{"id":39243,"date":"2026-03-25T22:27:35","date_gmt":"2026-03-25T14:27:35","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=39243"},"modified":"2026-03-25T22:27:35","modified_gmt":"2026-03-25T14:27:35","slug":"on-the-beach-dev-reveals-hideo-kojima-instruction","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=39243","title":{"rendered":"On the Beach Dev Reveals Hideo Kojima Instruction"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Hideo Kojima stressed to his team that he wanted to ensure that players jumping into <u>Death Stranding 2: On the Beach<\/u> would have a great time &#8220;all the way to the end.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Talking to <u>PC Gamer<\/u>, lead level designer Hiroaki Yoshiike said that his boss Kojima &#8220;wanted more people to enjoy the game&#8221; right up until the credits rolled. &#8220;This was an order he provided,&#8221; Yoshiike said.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It&#8217;s an interesting revelation, especially as just ahead of the sequel&#8217;s release last June, musician Yoann &#8220;Woodkid&#8221; Lemoine said that Kojima made some big changes to the game halfway through <u>because playtesting results were &#8220;too good,&#8221; and he didn&#8217;t want his work to be &#8220;mainstream<\/u>&#8221; or easily forgotten.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-video\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Yoshiike said that while the first game &#8220;introduced all the new concepts and what the world is like&#8221; and was, at times, &#8220;very elaborate,&#8221; feedback was that the game &#8220;might&#8217;ve been a little bit slow.&#8221;<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;In the second game, we didn&#8217;t need to provide too many worldbuilding elements, we could make it less elaborate,&#8221; he explained. &#8220;For completionists, they can enjoy it, but at the same time, people who don&#8217;t necessarily care about it that much, we made sure they can follow the story through other supplemental elements within the game. That was one of the design choices that we made. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;We&#8217;ve gotten a lot of feedback that it&#8217;s much easier to recommend DS2 to people. And we&#8217;re able to see the metrics, and we saw that people progress much further than they previously had. So that was just as we designed, I think.&#8221;<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-slideshow\"><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"\/><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Every IGN Kojima Game Review<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img alt=\"\" aria-hidden=\"true\" decoding=\"async\" role=\"presentation\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg) no-repeat center center \/ contain;background:currentColor\"\/><\/span><\/button><\/div>\n<\/div>\n<p><\/span><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Death Stranding 2&#8217;s latest<u> update includes a new hard difficulty mode, called To The Wilder, replayable boss fights (including Neil), new items, and live-action cutscenes<\/u>. There&#8217;s also 21:9 ultrawide mode for PS5 as well as PC, various &#8220;gameplay adjustments&#8221; implemented following player feedback, plus new nightmares for Sam, and a new Chiral Cat for his room. The new PC version also includes options for an uncapped framerate, plus Ultrawide monitor support and 32:9 Super UltraWidescreen for PC, all in 4K resolution.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Death Stranding 2: On the Beach is a triumphant sequel that emphatically delivers on the promise of its original,&#8221; we wrote in our <u>Death Stranding 2 review<\/u>.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world&#8217;s biggest gaming sites and publications. She&#8217;s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at <\/em><em>BlueSky<\/em><em>.<\/em><\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/hideo-kojimas-focus-for-death-stranding-2-was-ensuring-fans-enjoyed-it-all-the-way-to-the-end\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hideo Kojima stressed to his team that he wanted to ensure that players jumping into Death Stranding 2: On the Beach would have a great&#8230;<\/p>\n","protected":false},"author":1,"featured_media":39244,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[1630,4140,14111,18991,10626,535],"class_list":["post-39243","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-beach","tag-dev","tag-hideo","tag-instruction","tag-kojima","tag-reveals","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/39243","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=39243"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/39243\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/39244"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=39243"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=39243"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=39243"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}