{"id":35848,"date":"2026-03-13T07:10:36","date_gmt":"2026-03-12T23:10:36","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=35848"},"modified":"2026-03-13T07:10:36","modified_gmt":"2026-03-12T23:10:36","slug":"overwatch-co-creator-jeff-kaplan-explains-why-he-quit-blizzard","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=35848","title":{"rendered":"Overwatch co-creator Jeff Kaplan explains why he quit Blizzard"},"content":{"rendered":"<p><br \/>\n<br \/><img decoding=\"async\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/chorus\/uploads\/chorus_asset\/file\/18323251\/Jeffrey_Kaplan.jpg\" \/><\/p>\n<div>\n<p>Former <em>Overwatch<\/em> game director and one-time face of the brand Jeff Kaplan left Blizzard Entertainment in 2021, after 19 years at the company. He&#8217;s been quietly working on another game since leaving, and recently spoke about his decision to leave Blizzard, the company he once thought he &#8220;would retire from.&#8221; Unsurprisingly, Kaplan has revealed that the catalyst for his departure from Blizzard and <em>Overwatch<\/em> was what many expected: corporate meddling and unchecked greed by parent company Activision Blizzard.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><!-- No AdsNinja v10 Client! --><\/p>\n<p>Kaplan appeared on the Lex Fridman podcast on Wednesday for a five-hour interview, during which he touched on his early career at Blizzard, his work on <em>World of Warcraft<\/em>, and the highs and lows of <em>Overwatch<\/em>. While Kaplan mostly displays a fondness for his time working at Blizzard, he identifies where things started to go wrong with <em>Overwatch<\/em> and what ultimately led to his resignation.<\/p>\n<p>&#8220;The major derail was Overwatch League,&#8221; Kaplan said, referring to the now-shuttered esports league founded in 2017. As a result of Activision Blizzard over-selling Overwatch League, the &#8220;executive pressure was monumental,&#8221; he said.<\/p>\n<p>&#8220;There was a lot of excitement about Overwatch League. Like, too much,&#8221; Kaplan recalled. &#8220;It got over-marketed to the people buying the teams. They went on this roadshow [&#8230;] and they were pretty much selling the Brooklyn Bridge, that Overwatch League was going to be more popular than the NFL.&#8221;<\/p>\n<p>After billionaire investors bought into the league, to the tune of $20 million, they started demanding new features in <em>Overwatch<\/em> that the development team wasn&#8217;t equipped to handle \u2014 at least not while they were trying to run <em>Overwatch<\/em> as a live game and grow it. Building Twitch integration, camera control for broadcasts, and uniforms for OWL teams strained the <em>Overwatch<\/em> team, Kaplan said.<\/p>\n<p>&#8220;All your plans at that point kind of go out the window,&#8221; Kaplan said. &#8220;You&#8217;re not working on new world events, you&#8217;re not really even focused on <em>Overwatch 2<\/em>, you&#8217;re just kind of treading water.&#8221;<\/p>\n<p>Kaplan called the Overwatch League &#8220;a house of cards&#8221; and &#8220;a great idea with the wrong instincts.&#8221;<\/p>\n<p>&#8220;There was too much focus on <em>let&#8217;s make lots of money really fast<\/em>,&#8221; he said.<\/p>\n<p>Eventually, Overwatch League&#8217;s owners realized that, no, Blizzard&#8217;s esports league wasn&#8217;t going to outshine the NFL.<\/p>\n<p>&#8220;Originally, the business model was going to be that they were going to do in-person [Overwatch League] events, and there&#8217;s going to be big ticket sales and merch and all of that,&#8221; Kaplan recalled. &#8220;Really quickly, everybody learned we can&#8217;t do in-game events when we have a London team and a Shanghai team. How does this work? So that fell apart super quickly. The merch was good, but it wasn&#8217;t going to be making NFL-level money, whatever insanity anybody thought that was going to be.<\/p>\n<p>&#8220;So everybody quickly defaulted back to, &#8216;Hey, didn&#8217;t <em>Overwatch<\/em> make $500 million just in the live game last year?&#8217; What can we sell, and what can you give us? That pressure comes onto the team, and then the pressure to ship <em>Overwatch 2<\/em>, and then all the care and love that we had for the live game and the live service \u2014 let&#8217;s make events, new heroes, new maps \u2014 we&#8217;re losing all these resources.&#8221;<\/p>\n<p>Kaplan said that in 2016 and 2017, he &#8220;felt very in control&#8221; as a game director, but that as the Overwatch League came to life, &#8220;it ended up being an albatross.&#8221;<\/p>\n<p>While the pressure sounds intense, it wasn&#8217;t the Overwatch League&#8217;s failure \u2014 the league officially shut down in 2024 \u2014 that convinced him to give up his dream job. It was one meeting with an Activision Blizzard executive.<\/p>\n<p>&#8220;What ultimately broke me and my Blizzard career was I got called into the CFO&#8217;s office, and he sits me down and he says [&#8230;] &#8216;<em>Overwatch<\/em> has to make [redacted] in 2020, and then every year after that it needs a recurring revenue of [redacted],'&#8221; Kaplan recalled. &#8220;And then he says to me, &#8216;If it doesn&#8217;t do [redacted] dollars, we&#8217;re gonna lay off a thousand people, and that&#8217;s gonna be on you.&#8217; And that was just the biggest fuck you moment I&#8217;ve had in my career. It felt surreal to be in that condition.&#8221;<\/p>\n<p>(Kaplan&#8217;s comments about specific figures are bleeped and redacted in the podcast due to a non-disclosure agreement.)<\/p>\n<p>&#8220;I had believed I would never work any place but Blizzard,&#8221; Kaplan said. &#8220;I loved it, it was a part of who I was, and I felt I was a part of it. And I literally thought I would retire from the place. I never thought the day would come, and that was it. I was like, <em>We&#8217;re done here<\/em>. Luckily for Blizzard, that CFO is no longer there.&#8221;<\/p>\n<p>Activision Blizzard&#8217;s chief financial officer at the time was longtime executive Dennis Durkin. He left the company in May 2021, one month after Kaplan.<\/p>\n<p>Kaplan is now working on a new game, <em>The Legend of California<\/em>, which doesn&#8217;t look anything like <em>Overwatch<\/em>. Kaplan&#8217;s new studio, Kintsugiyama, describes its new venture as &#8220;a multiplayer, action-survival FPS set on the Island of California during the gold rush era.&#8221; Dreamhaven, the publisher founded by ex-Blizzard boss Mike Morhaime, is publishing the game.<\/p>\n<\/p><\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/overwatch-jeff-kaplan-blizzard-exit-interview\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Former Overwatch game director and one-time face of the brand Jeff Kaplan left Blizzard Entertainment in 2021, after 19 years at the company. He&#8217;s been&#8230;<\/p>\n","protected":false},"author":1,"featured_media":35849,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[5455,3330,1339,17939,17940,4512,16115],"class_list":["post-35848","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-blizzard","tag-cocreator","tag-explains","tag-jeff","tag-kaplan","tag-overwatch","tag-quit","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/35848","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=35848"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/35848\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/35849"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=35848"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=35848"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=35848"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}