{"id":53336,"date":"2026-05-18T13:44:35","date_gmt":"2026-05-18T05:44:35","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=53336"},"modified":"2026-05-18T13:44:35","modified_gmt":"2026-05-18T05:44:35","slug":"subnautica-2-and-forza-horizon-6-are-great-sequels-but-they-dont-take-any-risks","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=53336","title":{"rendered":"Subnautica 2 and Forza Horizon 6 are great sequels but they don&#8217;t take any risks"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p><em><strong>Patch Notes <\/strong>is a weekly newsletter bringing you the best of Polygon, sent on Fridays and published on the site on Sundays. You can subscribe here.<\/em><\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<hr\/>\n<section class=\"emaki-custom-block emaki-custom-dropcap\" data-nosnippet=\"\">\n<div class=\"emaki-custom dropcap\" id=\"custom_block_2\">\n<div class=\"custom_block-content dropcap\">\n<p><em>Subnautica 2<\/em> is finally out in early access. It&#8217;s a relief. It&#8217;s a relief because we can finally focus on the game instead of the corporate drama surrounding it, which involved the publisher delaying the release and firing key developers to try to get out of paying a massive bonus. Well, now the devs are reinstated, and the game is out. The bonus thing is still to be settled, but either way, it&#8217;s another defeat for that strange short-circuit that can occur in the late-capitalist system, persuading CEOs that it&#8217;s sometimes better to <em>not<\/em> make a thing than to make it. (I&#8217;m looking forward to seeing <em>Coyote Vs. Acme<\/em>, too. In your face, debt writedowns.)<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/section>\n<p>It&#8217;s also a relief because we now have abundant evidence that, while all this nonsense was going on, the developers at Unknown Worlds were quietly toiling away making more Subnautica. The game wanted to be made; the art needed to happen, and never mind the office politics. <em>Subnautica 2<\/em> is still in early access, but according to Polygon&#8217;s Josh Broadwell it&#8217;s in pretty great shape, and will only get better. Within moments of its launch on Thursday, almost half a million people were playing it on Steam. Soon after, Unknown Worlds boasted the game had sold a million copies in an hour. This will somehow be bad news for publisher Krafton&#8217;s CEO and shareholders, but frankly: tough. They made a bad deal and must live with it. The rest of us can enjoy the game.<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/subnautica-2-_coral_gardens_with_friends_4k.png\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Unknown Worlds Entertainment\\\/Krafton&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/subnautica-2-_coral_gardens_with_friends_4k.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/subnautica-2-_coral_gardens_with_friends_4k.png?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/subnautica-2-_coral_gardens_with_friends_4k.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/subnautica-2-_coral_gardens_with_friends_4k.png?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/subnautica-2-_coral_gardens_with_friends_4k.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/subnautica-2-_coral_gardens_with_friends_4k.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Exploring underwater with multiple players in co-op in an image from Subnautica 2\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/subnautica-2-_coral_gardens_with_friends_4k.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/subnautica-2-_coral_gardens_with_friends_4k.png?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Unknown Worlds Entertainment\/Krafton<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> Perhaps the most surprising thing about <em>Subnautica 2<\/em> is its intense focus on storytelling and the timeliness of its themes. This is a game in which an AI assistant tries to micromanage everything you do and shape your understanding of the world. This is a common theme for sci-fi survival games (like <em>The Alters<\/em>), and doesn&#8217;t sound directly relevant to the bizarre circumstances of the game&#8217;s making. But then again\u2026 maybe it does. After all, it&#8217;s about a system trying to trip up and control the human labor that goes into it.<\/p>\n<p>There&#8217;s surely no such corporate dissonance going on over at Playground Games, the developer that has quietly built itself into one of Microsoft&#8217;s most valuable studios, and Forza Horizon into an arguably more important and relevant standard-bearer for Xbox than Halo. <em>Forza Horizon 6<\/em>, which is available for some players now ahead of a full launch next week, has not broken Playground&#8217;s streak of 90-plus Metacritic scores, something no other Microsoft studio \u2014 not even Bethesda or Blizzard \u2014 can claim. The Game Pass numbers will be great; so will the PlayStation 5 sales later this year. The new Xbox leadership team will be happy. The art and the system are in harmony.<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.842105263158%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/fh6_screenshots_po_11-city-car-meet-16x9_3840x2160_rgb-f5423688958b60196067-1900x1080.jpg\" data-img-desc=\"&quot;Forza Horizon 6&quot;\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Playground Games\\\/Xbox Game Studios&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/fh6_screenshots_po_11-city-car-meet-16x9_3840x2160_rgb-f5423688958b60196067-1900x1080.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/fh6_screenshots_po_11-city-car-meet-16x9_3840x2160_rgb-f5423688958b60196067-1900x1080.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/fh6_screenshots_po_11-city-car-meet-16x9_3840x2160_rgb-f5423688958b60196067-1900x1080.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/fh6_screenshots_po_11-city-car-meet-16x9_3840x2160_rgb-f5423688958b60196067-1900x1080.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/fh6_screenshots_po_11-city-car-meet-16x9_3840x2160_rgb-f5423688958b60196067-1900x1080.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/fh6_screenshots_po_11-city-car-meet-16x9_3840x2160_rgb-f5423688958b60196067-1900x1080.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"938\" loading=\"lazy\" decoding=\"async\" alt=\"FH6_Screenshots_PO_11-City-Car-Meet-16x9_3840x2160_RGB-f5423688958b60196067-1900x1080\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/fh6_screenshots_po_11-city-car-meet-16x9_3840x2160_rgb-f5423688958b60196067-1900x1080.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/01\/fh6_screenshots_po_11-city-car-meet-16x9_3840x2160_rgb-f5423688958b60196067-1900x1080.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><figcaption>Forza Horizon 6<\/figcaption><small class=\"body-img-caption\">Image: Playground Games\/Xbox Game Studios<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> But here&#8217;s an uncomfortable truth about video games, especially video games in popular franchises. They are systems too; they are machines that acquire a momentum of their own that can disregard the impulses of human creativity. <em>Subnautica 2<\/em> is more of the same, but better. <em>Forza Horizon 6<\/em> is more of something that was already pretty much perfect. Both are triumphant works of craft \u2014 one made in conditions of absurd, self-defeating adversity, another made in the gilded cage of its predecessors&#8217; excellence. Neither takes any risks at all.<\/p>\n<p>In Polygon&#8217;s Nintendo newsletter Switchboard this week, I wrote about the great designer Takashi Tezuka, who has just retired. In 1993, Tezuka set out to break the format of the Legend of Zelda series with <em>Link&#8217;s Awakening<\/em> for the Game Boy. Just seven years after the first game, he was already looking for ways to mess with the machine. That spirit has stayed with Zelda games ever since, and made an immeasurable contribution to their longevity.<\/p>\n<p>That&#8217;s the thing about these self-sustaining sequel systems; their inertia may be huge, but it will always be overcome by players&#8217; natural desire for new experiences. I can&#8217;t imagine the courage it took to make <em>Subnautica 2<\/em> at all. Nor can I imagine the courage it would take for someone at Playground to suggest ripping up the formula for one of the most successful racing games in history. But if they don&#8217;t, someone else will.<\/p>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"subnautica-2-early-access-impressions\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"The world tree in Subnautica 2\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/subnautica-2-review.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/subnautica-2-review.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tSubnautica 2 escapes a wave of controversy and should keep getting better<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Josh Broadwell drowns in the detail of Unknown Worlds&#8217; survival sequel<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"forza-horizon-6-review\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"A 4x4 parked on a hillside with a panoramic view of Tokyo\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/forzahorizon6-launch-02-tokyo_vista-16x9_wm.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/forzahorizon6-launch-02-tokyo_vista-16x9_wm.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tForza Horizon 6 perfects a formula \u2014 and raises questions about the future<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">I tour Japan and find a game in such harmony it&#8217;s almost suspicious<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"subnautica-2-beginner-tips-tricks\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"A pioneer in a tadpole watching the sunset in Subnautica 2\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/subnautica-2-beginner-guide-tips.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/subnautica-2-beginner-guide-tips.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\t20 Subnautica 2 beginner&#8217;s tips to help keep you alive<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Josh Broadwell helps us understand how to die slightly less often<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"plus-this\">\n                        Plus this:<br \/>\n               <\/h2>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"cyberpunk-tcg-kickstarter-interview\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"evelyn parker cyberpunk tcg art\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/b122.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/b122.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tThe Cyberpunk TCG will avoid the biggest problem in modern card games<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Corey Plante talks to the creators of the biggest Kickstarter game ever<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"obsession-review-curry-barker\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Obsession\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/mcdobse_uc010.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/mcdobse_uc010.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tObsession pulls off the impossible: an original take on the possession horror movie<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Jesse Hassenger salutes a more secular menace for a less religious era<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"chris-farley-shrek\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Chris Farley Shrek Polygon\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/farley_shrek_polygon-2.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/farley_shrek_polygon-2.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tChris Farley&#8217;s brother reveals the version of Shrek we almost got<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Brian VanHooker talks to Tom Farley about what would have been a very different movie<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"mixtape-stacey-rockford-analysis\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Stacy floats down a black and white street in Mixtape.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/mixtape-black-and-white-sequence.png?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/mixtape-black-and-white-sequence.png?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tThe most difficult challenge in Mixtape is its hero&#8217;s attitude<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Giovanni Colantonio agrees that yes, Stacey Rockford is a jerk \u2014 that&#8217;s the point<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"bus-game-year-bus-bound-bus-simulator-2027\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"The left-hand side of the image shows a close up of a bus from The Bus while the right-hand side shows a street in Bus Bound with a bus driving around roadworks.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/big-year-for-bus-header.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/05\/big-year-for-bus-header.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tBig year for bus<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Ford James waited ages for a new bus game, then three came along at once<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/patch-notes-subnautica-2-forza-horizon-6\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Patch Notes is a weekly newsletter bringing you the best of Polygon, sent on Fridays and published on the site on Sundays. You can subscribe&#8230;<\/p>\n","protected":false},"author":1,"featured_media":53337,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[525,17322,1832,9128,1124,13278,9961],"class_list":["post-53336","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-dont","tag-forza","tag-great","tag-horizon","tag-risks","tag-sequels","tag-subnautica","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/53336","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=53336"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/53336\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/53337"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=53336"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=53336"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=53336"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}