{"id":41689,"date":"2026-04-04T14:44:35","date_gmt":"2026-04-04T06:44:35","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=41689"},"modified":"2026-04-04T14:44:35","modified_gmt":"2026-04-04T06:44:35","slug":"this-rollercoaster-tycoon-2-rollercoaster-is-so-unfathomably-long-that-it-looks-like-a-motherboard","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=41689","title":{"rendered":"This RollerCoaster Tycoon 2 Rollercoaster Is So Unfathomably Long That It Looks Like a Motherboard"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">A RollerCoaster Tycoon 2 superfan has created what is believed to be the longest rollercoaster ever built in the game \u2014 and it\u2019s so long that even a googol can\u2019t be used to describe how many years it takes to ride it.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Self-described \u201cfriendly neighbourhood RollerCoaster Tycoon nerd,\u201d Marcel Vos, uploaded one of the most fascinating videos on a video game I\u2019ve ever watched: The Googol Coaster &#8211; Longest Ride in RollerCoaster Tycoon. This dense, 41-minute explanation of how the rollercoaster was created is full of mind-bending twists and turns, revealing Marcel Vos to be not just a RollerCoaster Tycoon expert, but a math whiz.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">I\u2019m not going to pretend to fully understand the numbers behind the ride, but the gist is that the maximum park size allowed in the vanilla version of RollerCoaster Tycoon 2 (the setup must work in vanilla RCT2 \u2014 that\u2019s one of Vos\u2019 rules) is packed with \u201csuper modules,\u201d each carefully designed to multiply the final ride time by an enormous factor. \u201cAt some point, this was on my mind so much that I couldn\u2019t sleep, and laid awake until 3am trying to solve the issue I was working on earlier that day in my head,\u201d Vos says, revealing just how much time and energy went into his creation.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\"><\/p>\n<figure class=\"jsx-313219616\"><img alt=\"null\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><figcaption data-cy=\"caption\" class=\"caption jsx-1762799490 jsx-479945570 article-image-caption\">Image credit: Marcel Vos \/ YouTube.<\/figcaption><\/figure>\n<p><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">As with real life rollercoasters, Vos designed his video game rollercoaster with guests in mind. \u201cThe main problem is that guests are little bastards and do not like to cooperate,\u201d Vos says, explaining in detail how he manipulated the park design to force each guest to behave in exactly the way he needed them to, following paths down to the second, and getting on only the rides he wants them to, when he wants them to.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Vos does this by using the guest&#8217;s very stats against them. Nausea level and ride tolerance are key here; Vos can force a guest with a certain nausea and tolerance to choose a ride over another, thus following a certain path. Meanwhile, he must maintain each guest&#8217;s happiness level so they don\u2019t leave the park, but also their energy so they never stop working their way through his neverending concoction. And let\u2019s not forget that each guest needs to stay well fed. In one brilliant section, Vos details how he manipulates guests into sitting down at a bench to recover energy by forcing them to buy a toffee apple from a toffee apple stall placed next to the benches, because guests will always sit down to eat or drink if there is a bench nearby. Genius!<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">With the \u201csuper module\u201d designed for maximum ride time, all that was left was to fill a park with them \u2014 100 of them \u2014 all synchronized up. Each super module delays the ride time by a factor of 174, which, well\u2026 it makes for a very, <em>very<\/em> long ride. Vos says that friends he showed his park to told him it looked like a motherboard or a computer chip, which made sense, because it&#8217;s &#8220;by far the most complicated setup I have ever built in any video game ever.&#8221;<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\"><\/p>\n<figure class=\"jsx-313219616\"><img alt=\"null\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><figcaption data-cy=\"caption\" class=\"caption jsx-1762799490 jsx-479945570 article-image-caption\">Image credit: Marcel Vos \/ YouTube.<\/figcaption><\/figure>\n<p><\/output><output class=\"box-wrapper jsx-2673806401\"><\/p>\n<figure class=\"jsx-313219616\"><img alt=\"null\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><figcaption data-cy=\"caption\" class=\"caption jsx-1762799490 jsx-479945570 article-image-caption\">Image credit: Marcel Vos \/ YouTube.<\/figcaption><\/figure>\n<p><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Perhaps the most fun part of the video is the bit where Vos works out just how long his rollercoaster would take to ride in real life years. The number is so big it\u2019s impossible to wrap your head around. It turns out a googol (10 to the power of 100) is nowhere close. Vos ends up thinking about the time it would take in terms of atoms in the universe, or how long it would take to rebuild the universe if you extracted a single atom from it each year. Things start to go a bit weird here, but it\u2019s a lot of fun to try to keep up.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\"><\/p>\n<figure class=\"jsx-313219616\"><img alt=\"null\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><figcaption data-cy=\"caption\" class=\"caption jsx-1762799490 jsx-479945570 article-image-caption\">Image credit: Marcel Vos \/ YouTube.<\/figcaption><\/figure>\n<p><\/output><output class=\"box-wrapper jsx-2673806401\"><\/p>\n<figure class=\"jsx-313219616\"><img alt=\"null\" decoding=\"async\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><figcaption data-cy=\"caption\" class=\"caption jsx-1762799490 jsx-479945570 article-image-caption\">Image credit: Marcel Vos \/ YouTube.<\/figcaption><\/figure>\n<p><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">How does the ride end? Perhaps in the only way it could: with the carriage flying off the track and blowing up.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The comments on Vos\u2019 video are a lot of fun, too. \u201cGenuinely speechless,\u201d said one viewer. \u201cI can&#8217;t even call this \u2018hell\u2019 because the guests aren&#8217;t truly suffering, as they are kept within the threshold of necessary happiness. I think you could say you created the ultimate dehumanizing coaster, completely stripping away from the guests every possible recourse to genuine agency, even their own internal feelings. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cThe only truly human moment they experience after entering this is when they die approaching the end of the road.\u201d<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cIt\u2019s darkly humorous that the guests have gone from merely being victims of the perpetual torment machine to an active key component in their own suffering,\u201d said another.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">\u201cMy favorite part of this whole endeavor is that despite the enormous effort to use every possible square inch of space at maximum efficiency, because of the minimum turn radius of the coaster there will always be room for Mr. Bones in the center,\u201d another said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">RollerCoaster Tycoon 2 has long been a playground for incredible \u2014 and nightmarish \u2014 video game achievements. But, for me, Marcel Vos has created the greatest.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.<\/em><\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/genius-rollercoaster-tycoon-2-player-makes-longest-rollercoaster-ever-built-manipulates-guests-into-staying-just-happy-enough-to-ride-it-for-1947-x-10-years\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A RollerCoaster Tycoon 2 superfan has created what is believed to be the longest rollercoaster ever built in the game \u2014 and it\u2019s so long&#8230;<\/p>\n","protected":false},"author":1,"featured_media":41690,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[2702,19680,19678,6411,19679],"class_list":["post-41689","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-long","tag-motherboard","tag-rollercoaster","tag-tycoon","tag-unfathomably","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/41689","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=41689"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/41689\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/41690"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=41689"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=41689"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=41689"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}