{"id":35531,"date":"2026-03-12T02:45:48","date_gmt":"2026-03-11T18:45:48","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=35531"},"modified":"2026-03-12T02:45:48","modified_gmt":"2026-03-11T18:45:48","slug":"solasta-2s-character-creator-makes-building-a-dd-party-the-best-part-of-the-game","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=35531","title":{"rendered":"Solasta 2\u2019s character creator makes building a D&#038;D party the best part of the game"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p><em>Solasta 2<\/em>\u2019s early access build is estimated to take anywhere between 10 and 15 hours, but I spent far too long farting around in the character creation engine instead. Like in the first game, you create four custom characters that make up your party for a fantasy adventure using a crunchy system based on Dungeons &amp; Dragons. In this case, your characters were all orphans adopted into the Colwell family, so they can all be a different species.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><!-- No AdsNinja v10 Client! --><\/p>\n<p>The first game in the budding franchise from Tactical Adventures, <em>Solasta: Crown of the Magister<\/em>, had a similar hook, so players could customize a party of four \u2014 a novel approach compared to similar games that put a single custom character in a party with various adventurers. In migrating from Unity over to Unreal Engine 5 between the original and its sequel, the level of detail and graphical fidelity is a huge improvement, starting with character creation.<\/p>\n<p>\u201cIn the first game, our characters were not that good, so we took a lot of effort to make them look much better and provide a lot of customization for the players,\u201d Tactical Adventures studio head Mathieu Girard told Polygon in a video call, noting that players can select faces and mix them together to create something unique. Everything from scars and freckles to tattoos and eyebrows can be manually adjusted and positioned. Want to give your dwarf frosted tips in his hair? You can do that. What about blonde roots for your elf wizard? Yep. You can randomly generate characters or simply start from scratch.<\/p>\n<p><em>Solasta 2<\/em> also offers six premade heroes \u2014 one of each class available with the start of early access. Having fighter, rogue, cleric, wizard, paladin, and sorcerer at launch offers a healthy mix of options. Missing classes like bard and barbarian are in development and will launch as part of future updates. Similarly, players only have access to dwarf, elf, halfling, and human species at first. But that\u2019s just the starting point.<\/p>\n<p><em>Solasta 2<\/em> adapts D&amp;D\u2019s revamped 2024 ruleset, dubbed 5.5e (at least in D&amp;D Beyond, anyway) rather than the version of 5e released in 2014. It\u2019s ostensibly the same system with various tweaks to smooth out progression and make both classes and subclasses more balanced. The most significant change, however, is that character creation refocuses on backgrounds that offer ability score increases and access to origin feats. So the way you make your characters feels different than in games like <em>Crown of the Magister<\/em> or even <em>Baldur\u2019s Gate 3<\/em>.<\/p>\n<p>You get to distribute 27 points across your six ability scores as opposed to rolling dice for your stats, something that Girard and Tactical Adventures marketing director Pierre Worgague acknowledge that players want. For those who still want to roll, there\u2019s good news: \u201cWe heard the message,\u201d Worgague said. \u201cWe need to bring it back.\u201d<\/p>\n<p>For players like me who want to spend a long time carefully recreating their D&amp;D characters, <em>Solasta 2<\/em> feels like a dream. My first character was Clarty the Cleric, an armored dwarf I first played decades ago in <em>EverQuest Online Adventures<\/em> and later adapted as my very first D&amp;D character. He\u2019s dumb but charming (low intelligence and moderate charisma) and proudly tells everybody that he\u2019s the largest dwarf they\u2019ve ever seen (high constitution). But above all, he\u2019s wise (gotta get high wisdom to power his spells!). I thought about making his traveling companions before remembering that our party was horribly unbalanced with a rogue, two sorcerers, and a druid.<\/p>\n<div class=\"body-img square \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:100%\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/solasta-2-dwarf-paladin.jpg\" data-img-desc=\"&quot;An official design of a dwarf paladin in &lt;em&gt;Solasta 2&lt;\\\/em&gt;. Make his beard white and give him a mace instead of a sword, and he's Clarty the Cleric.&quot;\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;Image: Tactical Adventures&quot;\">\n<figure><picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/solasta-2-dwarf-paladin.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/solasta-2-dwarf-paladin.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/solasta-2-dwarf-paladin.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/solasta-2-dwarf-paladin.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/solasta-2-dwarf-paladin.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/solasta-2-dwarf-paladin.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"1650\" loading=\"lazy\" decoding=\"async\" alt=\"solasta 2 dwarf paladin\" data-img-url=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/solasta-2-dwarf-paladin.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.polygonimages.com\/wordpress\/wp-content\/uploads\/2026\/03\/solasta-2-dwarf-paladin.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" class=\"img-brightness-opt-out\"\/>\n        <\/picture><figcaption>An official design of a dwarf paladin in <em>Solasta 2<\/em>. Make his beard white and give him a mace instead of a sword, and he&#8217;s Clarty the Cleric.<\/figcaption><small class=\"body-img-caption\">Image: Tactical Adventures<\/small><\/figure>\n<\/p><\/div>\n<\/p><\/div>\n<p> I considered building characters from the ongoing campaign I run, but ironically that party consists of a barbarian, ranger, druid, and monk. Not a single one of those classes is available at the start of <em>Solasta 2<\/em> early access. The owlin wizard and changeling warlock I play in other ongoing campaigns were also out. Instead, I decided to just make Clarty my hero with a new band of adventurers, randomly generating and tweaking a human wizard, an elf fighter that specializes in archery, and a halfling rogue. (Yes, I\u2019m basic. I like good party balance.)<\/p>\n<p>Because <em>Solasta 2<\/em> uses the open license for 5.5e\u2019s System Reference Document, you won\u2019t ever see official D&amp;D subclasses that don\u2019t already appear in the 2024 <em>Player\u2019s Handbook<\/em>. But Tactical Adventures makes up for that with unique subclass additions like Aether Warden, which transforms the fighter into a martial-caster hybrid. The nuances of these various subclasses really make <em>Solasta 2<\/em> stand apart from its competition. I reckon that their novelty is enough to intrigue even diehard tabletop D&amp;D players. Most classes don\u2019t pick up a subclass until a few levels in, so you don\u2019t get to see them as part of the character creation process. <em>Solasta 2<\/em> also lets players lean into multiclassing for interesting combinations.<\/p>\n<p>Family dynamics are another compelling twist on characters in <em>Solasta 2<\/em>. \u201cIf you remember, well, you&#8217;re playing a family,\u201d Worgague said. \u201cSo we decided to let the player assign certain roles within that family.\u201d One sibling can be the scapegoat, and another the golden kid that mommy loved the most. These roles within the family influence how the siblings interact with each other and the rest of the world at large.<\/p>\n<p>Every time I play traditional D&amp;D, I have the most fun during session zero, when everyone creates their characters, debates the party composition, and brainstorms backgrounds and shared history. <em>Solasta 2<\/em> understands the importance of this ritual unlike any other game of its kind. The adventure technically starts when the four Colwell siblings appear on-screen for the trek to their mother\u2019s funeral. But if I\u2019m being honest, it really began the moment I decided Clarty the Cleric deserved another chance to save the world.<\/p>\n<p><em>Solasta 2<\/em> early access releases on Thursday, March 12, at 12 p.m. EDT for Windows PC via Steam.<\/p>\n<\/p><\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.polygon.com\/solasta-2-early-access-preview-character-creation\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Solasta 2\u2019s early access build is estimated to take anywhere between 10 and 15 hours, but I spent far too long farting around in the&#8230;<\/p>\n","protected":false},"author":1,"featured_media":35532,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[7126,3252,591,258,1397,1956,17051],"class_list":["post-35531","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-building","tag-character","tag-creator","tag-game","tag-part","tag-party","tag-solasta","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/35531","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=35531"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/35531\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/35532"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=35531"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=35531"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=35531"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}