{"id":82722,"date":"2026-09-06T19:33:50","date_gmt":"2026-09-06T11:33:50","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=82722"},"modified":"2026-09-06T19:33:50","modified_gmt":"2026-09-06T11:33:50","slug":"remote-work-as-a-worm-colorful-platformers-and-other-new-indie-games-worth-checking-out","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=82722","title":{"rendered":"Remote Work As A Worm, Colorful Platformers And Other New Indie Games Worth Checking Out"},"content":{"rendered":"<p><br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/www.engadget.com\/img\/gallery\/remote-work-as-a-worm-colorful-platformers-and-other-new-indie-games-worth-checking-out\/l-intro-1788554876.jpg\" \/><\/p>\n<div>\n<p dir=\"ltr\"><iframe loading=\"lazy\" title=\"Worming from Home Official Launch Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/K2dYhB7dE4w?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p dir=\"ltr\"><strong>Worming From Home<\/strong><\/p>\n<p dir=\"ltr\">Developers: Zach Northrop, Mason Sabharwal<br \/>Publisher: Zach Northrop<br \/>Platform: Steam (Windows, Mac; Steam Deck Verified)<br \/>Price: Usually $10, with a 25 percent discount until September 18<\/p>\n<p dir=\"ltr\">Sometimes, games name themselves. I can&#8217;t imagine there was any other viable option for the title of <em>Worming from Home,<\/em>\u00a0a remote work simulator in which you play as a worm.<\/p>\n<p dir=\"ltr\">You&#8217;ll need to hurl your invertebrate around the keyboard to type messages and complete spreadsheet tasks as you try to move up the financial analyst career ladder. You&#8217;ll sometimes have to answer the phone \u2014 I&#8217;ve heard that something interesting happens if you dial 911 \u2014 and hop on a video call with your boss. Let&#8217;s just hope they don&#8217;t discover that you&#8217;re not human.<\/p>\n<p dir=\"ltr\">There are life sim elements to <em>Worming from Home<\/em> as well. You can work out, go shopping for hats and flirt with co-workers.<\/p>\n<p dir=\"ltr\">I&#8217;ve been looking forward to <em>Worming From Home<\/em> for a while, but I haven&#8217;t had a chance to dig into it yet, unfortunately. I&#8217;ve been too busy working from home and trying to convince people I work with that I&#8217;m human. I mean&#8230; I&#8217;m definitely not a worm, I swear.<\/p>\n<p dir=\"ltr\"><iframe loading=\"lazy\" title=\"Marsupilami 2: Salsa Palombia | Launch Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/LeEuc0RSbI0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p dir=\"ltr\"><strong>Marsupilami 2: Salsa Palombia<\/strong><\/p>\n<p dir=\"ltr\">Developer: Ocellus Studio<br \/>Publisher: Microids<br \/>Platforms: Steam (Windows; Steam Deck Verified), Epic Games Store, PlayStation 5, Xbox Series X\/S, Nintendo Switch<br \/>Price: $30. A demo is available<\/p>\n<p dir=\"ltr\">I was eager to check out <em>Marsupilami 2: Salsa Palombia<\/em> after enjoying the first game and this sequel does not disappoint. It&#8217;s a mascot platformer in the vein of the Donkey Kong Country and Crash Bandicoot franchises in which you play as the star of a long-running Belgian comic book series. You play as three of these characters, in fact. In each level, you can swap between two of them to take advantage of their unique abilities, much like you&#8217;d switch between Diddy and Dixie Kong on the fly.<\/p>\n<p dir=\"ltr\">I&#8217;ve played around 90 minutes of <em>Marsupilami 2<\/em> so far and I think it&#8217;s an improvement on its predecessor. The variety of abilities (for instance, one character can roll into a ball to bounce around and avoid damage from spike traps) and clever, secret-packed levels are keeping me engaged. The gradual ramp up in difficulty feels fair too.<\/p>\n<p dir=\"ltr\">It doesn&#8217;t seem to be a particularly long game as I&#8217;ve already completed two of the four worlds. I&#8217;m going to finish this and I might be tempted to stick around and play the bonus levels. If you&#8217;re into fun, colorful platformers, don&#8217;t sleep on this one.<\/p>\n<p dir=\"ltr\"><iframe loading=\"lazy\" title=\"He Who Watches - Official Launch Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/6HvsRmz9l8c?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p dir=\"ltr\"><strong>He Who Watches<\/strong><\/p>\n<p dir=\"ltr\">Developer: Bobby Vanden<br \/>Publisher: Draknek and Friends<br \/>Platform: Steam (Windows, Mac; Steam Deck Verified), Itch<br \/>Price: Usually $20, with a 15 percent discount until September 16<\/p>\n<p dir=\"ltr\">This chin-scratcher is making a very timely arrival ahead of next week&#8217;s Zelda-focused Nintendo Direct. It looks like a first-person take on the shrine puzzles from <em>Breath of the Wild<\/em> and <em>Tears of the Kingdom<\/em>, at least from an aesthetic standpoint. Developer Bobby Vanden took inspiration from <em>Fez<\/em>, <em>Animal Well<\/em> and <em>Tunic<\/em>, so it probably should not be a surprise that <em>He Who Watches<\/em> has lots of secrets.<\/p>\n<p dir=\"ltr\">You can walk along the walls and ceiling, and use a magical bow and arrow to solve riddles. The arrow can activate switches and move blocks. It doubles as a hookshot to help you traverse gaps.<\/p>\n<p dir=\"ltr\">One thing I find especially interesting about <em>He Who Watches<\/em> is its hint system. Within each room, there&#8217;s a smaller puzzle you can tackle. This aim is to help you figure out the approach you need to take to the main riddle without holding your hand too much. Neat idea.<\/p>\n<p dir=\"ltr\"><iframe loading=\"lazy\" title=\"ShipShaper | Early Access Launch Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/WhaIfFiB-tg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p dir=\"ltr\"><strong>ShipShaper: Falconeer Chronicles<\/strong><\/p>\n<p dir=\"ltr\">Developer: Tomas Sala<br \/>Publishers: Wired Productions, Gamersky Games<br \/>Platform: Steam early access (Windows; playable on Steam Deck; demo available)<br \/>Price: Usually $9, with a 10 percent discount until September 16<\/p>\n<p dir=\"ltr\">Tomas Sala (<em>The Falconeer<\/em>) loves boats, so he made a game to help players design ships with more freedom. &#8220;It&#8217;s a boat designer married to experimental interfaces that are intended to take away the tedium from designing boats,&#8221; Sala wrote on the <em>ShipShaper<\/em> Steam page. &#8220;No 3D skills required, no endless stacks of cubes, just some organic shaping and attaching props and functional items to create whatever ship you want.&#8221;<\/p>\n<p dir=\"ltr\">After you build the ship of your dreams, you try it out on the high seas as well as in Sala&#8217;s previous game, <em>Bulwark: Falconeer Chronicles<\/em>. But you can really do whatever you want with it. As an ode to Sala&#8217;s past as a modder, he&#8217;s allowing developers to use ships they build in their own games. You can create physical versions of ships via an option to export 3D printing files. I love that!<\/p>\n<p dir=\"ltr\"><iframe loading=\"lazy\" title=\"Shoe it All! \u2013 Release Date Trailer\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/t2JBZaoAiSE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p dir=\"ltr\"><strong>Shoe It All!<\/strong><\/p>\n<p dir=\"ltr\">Developer: Amberbite<br \/>Publishers: Amberbite, Bright Gambit<br \/>Platforms: Steam (Windows, Mac), Xbox Series X\/S, PS4, PS5, Switch, Android, Google Play for PC, iPhone, iPad, Mac<br \/>Price: $8 on PC and consoles, $5 on mobile. The Steam version has a 20 percent discount until September 17<\/p>\n<p dir=\"ltr\">This game is all about solving puzzles by launching shoes while swinging back and forth, so it&#8217;ll be important to get the timing right. Developer Amberbite promises that there are secrets and ways to solve puzzles using fewer hurled shoes. You can try to master trick shots as well.<\/p>\n<p dir=\"ltr\"><em>Shoe It All!<\/em> has more than 65 hand-crafted puzzles, along with collectible stickers and a speedrun mode. I&#8217;m into the comic-style look of this game and it certainly doesn&#8217;t hurt that there&#8217;s a pop-punk soundtrack. I think I&#8217;m going to grab the mobile version to help steer me away from doomscrolling. As much as I love <em>Poinpy<\/em>, it can&#8217;t be the <em>only<\/em> game I play on my iPhone.<\/p>\n<\/p><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.engadget.com\/2251521\/remote-work-as-a-worm-colorful-platformers-and-other-new-indie-games-worth-checking-out\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Worming From Home Developers: Zach Northrop, Mason SabharwalPublisher: Zach NorthropPlatform: Steam (Windows, Mac; Steam Deck Verified)Price: Usually $10, with a 25 percent discount until September&#8230;<\/p>\n","protected":false},"author":1,"featured_media":82728,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[9042,29574,321,4706,19711,5191,1451,29573,78],"class_list":["post-82722","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-checking","tag-colorful","tag-games","tag-indie","tag-platformers","tag-remote","tag-work","tag-worm","tag-worth","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/82722","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=82722"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/82722\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/82728"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=82722"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=82722"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=82722"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}