{"id":65805,"date":"2026-07-03T14:34:02","date_gmt":"2026-07-03T06:34:02","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=65805"},"modified":"2026-07-03T14:34:02","modified_gmt":"2026-07-03T06:34:02","slug":"all-phasmophobia-difficulty-levels-and-differences-explained","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=65805","title":{"rendered":"All Phasmophobia Difficulty Levels And Differences Explained"},"content":{"rendered":"<p><br \/>\n<\/p>\n<p class=\"wp-block-paragraph\">Phasmophobia offers five preset difficulty options, plus a custom and challenge mode, for you to choose from. But these difficulty levels don\u2019t simply dictate how aggressive the ghost will be; they also influence critical aspects such as how much official evidence you can gather, how quickly your Sanity drains, the number of cursed possessions, how long (if any) set-up time you get, and, most importantly, your rewards.<\/p>\n<p class=\"wp-block-paragraph\">That doesn\u2019t mean you should jump to Insanity, the hardest preset difficulty level in Phasmophobia, as soon as you have a few successful contracts. Beginners should start on Amateur mode, where you\u2019re offered a bit more leniency. Then, once you begin leveling up, unlocking higher-tier equipment, and becoming more comfortable gathering evidence, escaping the ghost, and identifying unique ghost abilities, you should gradually increase your difficulty level.<\/p>\n<p class=\"wp-block-paragraph\">Higher difficulty levels, like Nightmare and Insanity, are when a lot of Phasmophobia\u2019s tips and tricks are particularly important to know, as investigations are much more challenging and the ghosts more lethal&#8211;with some difficulty levels offering only one or two pieces of official evidence. But once you graduate to these higher levels and can complete these contracts successfully with ease, the rewards are huge, with Insanity offering a x6 multiplier on your normal cash and experience payout. If you&#8217;re feeling particularly brave, you can adjust Custom settings to take on the game&#8217;s Apocalypse Challenges.<\/p>\n<p class=\"wp-block-paragraph\">Below, we break down all the available difficulty options in Phasmophobia, including the player level required to unlock them, their settings, and reward multipliers.<\/p>\n<nav class=\"wp-block-gamespot-blocks-toc\" aria-label=\"Table of Contents\" role=\"navigation\">\n<details class=\"toc-accordion\">\n<summary class=\"toc-summary\">\n\t\t\t\t\t<span class=\"toc-heading\"><br \/>\n\t\t\t\t\t\tIn This Article\t\t\t\t\t<\/span><br \/>\n\t\t\t\t\t<span class=\"toc-toggle-icon\" aria-hidden=\"true\"><\/p>\n<p>\t\t\t\t\t<\/span><br \/>\n\t\t\t\t<\/summary>\n<div class=\"toc-panel\">\n<ul class=\"toc-list\">\n<li class=\"toc-item toc-level-2 toc-depth-0\">Amateur\n<ul class=\"toc-sublist\">\n<li class=\"toc-item toc-level-3 toc-depth-1\">Amateur player settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Amateur ghost settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Amateur contract settings<\/li>\n<\/ul>\n<\/li>\n<li class=\"toc-item toc-level-2 toc-depth-0\">Intermediate\n<ul class=\"toc-sublist\">\n<li class=\"toc-item toc-level-3 toc-depth-1\">Intermediate player settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Intermediate ghost settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Intermediate contract settings<\/li>\n<\/ul>\n<\/li>\n<li class=\"toc-item toc-level-2 toc-depth-0\">Professional\n<ul class=\"toc-sublist\">\n<li class=\"toc-item toc-level-3 toc-depth-1\">Professional player settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Professional ghost settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Professional contract settings<\/li>\n<\/ul>\n<\/li>\n<li class=\"toc-item toc-level-2 toc-depth-0\">Nightmare\n<ul class=\"toc-sublist\">\n<li class=\"toc-item toc-level-3 toc-depth-1\">Nightmare player settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Nightmare ghost settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Nightmare contract settings<\/li>\n<\/ul>\n<\/li>\n<li class=\"toc-item toc-level-2 toc-depth-0\">Insanity\n<ul class=\"toc-sublist\">\n<li class=\"toc-item toc-level-3 toc-depth-1\">Insanity player settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Insanity ghost settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Insanity contract settings<\/li>\n<\/ul>\n<\/li>\n<li class=\"toc-item toc-level-2 toc-depth-0\">Challenge Mode<\/li>\n<li class=\"toc-item toc-level-2 toc-depth-0\">Custom<\/li>\n<li class=\"toc-item toc-level-2 toc-depth-0\">Apocalypse Challenges\n<ul class=\"toc-sublist\">\n<li class=\"toc-item toc-level-3 toc-depth-1\">Apocalypse player settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Apocalypse ghost settings<\/li>\n<li class=\"toc-item toc-level-3 toc-depth-1\">Apocalypse contract settings<\/li>\n<\/ul>\n<\/li>\n<\/ul><\/div>\n<\/details>\n<\/nav>\n<h2 id=\"h-amateur\" class=\"wp-block-heading\">Amateur<\/h2>\n<figure data-wp-interactive=\"core\/image\" data-wp-context=\"{ &quot;core&quot;: { &quot;image&quot;: { &quot;initialized&quot;: true } } }\" class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" data-ref-id=\"1807612\" data-wp-on--click=\"actions.core.image.showLightbox\" style=\"cursor: zoom-in\" height=\"576\" width=\"1024\" src=\"https:\/\/www.gamespot.com\/wp-content\/uploads\/2026\/07\/Screenshot-2877.png?w=1024\" alt=\"Phasmophobia Amateur difficulty screen on difficulty menu\" class=\"wp-image-1807612\" \/><figcaption class=\"wp-element-caption\">Beginners, start here.<\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">Amateur is unlocked for all players immediately. This difficulty level is best for beginners as it offers a long set-up time (how long you get before the ghost can hunt), long grace period (cooldown between hunts), and short hunt duration. Sanity pills also restore a lot of sanity and you can regain half of your lost equipment if you die.&nbsp;&nbsp;<\/p>\n<h3 id=\"h-amateur-player-settings\" class=\"wp-block-heading\">Amateur player settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Reward multiplier (cash and experience)<\/strong><\/td>\n<td>x1<\/td>\n<\/tr>\n<tr>\n<td><strong>Insurance<\/strong><\/td>\n<td>50%<\/td>\n<\/tr>\n<tr>\n<td><strong>Starting sanity<\/strong><\/td>\n<td>100<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity Pill restoration&nbsp;<\/strong><\/td>\n<td>40%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity drain speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sprinting<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Player speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Flashlights<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Lose items and consumables<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-amateur-ghost-settings\" class=\"wp-block-heading\">Amateur ghost settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Ghost speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Roaming frequency<\/strong><\/td>\n<td>Medium<\/td>\n<\/tr>\n<tr>\n<td><strong>Changing favorite room<\/strong><\/td>\n<td>No chance<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity level<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Event frequency<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Friendly ghost<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Grace period<\/strong><\/td>\n<td>5 seconds<\/td>\n<\/tr>\n<tr>\n<td><strong>Hunt duration<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Kills extend hunts<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Evidence given<\/strong><\/td>\n<td>3<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint chance<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint duration<\/strong><\/td>\n<td>120 seconds<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-amateur-contract-settings\" class=\"wp-block-heading\">Amateur contract settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Set-up time<\/strong><\/td>\n<td>300 seconds<\/td>\n<\/tr>\n<tr>\n<td><strong>Weather<\/strong><\/td>\n<td>Random<\/td>\n<\/tr>\n<tr>\n<td><strong>Doors starting open&nbsp;<\/strong><\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Number of hiding places<\/strong><\/td>\n<td>Very high<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity monitor<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity monitor<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box at start of contract<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box visible on map<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possessions quantity<\/strong><\/td>\n<td>1<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possession #1<\/strong><\/td>\n<td>Random<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h2 id=\"h-intermediate\" class=\"wp-block-heading\">Intermediate<\/h2>\n<figure data-wp-interactive=\"core\/image\" data-wp-context=\"{ &quot;core&quot;: { &quot;image&quot;: { &quot;initialized&quot;: true } } }\" class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" data-ref-id=\"1807616\" data-wp-on--click=\"actions.core.image.showLightbox\" style=\"cursor: zoom-in\" height=\"576\" width=\"1024\" src=\"https:\/\/www.gamespot.com\/wp-content\/uploads\/2026\/07\/Phasmophobia-Screenshot-2026.07.02-15.53.19.41.png?w=1024\" alt=\"Phasmophobia Intermediate difficulty screen on difficulty menu\" class=\"wp-image-1807616\" \/><figcaption class=\"wp-element-caption\">Once you feel a bit more comfortable, move up a level.<\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">Intermediate difficulty is unlocked at player level 10 and is best for those who have outgrown Amateur, but are still learning the ropes. This standard-level mode offers an average set-up time, hunt grace period, and hunt duration. In addition, sanity pills restore some sanity, but the fuse box starts off, there are fewer places to hide, and you&#8217;ll only regain some of your lost equipment if you die.<\/p>\n<h3 id=\"h-intermediate-player-settings\" class=\"wp-block-heading\">Intermediate player settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Reward multiplier (cash and experience)<\/strong><\/td>\n<td>x2<\/td>\n<\/tr>\n<tr>\n<td><strong>Insurance<\/strong><\/td>\n<td>25%<\/td>\n<\/tr>\n<tr>\n<td><strong>Starting sanity<\/strong><\/td>\n<td>100<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity Pill restoration&nbsp;<\/strong><\/td>\n<td>35%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity drain speed<\/strong><\/td>\n<td>150%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sprinting<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Player speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Flashlights<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Lose items and consumables<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-intermediate-ghost-settings\" class=\"wp-block-heading\">Intermediate ghost settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Ghost speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Roaming frequency<\/strong><\/td>\n<td>Medium<\/td>\n<\/tr>\n<tr>\n<td><strong>Changing favorite room<\/strong><\/td>\n<td>No chance<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity level<\/strong><\/td>\n<td>Medium<\/td>\n<\/tr>\n<tr>\n<td><strong>Event frequency<\/strong><\/td>\n<td>Medium<\/td>\n<\/tr>\n<tr>\n<td><strong>Friendly ghost<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Grace period<\/strong><\/td>\n<td>4 seconds<\/td>\n<\/tr>\n<tr>\n<td><strong>Hunt duration<\/strong><\/td>\n<td>Medium<\/td>\n<\/tr>\n<tr>\n<td><strong>Kills extend hunts<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Evidence given<\/strong><\/td>\n<td>3<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint chance<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint duration<\/strong><\/td>\n<td>120 seconds<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-intermediate-contract-settings\" class=\"wp-block-heading\">Intermediate contract settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Set-up time<\/strong><\/td>\n<td>120 seconds<\/td>\n<\/tr>\n<tr>\n<td><strong>Weather<\/strong><\/td>\n<td>Random<\/td>\n<\/tr>\n<tr>\n<td><strong>Doors starting open&nbsp;<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Number of hiding places<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity monitor<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity monitor<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box at start of contract<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box visible on map<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possessions quantity<\/strong><\/td>\n<td>1<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possession #1<\/strong><\/td>\n<td>Random<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h2 id=\"h-professional\" class=\"wp-block-heading\">Professional<\/h2>\n<figure data-wp-interactive=\"core\/image\" data-wp-context=\"{ &quot;core&quot;: { &quot;image&quot;: { &quot;initialized&quot;: true } } }\" class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" data-ref-id=\"1807618\" data-wp-on--click=\"actions.core.image.showLightbox\" style=\"cursor: zoom-in\" height=\"576\" width=\"1024\" src=\"https:\/\/www.gamespot.com\/wp-content\/uploads\/2026\/07\/Phasmophobia-Screenshot-2026.07.02-14.50.05.88.png?w=1024\" alt=\"Phasmophobia Professional difficulty screen on difficulty menu\" class=\"wp-image-1807618\" \/><\/figure>\n<p class=\"wp-block-paragraph\">Unlock at player level 20, Professional is for those who feel pretty comfortable in their ghost hunting abilities, but still have some trouble identifying a ghost without evidence. On this difficulty level, the ghost&#8217;s room can change (albeit rarely), there&#8217;s no set-up time, hunts are longer, and the grace period between hunts is shorter. In addition, there are much fewer hiding places, you&#8217;ll lose all your equipped items when you die, and the fuse box will always be off when you start a contract.<\/p>\n<h3 id=\"h-professional-player-settings\" class=\"wp-block-heading\">Professional player settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Reward multiplier (cash and experience)<\/strong><\/td>\n<td>x3<\/td>\n<\/tr>\n<tr>\n<td><strong>Insurance<\/strong><\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Starting sanity<\/strong><\/td>\n<td>100<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity Pill restoration&nbsp;<\/strong><\/td>\n<td>30%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity drain speed<\/strong><\/td>\n<td>200%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sprinting<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Player speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Flashlights<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Lose items and consumables<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-professional-ghost-settings\" class=\"wp-block-heading\">Professional ghost settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Ghost speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Roaming frequency<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Changing favorite room<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity level<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Event frequency<\/strong><\/td>\n<td>Medium<\/td>\n<\/tr>\n<tr>\n<td><strong>Friendly ghost<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Grace period<\/strong><\/td>\n<td>3 seconds<\/td>\n<\/tr>\n<tr>\n<td><strong>Hunt duration<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Kills extend hunts<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Evidence given<\/strong><\/td>\n<td>3<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint chance<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint duration<\/strong><\/td>\n<td>120 seconds<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-professional-contract-settings\" class=\"wp-block-heading\">Professional contract settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Set-up time<\/strong><\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Weather<\/strong><\/td>\n<td>Random<\/td>\n<\/tr>\n<tr>\n<td><strong>Doors starting open&nbsp;<\/strong><\/td>\n<td>Medium<\/td>\n<\/tr>\n<tr>\n<td><strong>Number of hiding places<\/strong><\/td>\n<td>Medium<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity monitor<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity monitor<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box at start of contract<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box visible on map<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possessions quantity<\/strong><\/td>\n<td>1<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possession #1<\/strong><\/td>\n<td>Random<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h2 id=\"h-nightmare\" class=\"wp-block-heading\">Nightmare<\/h2>\n<figure data-wp-interactive=\"core\/image\" data-wp-context=\"{ &quot;core&quot;: { &quot;image&quot;: { &quot;initialized&quot;: true } } }\" class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" data-ref-id=\"1807625\" data-wp-on--click=\"actions.core.image.showLightbox\" style=\"cursor: zoom-in\" height=\"576\" width=\"1024\" src=\"https:\/\/www.gamespot.com\/wp-content\/uploads\/2026\/07\/Phasmophobia-Screenshot-2026.07.02-14.56.22.55.png?w=1024\" alt=\"Phasmophobia Nightmare difficulty screen on difficulty menu\" class=\"wp-image-1807625\" \/><figcaption class=\"wp-element-caption\">Step up the challenge with Nightmare.<\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">Unlocked at player level 30, Nightmare difficulty is for ghost hunters who want to seriously increase the challenge. If you&#8217;re comfortable engaging with long ghost hunts with limited hiding places, smudging, and identifying ghosts without three pieces of evidence, then this may be the difficulty level for you.\u00a0<\/p>\n<h3 id=\"h-nightmare-player-settings\" class=\"wp-block-heading\">Nightmare player settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Reward multiplier (cash and experience)<\/strong><\/td>\n<td>x4<\/td>\n<\/tr>\n<tr>\n<td><strong>Insurance<\/strong><\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Starting sanity<\/strong><\/td>\n<td>100<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity Pill restoration&nbsp;<\/strong><\/td>\n<td>25%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity drain speed<\/strong><\/td>\n<td>200%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sprinting<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Player speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Flashlights<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Lose items and consumables<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-nightmare-ghost-settings\" class=\"wp-block-heading\">Nightmare ghost settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Ghost speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Roaming frequency<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Changing favorite room<\/strong><\/td>\n<td>Medium<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity level<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Event frequency<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Friendly ghost<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Grace period<\/strong><\/td>\n<td>2 seconds<\/td>\n<\/tr>\n<tr>\n<td><strong>Hunt duration<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Kills extend hunts<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Evidence given<\/strong><\/td>\n<td>2<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint chance<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint duration<\/strong><\/td>\n<td>120 seconds<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-nightmare-contract-settings\" class=\"wp-block-heading\">Nightmare contract settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Set-up time<\/strong><\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Weather<\/strong><\/td>\n<td>Random<\/td>\n<\/tr>\n<tr>\n<td><strong>Doors starting open&nbsp;<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Number of hiding places<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity monitor<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity monitor<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box at start of contract<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box visible on map<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possessions quantity<\/strong><\/td>\n<td>1<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possession #1<\/strong><\/td>\n<td>Random<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h2 id=\"h-insanity\" class=\"wp-block-heading\">Insanity<\/h2>\n<figure data-wp-interactive=\"core\/image\" data-wp-context=\"{ &quot;core&quot;: { &quot;image&quot;: { &quot;initialized&quot;: true } } }\" class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" data-ref-id=\"1807626\" data-wp-on--click=\"actions.core.image.showLightbox\" style=\"cursor: zoom-in\" height=\"576\" width=\"1024\" src=\"https:\/\/www.gamespot.com\/wp-content\/uploads\/2026\/07\/Phasmophobia-Screenshot-2026.07.02-15.01.36.15.png?w=1024\" alt=\"Phasmophobia Insanity difficulty screen on difficulty menu\" class=\"wp-image-1807626\" \/><figcaption class=\"wp-element-caption\">Are you feeling brave?<\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">Unlocked at player level 40, Insanity is for those who are feeling brave. This is the most challenging of the preset difficulty modes in Phasmophobia, offering little to no hiding spaces, only one piece of evidence, no cursed objects, and longer hunts that increase in duration every time the ghost kills a member of your team.<\/p>\n<h3 id=\"h-insanity-player-settings\" class=\"wp-block-heading\"> Insanity player settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Reward multiplier (cash and experience)<\/strong><\/td>\n<td>x6<\/td>\n<\/tr>\n<tr>\n<td><strong>Insurance<\/strong><\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Starting sanity<\/strong><\/td>\n<td>75<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity Pill restoration&nbsp;<\/strong><\/td>\n<td>20%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity drain speed<\/strong><\/td>\n<td>200%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sprinting<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Player speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Flashlights<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<tr>\n<td><strong>Lose items and consumables<\/strong><\/td>\n<td>On<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-insanity-ghost-settings\" class=\"wp-block-heading\">Insanity ghost settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Ghost speed<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Roaming frequency<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Changing favorite room<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity level<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Event frequency<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Friendly ghost<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Grace period<\/strong><\/td>\n<td>2 seconds<\/td>\n<\/tr>\n<tr>\n<td><strong>Hunt duration<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Kills extend hunts<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Evidence given<\/strong><\/td>\n<td>1<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint chance<\/strong><\/td>\n<td>100%<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint duration<\/strong><\/td>\n<td>60 seconds<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-insanity-contract-settings\" class=\"wp-block-heading\">Insanity contract settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><strong>Set-up time<\/strong><\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Weather<\/strong><\/td>\n<td>Random<\/td>\n<\/tr>\n<tr>\n<td><strong>Doors starting open&nbsp;<\/strong><\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Number of hiding places<\/strong><\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity monitor<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity monitor<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box at start of contract<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box visible on map<\/strong><\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possessions quantity<\/strong><\/td>\n<td>0<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h2 id=\"h-challenge-mode\" class=\"wp-block-heading\">Challenge Mode<\/h2>\n<figure data-wp-interactive=\"core\/image\" data-wp-context=\"{ &quot;core&quot;: { &quot;image&quot;: { &quot;initialized&quot;: true } } }\" class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" data-ref-id=\"1807628\" data-wp-on--click=\"actions.core.image.showLightbox\" style=\"cursor: zoom-in\" height=\"576\" width=\"1024\" src=\"https:\/\/www.gamespot.com\/wp-content\/uploads\/2026\/07\/Phasmophobia-Screenshot-2026.07.02-15.14.11.08.png?w=1024\" alt=\"Phasmophobia IChallenge Mode difficulty screen on difficulty menu\" class=\"wp-image-1807628\" \/><figcaption class=\"wp-element-caption\">The challenge changes every week, so you better act fast.<\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">Challenge Mode is a limited time difficulty level that changes every week. There are 26 challenge mode possibilities, each with its own difficult settings, forced equipment loadout, and task to complete a set number of times. Completing the challenge grants you $5,000 and 5,000 XP, so it&#8217;s worth trying them.&nbsp;<\/p>\n<h2 id=\"h-custom\" class=\"wp-block-heading\">Custom<\/h2>\n<figure data-wp-interactive=\"core\/image\" data-wp-context=\"{ &quot;core&quot;: { &quot;image&quot;: { &quot;initialized&quot;: true } } }\" class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" data-ref-id=\"1807629\" data-wp-on--click=\"actions.core.image.showLightbox\" style=\"cursor: zoom-in\" height=\"576\" width=\"1024\" src=\"https:\/\/www.gamespot.com\/wp-content\/uploads\/2026\/07\/Phasmophobia-Screenshot-2026.07.02-15.14.43.30.png?w=1024\" alt=\"Phasmophobia Custom difficulty settings screen \" class=\"wp-image-1807629\" \/><figcaption class=\"wp-element-caption\">Making the difficulty too easy will stop you earning rewards.<\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">Custom does what it says on the tin. You can adjust all the player, ghost, and contract settings to your liking, with the reward multiplier automatically calculated based on how challenging the settings you\u2019ve chosen are. However, activating certain settings that make the contract far too easy, such as &#8216;Friendly Ghost&#8217; (where the ghost doesn\u2019t hunt), will result in no rewards.<\/p>\n<h2 id=\"h-apocalypse-challenges\" class=\"wp-block-heading\">Apocalypse Challenges<\/h2>\n<figure data-wp-interactive=\"core\/image\" data-wp-context=\"{ &quot;core&quot;: { &quot;image&quot;: { &quot;initialized&quot;: true } } }\" class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" data-ref-id=\"1807633\" data-wp-on--click=\"actions.core.image.showLightbox\" style=\"cursor: zoom-in\" height=\"576\" width=\"1024\" src=\"https:\/\/www.gamespot.com\/wp-content\/uploads\/2026\/07\/Phasmophobia-Screenshot-2026.07.02-15.26.18.09.png?w=1024\" alt=\"Phasmophobia Apocalypse III Challenge screen\" class=\"wp-image-1807633\" \/><figcaption class=\"wp-element-caption\">Apocalypse Challenges are not for the faint-hearted.<\/figcaption><\/figure>\n<p class=\"wp-block-paragraph\">In Phasmophobia, Apocalypse Challenges are extremely tough single-player challenges you can find on the event board, with each offering a special trophy, ID card, and badge to those who complete them. Unlockable at player level 50, there are three Apocalypse Challenges, each requiring you to identify the ghost, complete all optional objectives, and take a photo of the ghost during one contract.&nbsp;<\/p>\n<p class=\"wp-block-paragraph\">The hardest part? You need to be playing Sunny Meadows Mental Institution by yourself, on the highest difficulty level&#8211;which can be set through Custom difficulty&#8211;with Apocalypse I requiring x6 or higher rewards multiplier, Apocalypse II requiring x10 or higher, and Apocalypse III requiring x15 (the highest custom difficulty in the game). If you want to take it on, here are the settings you can use.<\/p>\n<h3 id=\"h-apocalypse-player-settings\" class=\"wp-block-heading\">Apocalypse player settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><\/td>\n<td><strong>Apocalypse I<\/strong><\/td>\n<td><strong>Apocalypse II<\/strong><\/td>\n<td><strong>Apocalypse III<\/strong><\/td>\n<\/tr>\n<tr>\n<td><strong>Reward multiplier (cash and experience)<\/strong><\/td>\n<td>x6<\/td>\n<td>x10<\/td>\n<td>x15<\/td>\n<\/tr>\n<tr>\n<td><strong>Insurance<\/strong><\/td>\n<td>None<\/td>\n<td>None<\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Starting sanity<\/strong><\/td>\n<td>75<\/td>\n<td>50<\/td>\n<td>0<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity Pill restoration&nbsp;<\/strong><\/td>\n<td>20%<\/td>\n<td>5%<\/td>\n<td>0%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity drain speed<\/strong><\/td>\n<td>200%<\/td>\n<td>200%<\/td>\n<td>200%<\/td>\n<\/tr>\n<tr>\n<td><strong>Sprinting<\/strong><\/td>\n<td>Off<\/td>\n<td>Off<\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Player speed<\/strong><\/td>\n<td>100%<\/td>\n<td>75%<\/td>\n<td>50%<\/td>\n<\/tr>\n<tr>\n<td><strong>Flashlights<\/strong><\/td>\n<td>On<\/td>\n<td>On<\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Lose items and consumables<\/strong><\/td>\n<td>On<\/td>\n<td>On<\/td>\n<td>On<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-apocalypse-ghost-settings\" class=\"wp-block-heading\">Apocalypse ghost settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><\/td>\n<td><strong>Apocalypse I<\/strong><\/td>\n<td><strong>Apocalypse II<\/strong><\/td>\n<td><strong>Apocalypse III<\/strong><\/td>\n<\/tr>\n<tr>\n<td><strong>Ghost speed<\/strong><\/td>\n<td>150%<\/td>\n<td>150%<\/td>\n<td>150%<\/td>\n<\/tr>\n<tr>\n<td><strong>Roaming frequency<\/strong><\/td>\n<td>High<\/td>\n<td>High<\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Changing favorite room<\/strong><\/td>\n<td>High<\/td>\n<td>High<\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity level<\/strong><\/td>\n<td>Low<\/td>\n<td>Low<\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Event frequency<\/strong><\/td>\n<td>Low<\/td>\n<td>Low<\/td>\n<td>Low<\/td>\n<\/tr>\n<tr>\n<td><strong>Friendly ghost<\/strong><\/td>\n<td>Off<\/td>\n<td>Off<\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Grace period<\/strong><\/td>\n<td>2 seconds<\/td>\n<td>2 seconds<\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Hunt duration<\/strong><\/td>\n<td>High<\/td>\n<td>High<\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Kills extend hunts<\/strong><\/td>\n<td>High<\/td>\n<td>High<\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Evidence given<\/strong><\/td>\n<td>2<\/td>\n<td>1<\/td>\n<td>0<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint chance<\/strong><\/td>\n<td>100%<\/td>\n<td>100%<\/td>\n<td>N\/A<\/td>\n<\/tr>\n<tr>\n<td><strong>Fingerprint duration<\/strong><\/td>\n<td>60 seconds<\/td>\n<td>60 seconds<\/td>\n<td>N\/A<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<h3 id=\"h-apocalypse-contract-settings\" class=\"wp-block-heading\">Apocalypse contract settings<\/h3>\n<figure class=\"wp-block-table\">\n<table class=\"has-fixed-layout\">\n<tbody>\n<tr>\n<td><\/td>\n<td><strong>Apocalypse I<\/strong><\/td>\n<td><strong>Apocalypse II<\/strong><\/td>\n<td><strong>Apocalypse III<\/strong><\/td>\n<\/tr>\n<tr>\n<td><strong>Set-up time<\/strong><\/td>\n<td>None<\/td>\n<td>None<\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Weather<\/strong><\/td>\n<td>Random<\/td>\n<td>Heavy Rain<\/td>\n<td>Heavy Rain<\/td>\n<\/tr>\n<tr>\n<td><strong>Doors starting open&nbsp;<\/strong><\/td>\n<td>High<\/td>\n<td>High<\/td>\n<td>High<\/td>\n<\/tr>\n<tr>\n<td><strong>Number of hiding places<\/strong><\/td>\n<td>None<\/td>\n<td>None<\/td>\n<td>None<\/td>\n<\/tr>\n<tr>\n<td><strong>Sanity monitor<\/strong><\/td>\n<td>On<\/td>\n<td>Off<\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Activity monitor<\/strong><\/td>\n<td>On<\/td>\n<td>Off<\/td>\n<td>Off<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box at start of contract<\/strong><\/td>\n<td>On<\/td>\n<td>Broken<\/td>\n<td>Broken<\/td>\n<\/tr>\n<tr>\n<td><strong>Fuse box visible on map<\/strong><\/td>\n<td>Off<\/td>\n<td>N\/A<\/td>\n<td>N\/A<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possessions quantity<\/strong><\/td>\n<td>1<\/td>\n<td>0<\/td>\n<td>0<\/td>\n<\/tr>\n<tr>\n<td><strong>Cursed Possession #1<\/strong><\/td>\n<td>Random<\/td>\n<td>N\/A<\/td>\n<td>N\/A<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/figure>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.gamespot.com\/articles\/all-phasmophobia-difficulty-levels-and-differences-explained\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Phasmophobia offers five preset difficulty options, plus a custom and challenge mode, for you to choose from. But these difficulty levels don\u2019t simply dictate how&#8230;<\/p>\n","protected":false},"author":1,"featured_media":65806,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[10183,13393,2867,5401,7921],"class_list":["post-65805","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-differences","tag-difficulty","tag-explained","tag-levels","tag-phasmophobia","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/65805","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=65805"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/65805\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/65806"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=65805"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=65805"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=65805"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}