll understand why I got myself into that position once you try it for yourself.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><!-- No AdsNinja v10 Client! --><\/p>\n<p>Developed by Kalinarm, <em>Kaz <\/em>is a new roguelike that\u2019s available on Steam for $7. Its price tag matches its small scope; the elegant arcade game doubles down on a straightforward premise that you\u2019ll feel compelled to dive into over and over again. Just make sure you have a strong keyboard and an ice pack handy.<\/p>\n<p>The goal of <em>Kaz <\/em>is to survive a deconstructed dungeon crawler as long as you can, slaying enough enemies to get a certain number of points before a timer runs out in each stage. That idea is delivered through the kind of browser game minimalism that powered the Flash game era. Each level simply drops your avatar into a grid made up of squares. Enemies will pop up in those squares, and you only need to defeat them by navigating to their square using WASD or your arrow keys. (It is also compatible with a dance pad, something I would test in a heartbeat if my downstairs neighbors didn\u2019t hate me enough already.)<\/p>\n<p>Easy enough, right? Well, it would be if you didn\u2019t have only 15 seconds to hit the level\u2019s score threshold. <em>Kaz<\/em> is a lightning-fast game of reflexes. You need to work on instinct and muscle memory to meet the goal before the timer runs out, dodging traps and remembering to take down shielded enemies with two hits. It sounds simple, but that\u2019s what makes <em>Kaz <\/em>such a great \u201cone more level\u201d game. I couldn\u2019t stop loading up another run even when my wrists were starting to get sore because it was just so satisfying to test my typing speed.<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-maze-frog.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;&lt;p data-pm-slice=\\&quot;1 1 []\\&quot;&gt;Image: Kalinarm\\\/Hakuro&lt;\\\/p&gt;&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-maze-frog.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-maze-frog.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-maze-frog.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-maze-frog.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-maze-frog.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-maze-frog.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"A maze appears in Kaz.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-maze-frog.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-maze-frog.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\"\/><\/p>\n<p data-pm-slice=\"1 1 []\">Image: Kalinarm\/Hakuro<\/p>\n<\/figure><\/div>\n<\/p><\/div>\n<p> Kalinarm buffs that simple idea up in a few clever ways. For one, <em>Kaz <\/em>features a <em>Balatro<\/em>-like roguelike system where you pick up a new perk between each level. The passive effects can give you more points per enemy, extend your combo multiplier, tweak how fast enemies spawn, give your avatar lasers, and more. There\u2019s more build-crafting depth than you\u2019d expect. On one run, I went all in on buffing my combo potential by raising my multiplier limit, extending the time my chain stays active, and spawning in enemies faster to ensure I always had something to hit to keep my score climbing. In another run, I focused on upgrades that spawned secret stars that gave me an extra cache of points. There are tons of buffs to unlock that can create some satisfyingly busted builds.<\/p>\n<p>That\u2019s balanced out by a smart risk layer. If you hit traps, you\u2019ll take curse damage. When your curse meter fills up, you\u2019ll take a negative perk between levels instead. It\u2019s a smart way to force you to think more deliberately in later levels instead of smashing the keys at random, though there can even be a silver lining in that punishment if you play your cards right. In one run, I grabbed perks that made an enemy class that moves away if you try to hit it more valuable. A curse that spawned more of those into my grid ended up being the perfect synergy I needed.<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-crab-maze.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Kalinarm\\\/Hakuro&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-crab-maze.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-crab-maze.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-crab-maze.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-crab-maze.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-crab-maze.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-crab-maze.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"A maze featuring a crab appears in Kaz.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-crab-maze.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/kaz-crab-maze.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Kalinarm\/Hakuro<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> My favorite little detail, though, is that every playable avatar (each one has its own starting perk) actually unlocks a completely different theme for the grid. One character will chase down evil skeletons, while a rabbit chases down carrots and apples instead. It\u2019s a cute trick that makes the repetitive act of navigating a maze feel new each time you try out an unlocked character. I\u2019d love to see modders, or even other game developers, get to work uploading their own themes to keep that energy going.<\/p>\n<p>I don\u2019t imagine I\u2019ll play <em>Kaz <\/em>for a long time considering the strain it puts on me after 30 minutes, but it\u2019s one that I\u2019m going to keep on standby for a while. It captures the spirit of a great Flash game you\u2019d find on a website like Newgrounds in the early 2000s: It&#8217;s easy to learn, but practically dares you to master it by waving your typing stats in front of you between every level. I still feel my restless fingers waiting for another go at it as I write this. I\u2019ll probably just give my wrists another day off before I put them through the wringer again.<\/p>\n<aside class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"roguelike-definition-what-is-roguelite\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"A man stuck in a cauldron with a sledgehammer flies through the air. A screenshot from Getting Over It With Bennett Foddy.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/08\/getting-over-it-with-bennett-foddy.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2025\/08\/getting-over-it-with-bennett-foddy.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>Related<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tLet&#8217;s push the &#8216;roguelike&#8217; definition as far as we can<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Buckle up, we&#8217;re fighting the dictionary<\/p>\n<\/p><\/div>\n<\/aside>\n<\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/kaz-steam-roguelike-impressions\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It\u2019s not often that I feel like I need to begin a video game recommendation with a health warning, but Kaz earns one. The ultra-fast&#8230;<\/p>\n","protected":false},"author":1,"featured_media":1864,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[],"class_list":["post-85035","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/85035","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=85035"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/85035\/revisions"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=85035"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=85035"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=85035"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}