{"id":65947,"date":"2026-07-04T04:30:44","date_gmt":"2026-07-03T20:30:44","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=65947"},"modified":"2026-07-04T04:30:44","modified_gmt":"2026-07-03T20:30:44","slug":"diablo-music-soundtracks-are-all-about-the-guitar-but-blizzard-is-changing-that","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=65947","title":{"rendered":"Diablo music soundtracks are all about the guitar, but Blizzard is changing that"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<section class=\"emaki-custom-block emaki-custom-dropcap\" data-nosnippet=\"\">\n<div class=\"emaki-custom dropcap\" id=\"custom_block_0\">\n<div class=\"custom_block-content dropcap\">\n<p>When you think about the music in Diablo games \u2014 in fact, when you just think about Diablo games \u2014 you hear one thing in your mind: a steel-string guitar, echoing with heavy reverb, playing slowly strummed chords and picked arpeggios over a moody backdrop.<\/p>\n<\/div><\/div>\n<\/section>\n<p><!-- No AdsNinja v10 Client! --><\/p>\n<p>This is one of the most distinctive and powerfully evocative musical identities in gaming. It just <em>is <\/em>Diablo. It does so much to set the series&#8217; dark fantasy setting apart from the high-fantasy grandeur of contemporaries like Warcraft and The Elder Scrolls. It&#8217;s mournful, personal, ancient and modern at the same time, rooted in vague, mysterious folklore rather than Toklienesque saga.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<p>The sound originates in &#8220;Tristram,&#8221; a masterpiece of mood music by composer Matt Uelmen from the soundtrack to the original 1997 <em>Diablo<\/em>. It has echoed throughout the series ever since; no Diablo game soundtrack is complete without a plucked steel-string guitar somewhere. Uelmen expanded on it throughout the opening passages of <em>Diablo 2<\/em>; <em>Diablo 3<\/em> quoted it directly in &#8220;New Tristram.&#8221;<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:74.895977808599%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/diablo-tristram.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Blizzard Entertainment&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/diablo-tristram.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/diablo-tristram.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/diablo-tristram.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/diablo-tristram.jpg?q=70&amp;fit=crop&amp;w=800&amp;dpr=1\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/diablo-tristram.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/diablo-tristram.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\"\/><img width=\"825\" height=\"618\" loading=\"lazy\" decoding=\"async\" alt=\"A screenshot of the original Diablo game in a medeival village\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/diablo-tristram.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/diablo-tristram.jpg?q=70&amp;fit=crop&amp;w=825&amp;dpr=1\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Blizzard Entertainment<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p>Such a memorable sound can be a double-edged sword for the musicians working in its wake, though. I spoke to members of Blizzard&#8217;s music team recently when they were in London for a Diablo-themed concert, and they expressed appropriate reverence for the &#8220;Tristram&#8221; sound, but also a desire not to spend the rest of their lives aping it.<\/p>\n<p>&#8220;It&#8217;s just such a strong piece of music,&#8221; says Ted Reedy, lead composer for <em>Diablo 4<\/em>. &#8220;So that is something that is always going to be part of the definition of Diablo and it&#8217;s something we want to always be mindful of and reference. Although we don&#8217;t want to do it all the time and be too on the nose.&#8221;<\/p>\n<p>&#8220;It definitely loomed large in the early <em>D4<\/em> days,&#8221; says Leo Kaliski, lead composer for <em>World of Warcraft<\/em>, who also worked on the <em>Diablo 4<\/em> score. &#8220;I definitely fell into the trap of like, I&#8217;m gonna write my &#8216;Tristram.&#8217; And then none of those pieces ended up in the game because it wasn&#8217;t me.&#8221;<\/p>\n<p>Blizzard has the rare luxury of an in-house music department staffed with nine full-time producers and composers who work alongside the development teams from the earliest stages of a project. The team is headed up by music director Derek Duke, whose job it is to think deeply about every musical manifestation of Blizzard&#8217;s games, from soundtracks to adverts to song choices for trailers. When I ask him to define Diablo music, Duke doesn&#8217;t define it in terms of a particular sound, or even mention the guitar.<\/p>\n<p>&#8220;It&#8217;s immersion in storytelling, it&#8217;s gothic qualities, and it&#8217;s darkness,&#8221; Duke says. &#8220;In its most recent incarnation, I like to say it&#8217;s emotional ambiguity: the ability to take on the qualities of the experiences of the listener while scoring the story emotionally. [&#8230;] Ted&#8217;s ability to capture the story through the textures that he chose was really quite amazing.&#8221;<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/traveling_hawezar_dd_003.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Blizzard Entertainment&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/traveling_hawezar_dd_003.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/traveling_hawezar_dd_003.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/traveling_hawezar_dd_003.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/traveling_hawezar_dd_003.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/traveling_hawezar_dd_003.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/traveling_hawezar_dd_003.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"A horseback figure travels through a misty, boggy forest in Diablo 4\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/traveling_hawezar_dd_003.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/07\/traveling_hawezar_dd_003.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Blizzard Entertainment<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p>Rather than the guitar sound, what Duke thinks is important to preserve from Uelmen&#8217;s scores is their &#8220;ambientness.&#8221; &#8220;It was very different to what was going on in the age of <em>Street Fighter-<\/em>esque video game scores at the time. It was a very ambient score and scored more the immersion.&#8221; Diablo scores have continued to be &#8220;more mood than melody,&#8221; he says, even as <em>3<\/em> and <em>4<\/em> have developed some &#8220;bigger themes.&#8221;<\/p>\n<p>&#8220;The early Diablo scores are so experimental, especially for their time,&#8221; Kaliski agrees. &#8220;I think the thing that worked for us ultimately was just finding our own version of being experimental.&#8221; He mentions the contribution to <em>Diablo 4<\/em>&#8216;s soundtrack of a drone choir, Nyx, whose ethereal, unsettling vocal textures underpin the &#8220;witchy sound&#8221; of the Hawezar region. (Coincidence disclaimer: a friend of mine sings with Nyx.)<\/p>\n<p>&#8220;We looked for that in every zone we could,&#8221; Kaliski says. &#8220;I remember, for Scosglen, doing a bagpipe session so I could run it through a distorted amp, to try and evoke a Scots sound but still have the feel of Diablo.&#8221;<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:53.568030447193%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/div_loh_temis.png\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Blizzard Entertainment&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/div_loh_temis.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/div_loh_temis.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/div_loh_temis.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/div_loh_temis.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/div_loh_temis.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/div_loh_temis.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"884\" loading=\"lazy\" decoding=\"async\" alt=\"The city of Temis, flanked by huge statues and with a grand Mediterranean-style bay\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/div_loh_temis.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/div_loh_temis.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Blizzard Entertainment<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p>Explaining how he develops soundtracks, Reedy says that the score for <em>Diablo 4: Lord of Hatred<\/em> started to take form as soon as he got a lore dump on the history of Skovos (the expansion&#8217;s island location) and its two Queens from the narrative team. &#8220;Derek and I were talking about the idea of having two really unique female vocalists embody the idea of the Oracle Queen and the Amazon Queen.&#8221; After an exhaustive online search, they found \u00dayanga Bold and Asja Kadri\u0107. &#8220;Those two voices were so unique and definitive for the world, and such an inspiration to build the entire score around,&#8221; he says. &#8220;The first piece of music that I wrote was the &#8216;Firstborn&#8217; theme, which is then the first piece on the soundtrack and ended up being the main menu theme.&#8221;<\/p>\n<p>Will those two voices \u2014 or Nyx, or Kaliski&#8217;s distorted bagpipes \u2014 ever be as iconic as Uelmen&#8217;s steel-string guitar? No, but maybe they can build new soundscapes around them in the same way. And the guitar&#8217;s always there in a pinch.<\/p>\n<\/p><\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/diablo-music-guitar-score-composers\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>When you think about the music in Diablo games \u2014 in fact, when you just think about Diablo games \u2014 you hear one thing in&#8230;<\/p>\n","protected":false},"author":1,"featured_media":65948,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[5455,1504,3214,14712,294,13558],"class_list":["post-65947","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-blizzard","tag-changing","tag-diablo","tag-guitar","tag-music","tag-soundtracks","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/65947","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=65947"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/65947\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/65948"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=65947"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=65947"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=65947"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}