{"id":49558,"date":"2026-05-04T02:43:35","date_gmt":"2026-05-03T18:43:35","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=49558"},"modified":"2026-05-04T02:43:35","modified_gmt":"2026-05-03T18:43:35","slug":"saros-and-pragmata-show-that-video-game-ass-video-games-are-back","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=49558","title":{"rendered":"Saros and Pragmata show that video-game-ass video games are back"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p><em><strong>Patch Notes <\/strong>is a weekly newsletter bringing you the best of Polygon, sent on Fridays and published on the site on Sundays. You can subscribe here.<\/em><\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<hr\/>\n<p> I&#8217;m probably about to fall into a classic trap of culture journalism \u2014 misidentifying a random coincidence as a trend \u2014 but bear with me, because I really do think there&#8217;s something to it. Honest!<\/p>\n<p>This week sees the release of <em>Saros<\/em>, Housemarque&#8217;s new PlayStation 5 exclusive. Like its predecessor <em>Returnal<\/em>, it&#8217;s an action game defined by a roguelike-style run structure and by sinister horror vibes. In other words, it couldn&#8217;t be more 2026 if it tried.<\/p>\n<p>And yet: <em>Saros<\/em> is also a sci-fi game in which a dude runs around shooting a laser gun. There&#8217;s something timeless and comfortingly old-school about it. That&#8217;s even more true of the previous big release on PS5 (and Xbox, and everything else), which arrived two weeks ago: Capcom&#8217;s <em>Pragmata<\/em>.<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Housemarque\\\/Sony Interactive Entertainment&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"Devraj shields himself from damage in Saros.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Image: Housemarque\/Sony Interactive Entertainment<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p><em>Pragmata<\/em>, despite a storyline involving an AI takeover, doesn&#8217;t feel as influenced by current trends as <em>Saros<\/em>, partly because it was developed over a long time and partly because it recalls \u2014 intentionally, I think \u2014 the risk-taking Capcom Five era of the early 2000s. It has some original twists, but at its heart it&#8217;s a refreshingly straightforward, evil-robots-and-moon-bases, dude-shooting-a-laser-gun game.<\/p>\n<p>The sci-fi shooter has been a cornerstone of video gaming throughout the entire life of the medium. You can argue that it is the originating genre of video games, dating all the way back to 1962&#8217;s <em>Spacewar!<\/em> But these games have been scarce recently, especially in the single-player realm. Halo, the great sci-fi shooter juggernaut of the 21st century, is a spent force \u2014 for now, at least.<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-gigtantic-bot-boss-7.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Graphic: Marloes Valentina Stella\\\/Polygon | Source image: Capcom via Polygon&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-gigtantic-bot-boss-7.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-gigtantic-bot-boss-7.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-gigtantic-bot-boss-7.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-gigtantic-bot-boss-7.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-gigtantic-bot-boss-7.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-gigtantic-bot-boss-7.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"This picture shows the final hacking screen in the Pragmata Gigantic Bot battle.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-gigtantic-bot-boss-7.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-gigtantic-bot-boss-7.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><small class=\"body-img-caption\">Graphic: Marloes Valentina Stella\/Polygon | Source image: Capcom via Polygon<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> Can we infer anything from the sudden arrival of two relatively high-profile, big-budget, single-player sci-fi shooters on the scene? Well, yes, of course we can if we want to, but should we? Debatable. There&#8217;s not much evidence that other publishers are about to jump on this bandwagon (although rumors of a Starfox revival at Nintendo are interesting). Pragmata has sold well enough that Capcom is hinting it has a future as a franchise, but the jury&#8217;s still out on <em>Saros<\/em>.<\/p>\n<p>But the juxtaposition of these two games \u2014 both handsome to look at, both exciting to play \u2014 does give us an opportunity to revel in a gaming aesthetic that was once ubiquitous to the point of boredom, and now has an almost rarefied authenticity.<\/p>\n<p><em>Saros<\/em> has a very Sony cinematic sheen but it also conjures swirling storms of plasma fire straight from the 2D bullet-hell shmups of yore. Housemarque is summoning the spirit of the hardest of hardcore games: titles like Treasure&#8217;s <em>Ikaruga<\/em> that are spoken of with reverence and fear by those who <em>really<\/em> know.<\/p>\n<p><em>Pragmata<\/em>, with its lonely spaceman adopting an android child, has elements of 2010s dadcore. But its hard futurism, gleaming surfaces, mechanical enemies, and intentionally repetitive save-point structure aren&#8217;t interested in any humanising narrative or cinematic continuity. They acknowledge and celebrate the machine-like qualities of video games.<\/p>\n<p>It&#8217;s thrilling to be presented with two big, bold video games that aren&#8217;t afraid to be video games \u2014 that actively and unapologetically seek to channel the rawest, oldest, most undiluted spirit of the form. Pew and, indeed, pew.<\/p>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"saros-review\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Devraj stands in front of a mult-armed being in Saros.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-devraj-king-key-art.png?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-devraj-king-key-art.png?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tSaros sands down Returnal&#8217;s challenging formula into a power fantasy<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Giovanni Colantonio thinks Saros is too easy. That&#8217;s nice for him<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"pragmata-not-a-dad-game\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Diana hacking into a system in Pragmata\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-dad-game-2.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/pragmata-dad-game-2.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tPragmata isn&#8217;t a dad game, it&#8217;s a warning<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Josh Broadwell warns us not to get too sentimental about Diana<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"saros-beginner-tips-tricks-guide\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"saros-tips-header\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-tips-header.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-tips-header.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\t10 Saros beginner&#8217;s tips to help you conquer Carcosa<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Ford James is here to help people who aren&#8217;t Gio<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"returnal-difficulty-interview\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Devraj shields himself from damage in Saros.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/saros-damage-shield.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tHousemarque says Saros is easier because no one could beat Returnal<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">The developers tell Giovanni Colantonio exactly how many people didn&#8217;t finish their last game<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"also-this\">\n                        Also this:<br \/>\n               <\/h2>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"steam-controller-interview\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"A Steam Controller sits next to a Steam Deck.\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/steam-controller-steam-deck.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/steam-controller-steam-deck.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tValve didn&#8217;t try to &#8216;reinvent the wheel&#8217; with the Steam Controller, but it did anyway<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Giovanni Colantonio goes deep with the designers of the near-perfect new gamepad<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"007-first-light-james-bond-character-interview\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"A young James Bond smirks slightly in closeup\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/vlcsnap-2026-04-30-13h12m08s580.png?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/vlcsnap-2026-04-30-13h12m08s580.png?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tWhy 007 First Light completely upends the character of James Bond<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Oli Welsh politely asks IO Interactive what they hell they are doing with the legendary spy<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"7-roles-michael-jackson-wanted-to-play-but-didnt\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Michael Jackson and Professor X\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/mj_profx.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/mj_profx.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\t7 movie roles Michael Jackson wanted to play (but thankfully didn\u2019t)<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Brian VanHooker has proof that there are timelines far, far worse than this one<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"dnd-summer-camp-dungeons-and-cabins-event\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"dungeons and cabins group shot with big d20\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/dnc-2025-w2-no-1106-ecw-photos-wu.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/dnc-2025-w2-no-1106-ecw-photos-wu.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tLet&#8217;s all go to this D&amp;D summer camp<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Corey Plante learns about Dungeons &amp; Cabins, a blend of festival, adult summer camp, and LARP with some fun twists<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"display-card  article article-card small  no-badge  active-content                              \" data-include-community-rating=\"false\" id=\"walking-dead-mini-museum-kickstarter-questions\" data-nosnippet=\"\">\n<p>                        <img width=\"440\" height=\"248\" loading=\"lazy\" decoding=\"async\" alt=\"Michonne (Danai Gurira), a Black woman with dreadlocks held back by a colorful bandana, stands in a ready stance with a katana in The Walking Dead\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/walking-dead-michonne-gene-page-amc.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/04\/walking-dead-michonne-gene-page-amc.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=124&amp;dpr=2\"\/><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tThe Walking Dead\u2019s legacy is getting sliced into 160,000 pieces \u2014 literally<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Tasha Robinson talks to a company specializing in the tiniest memorabilia you can imagine<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/patch-notes-saros-pragmata\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Patch Notes is a weekly newsletter bringing you the best of Polygon, sent on Fridays and published on the site on Sundays. You can subscribe&#8230;<\/p>\n","protected":false},"author":1,"featured_media":49559,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[321,17153,12597,616,1256,21942],"class_list":["post-49558","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-games","tag-pragmata","tag-saros","tag-show","tag-video","tag-videogameass","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/49558","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=49558"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/49558\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/49559"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=49558"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=49558"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=49558"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}