{"id":56283,"date":"2026-05-29T17:56:41","date_gmt":"2026-05-29T09:56:41","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=56283"},"modified":"2026-05-29T17:56:41","modified_gmt":"2026-05-29T09:56:41","slug":"crimson-desert-update-1-09-00-out-now","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=56283","title":{"rendered":"Crimson Desert Update 1.09.00 Out Now"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Crimson Desert has yet another patch, this time adding one of the most-requested features from fans: controller remapping.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Ever since Crimson Desert&#8217;s launch in March, players have fussed over the fiddly controls, which can lead to frustration. And while it&#8217;s true that after a long enough time you do start to get used to the game&#8217;s controls, controller remapping would help people get to grips with Crimson Desert on their own terms. Finally, it&#8217;s here.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Update 1.09.00 (patch notes, courtesy of the Crimson Desert website, are below) also adds approximately 30 species of small animals that can be registered as pets, alongside new animations for picking up and putting down certain pets. It\u2019s a big patch for Crimson Desert pet lovers, basically.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Elsewhere, Oongka and Damiane, Crimson Desert\u2019s secondary playable characters, have new skills, and there are improvements to seed planting. And I want to highlight the below fix \u2014 finally those poor bears can eat their fish.<\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue where bears would try to eat fish dropped on the ground but fail to do so.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">As Crimson Desert players are used to at this point, developer Pearl Abyss releases patches on a weekly schedule (sometimes more than one has been released in the same week). It\u2019s a remarkable pace of updates for a single-player open world adventure game informed by the developer\u2019s live service experience with its MMO, Black Desert, and shows no sign of slowing down.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-slideshow\"><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"\/><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Crimson Desert: Every Unique Armor Set So Far<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img alt=\"Here is every armor set we've currently found in Crimson Desert. Please note that this slideshow is a work in progress and will be updated as we discover more. \" decoding=\"async\" class=\"progressive-image jsx-2896921488 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg?cors=1) no-repeat center center \/ contain;background:currentColor\"\/><\/span><\/button><\/div>\n<\/div>\n<p><\/span><\/output><\/p>\n<h2 data-cy=\"title2\" class=\"title2 jsx-1903782357 jsx-3735650234\">Crimson Desert update 1.09.00 patch notes:<\/h2>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Added a controller remapping feature.<\/li>\n<li>Added approximately 30 species of small animals that can be registered as pets.<\/li>\n<li>Added new skills for Oongka and Damiane.\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>The input command for each skill is the same as Kliff\u2019s &#8220;Blinding Flash Finisher&#8221;.(Heavy attack while using Blinding Flash)<\/li>\n<\/ul>\n<\/li>\n<li>Added animations for picking up and putting down certain pets.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"> <strong>Major Improvements<\/strong> <strong>Content<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue where checking colors while dyeing and customizing characters was difficult depending on the surrounding light sources.<\/li>\n<li>Fixed an issue where legendary fish could be donated.<\/li>\n<li>Fixed an issue where, even after obtaining certain knowledge, some related challenges would not be completed.<\/li>\n<li>Fixed an issue where &#8220;Pond Management&#8221; mode could not be entered in certain situations.<\/li>\n<li>Fixed an issue where controls would become unresponsive if the character died after entering the \u201cPond Management\u201d menu while taking damage.<\/li>\n<li>Fixed an issue where bears would try to eat fish dropped on the ground but fail to do so.<\/li>\n<li>As part of ongoing improvements, certain 2D visual assets have been replaced to better align with the game\u2019s art direction.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"> <strong>Controls<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Improved farming so that seeds can now be assigned to and used from quickslots.<\/li>\n<li>Fixed an issue where the player would enter Photo Mode while examining items.<\/li>\n<li>Fixed an issue where the &#8220;Magic Scythe&#8221; could not be used if the Inventory was full.<\/li>\n<li>Fixed an issue where the &#8220;Scythe&#8221; could not be used in safe zones.<\/li>\n<li>Fixed an issue where the &#8220;Mining Knuckledrill&#8221; could not be used while clinging to a wall.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"> <strong>Combat \/ Action<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>[Kliff] Fixed an issue where using &#8220;Evasive Kick&#8221; while unarmed would not consume Spirit.<\/li>\n<li>[Kliff] Fixed an issue where &#8220;Blinding Flash Finisher&#8221; could be used even with insufficient Spirit.<\/li>\n<li>[Oongka] Adjusted the amount of stagger meter increase from &#8220;Quaking Fury&#8221;.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"> <strong>UI<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Improved the dispatch UI so that comrades with the missions&#8217; required skills appear at the top.<\/li>\n<li>When carrying out a mission repeatedly, &#8220;Repeating Mission&#8221; now appears in the UI.<\/li>\n<li>[Keyboard\/Mouse] The cursor now disappears when examining documents.<\/li>\n<li>Fixed an issue where the number of comrades would appear as 0 in the camp resources UI.<\/li>\n<li>Fixed an issue where the QTE input icon would not appear if certain input options were customized.<\/li>\n<li>Fixed an issue where the UI would freeze when re-entering the game after being returned to the title screen due to an error in certain situations.<\/li>\n<li>Fixed an issue where the &#8220;Clean&#8221; interaction input would appear even for fish that cannot be cleaned.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"> <strong>Graphics &amp; Settings<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>[PC] Fixed an issue where shadows of some distant objects were not rendered correctly when the &#8220;Raytraced Sun\/Moon Light Shadows&#8221; option was enabled.<\/li>\n<li>[Mac] Fixed an issue where &#8220;Raytraced Sun\/Moon Light Shadows&#8221; option was not being applied.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"> <strong>Localization<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed various localization errors and improved localization quality across all languages.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"> <strong>Others<\/strong><\/p>\n<ul class=\"list jsx-4224303756\" data-cy=\"list\">\n<li>Fixed an issue where audio would play when examining certain documents such as books and bounty notices, if the Voice Language was set to English.<\/li>\n<li>Fixed an issue where sound effects would not play when cooking with a special cooking tool.<\/li>\n<li>Fixed an issue where the game would occasionally crash when moving to the &#8220;Tree Branch&#8221; crafting recipe tab from the crafting UI.<\/li>\n<li>[Damiane] Fixed an issue where repeatedly hitting sanctum cores with element-imbued attacks would cause their effects to stack, dropping performance.<\/li>\n<li>[Damiane] Fixed unnatural animations when evading while falling from a high place.<\/li>\n<li>Fixed an issue where player landing animations would appear unnatural in certain situations.<\/li>\n<li>Fixed an issue where the animation for putting down a corpse would appear unnatural when interacting with something else while swimming with a corpse.<\/li>\n<li>Fixed an issue where the equipment would appear transparent when switching to another tool while a tool was drawn.<\/li>\n<li>Fixed an issue where the player\u2019s equipment would switch to another weapon when attacking while certain tools were equipped.<\/li>\n<\/ul>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/div>\n<p><br \/>\n<center><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/crimson-deserts-latest-patch-finally-adds-controller-remapping-and-dozens-of-new-pets-and-animations\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><br \/>\n<center\/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Crimson Desert has yet another patch, this time adding one of the most-requested features from fans: controller remapping. Ever since Crimson Desert&#8217;s launch in March,&#8230;<\/p>\n","protected":false},"author":1,"featured_media":38117,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[23705,12525,13613,2622],"class_list":["post-56283","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-1-09-00","tag-crimson","tag-desert","tag-update","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/56283","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=56283"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/56283\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/38117"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=56283"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=56283"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=56283"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}