{"id":62150,"date":"2026-06-20T07:10:59","date_gmt":"2026-06-19T23:10:59","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=62150"},"modified":"2026-06-20T07:10:59","modified_gmt":"2026-06-19T23:10:59","slug":"cd-projekt-red-co-ceo-hopes-witcher-4-wins-back-players-after-cyberpunk-2077-launch","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=62150","title":{"rendered":"CD Projekt Red Co-CEO Hopes Witcher 4 Wins Back Players After Cyberpunk 2077 Launch"},"content":{"rendered":"<p><br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/assets-prd.ignimgs.com\/2024\/12\/13\/tw4-inside-blog-1734092931161.jpg\" \/><\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">CD Projekt Red co-CEO Micha\u0142 Nowakowski thinks the studio has yet to complete a &#8220;full redemption arc&#8221; after the &#8220;heartbreaking&#8221; launch of <u>Cyberpunk 2077<\/u>, but he&#8217;s hoping it can win back some fans with <u>The Witcher 4<\/u>.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Nowakowski reflected on the Poland-based game developer&#8217;s journey during a recent conversation with Edge (via <u>GamesRadar<\/u>). The interview saw him open up about how &#8220;heartbreaking&#8221; the launch of Cyberpunk 2077 was for the team \u2013 and for fans.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;I&#8217;m not 100 per cent convinced we went through the full redemption arc,&#8221; Nowakowski said. &#8220;I&#8217;m convinced that we lost the faith of some people indefinitely, and that&#8217;s a fair thing.&#8221;<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-video\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It&#8217;s been nearly six years since Cyberpunk 2077 undid much of the goodwill CD Projekt Red had accumulated following the release of its 2015 hit, <u>The Witcher 3: Wild Hunt<\/u>. Years of excitement for the futuristic dystopian RPG quickly fizzled out after launch-day players were met with a long list of game-breaking bugs, annoying visual glitches, and frequent crashes.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">These issues were <u>especially prevalent on PlayStation 4 and Xbox One<\/u>, and although early sales managed to <u>see CD Projekt Red quickly recoup its development and marketing costs<\/u>, the <u>company&#8217;s reputation<\/u> had clearly taken <u>a massive hit<\/u> in only a few days.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Now, Cyberpunk 2077 is in <u>much, much better shape<\/u>, and it has managed to sell <u>at least 35 million copies<\/u>. Still, Nowakowski feels there&#8217;s work to be done when it comes to how fans see CD Projekt Red, but he&#8217;s hoping games like The Witcher 4 will help win them back.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;But I do hope we will be able to make it back \u2013 if not with The Witcher 4, then with whatever comes next,&#8221; he said.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-video\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Nowakowski continued, explaining how CD Projekt Red changed in the aftermath of the launch of Cyberpunk 2077: &#8220;We were left with seasoned, battle-hardened veterans; leaders who were able to carry a different kind of challenge on their shoulders.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Our dream is to be making more games, although we never want to turn into the studio that&#8217;s going to be launching a big game every year,&#8221; he added. &#8220;It may happen, but this is not the goal. We have a rough 10-year rolling plan, but the goal is not to flood the games market with CDPR games. We just want to make really cool games, and we don&#8217;t want to have a ton of IPs either. We&#8217;re not planning to grow in that way.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Although development on Cyberpunk 2077 has largely concluded and The Witcher 4 <u>has no release date<\/u>, CD Projekt Red isn&#8217;t leaving fans with nothing to play. A surprise expansion for The Witcher 3 called <u>Songs of the Past<\/u>, for example, is expected to launch in 2027. Meanwhile, the Cyberpunk 2077 sequel known as <u>Cyberpunk 2<\/u> also <u>entered pre-production last year<\/u>, and a Witcher remake is also in development.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Michael Cripe is a freelance writer with IGN. He&#8217;s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).<\/p>\n<\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/cd-projekt-red-co-ceo-hopes-witcher-4-wins-back-players-after-heartbreaking-cyberpunk-2077-launch\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>CD Projekt Red co-CEO Micha\u0142 Nowakowski thinks the studio has yet to complete a &#8220;full redemption arc&#8221; after the &#8220;heartbreaking&#8221; launch of Cyberpunk 2077, but&#8230;<\/p>\n","protected":false},"author":1,"featured_media":62151,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[24794,10412,3454,713,3392,14227,819,1011,10956],"class_list":["post-62150","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-coceo","tag-cyberpunk","tag-hopes","tag-launch","tag-players","tag-projekt","tag-red","tag-wins","tag-witcher","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/62150","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=62150"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/62150\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/62151"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=62150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=62150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=62150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}