{"id":79946,"date":"2026-08-27T15:23:12","date_gmt":"2026-08-27T07:23:12","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=79946"},"modified":"2026-08-27T15:23:12","modified_gmt":"2026-08-27T07:23:12","slug":"ex-naughty-dog-designer-says-uncharted-2s-success-caused-significant-issues-with-set-pieces-in-uncharted-3","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=79946","title":{"rendered":"Ex-Naughty Dog Designer Says Uncharted 2&#8217;s Success Caused Significant Issues With Set Pieces in Uncharted 3"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">An ex-Naughty Dog designer believes that Uncharted 2&#8217;s success may have negatively impacted the way Uncharted 3 was developed.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">When speaking with FRVR, ex-Naughty Dog designer Benson Russell revealed that Uncharted 2&#8217;s over-the-top setpieces may have negatively impacted Uncharted 3. He noted that the big set pieces, such as the train sequence, all came organically when producing the game, but that wasn&#8217;t the case for Uncharted 3. Instead, the team came up with 10 or 12 set pieces, such as the cargo plane sequence, and came up with a plan to decide on a small handful that would actually make it into the game at a later date.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Unfortunately, that never happened, and almost all of them made it into the final product. As a result, writer and director Amy Hennig was forced into a situation where she had to write all of these big set pieces into the game because the designers had already started working on them.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-slideshow\"><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"\/><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Uncharted Games in (Chronological) Order<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img alt=\"With so many entries in its universe, it\u2019s easy to get lost deciphering Uncharted\u2019s lengthy timeline. To help make sense of it, here\u2019s a chronology of the full Uncharted game series, showing you the sequential order to play the games in.\" decoding=\"async\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><span class=\"button-text jsx-729543028 button button--primary jsx-3027214138 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"\/><\/span><\/button><\/div>\n<\/div>\n<p><\/span><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cIt also kind of corners Amy [Hennig] a bit, right?\u201d he said. \u201cBecause it\u2019s like, \u2018Oh, these are the set pieces we want to do\u2019, and she\u2019s like, \u2018Well, now I have to find a way to shoehorn the ship in, so I guess we\u2019ll have pirates and they\u2019ll have a pirate leader.'&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Russell went on to say that he believes making the game in this way was &#8220;a big flaw.&#8221; Uncharted 3 sold exceptionally well and was highly reviewed, even scoring a 10\/10 from IGN at the time. However, it does rank lower on the list when compared to other games in the series. The cargo plane sequence, however, is a standout moment that even made its way into the Uncharted live-action film a decade later.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Naughty Dog concluded the Uncharted series back in 2016, but there are rumors that the studio is returning for Uncharted 5 soon. Although its only announced title is Intergalactic: The Heretic Prophet, Naughty Dog has confirmed that it has multiple projects in the works. As for when we&#8217;ll start to see those other games, it&#8217;s hard to say, but it wouldn&#8217;t be surprising if they follow Intergalatic in a relatively rapid succession.<\/p>\n<p><span data-cy=\"poll-view-trigger\"><\/p>\n<section class=\"box-wrapper jsx-2673806401\"\/><\/span><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Cade Onder is a freelancer for IGN&#8217;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.<\/em><\/p>\n<\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/i-think-that-was-a-big-flaw-uncharted-3-designer-says-the-game-was-hindered-by-too-many-set-pieces\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>An ex-Naughty Dog designer believes that Uncharted 2&#8217;s success may have negatively impacted the way Uncharted 3 was developed. When speaking with FRVR, ex-Naughty Dog&#8230;<\/p>\n","protected":false},"author":1,"featured_media":79947,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[7371,3928,1004,29006,3952,3060,1814,4558,6352,18869],"class_list":["post-79946","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-caused","tag-designer","tag-dog","tag-exnaughty","tag-issues","tag-pieces","tag-set","tag-significant","tag-success","tag-uncharted","wpcat-32-id"],"brizy_media":[],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/79946","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=79946"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/79946\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/79947"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=79946"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=79946"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=79946"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}