{"id":30044,"date":"2026-02-20T18:56:34","date_gmt":"2026-02-20T10:56:34","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=30044"},"modified":"2026-02-20T18:56:34","modified_gmt":"2026-02-20T10:56:34","slug":"ubisoft-insists-mia-splinter-cell-remake-still-in-development-despite-fresh-layoffs","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=30044","title":{"rendered":"Ubisoft Insists MIA Splinter Cell Remake Still in Development Despite Fresh Layoffs"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Ubisoft has said its long-awaited Splinter Cell remake remains in development despite layoffs at the studio working on the project.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">40 jobs will be lost at Ubisoft Toronto, the company has now announced, as part of the ongoing push to cut costs that has seen thousands of employees depart over the past few years. In a statement sent to IGN, Ubisoft said that work on Splinter Cell was unaffected by the redundancies. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The company announced plans to remake the original Splinter Cell using The Division&#8217;s snazzy Snowdrop engine back in December 2021, though little has been heard of it since.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-video\"\/><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;Following the\u202frecent\u202fannouncement\u202fof the\u202ffinal phase of\u202fUbisoft&#8217;s global cost-savings plan and the\u202fdiscontinuation\u202fof\u202fprojects, Ubisoft Toronto will be reducing its workforce by 40 roles,&#8221; a Ubisoft spokesperson said. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;This decision was not taken lightly and does not in any way reflect the talent, dedication, or contributions of the individuals affected.\u202fOur priority now is to support\u202fthem\u202fthrough this transition with comprehensive severance packages and robust career placement\u202fassistance.\u202f <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">&#8220;The Toronto studio continues development on the Splinter Cell game and serves as a co-development partner on Rainbow Six, along with supporting additional co-development projects.&#8221;<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\" data-cy=\"article-slideshow\"><button type=\"button\" style=\"display:none\" class=\"jsx-2228525885\"\/><span data-cy=\"slideshow-view-trigger\"><\/p>\n<div data-cy=\"slideshow-preview\" class=\"jsx-1711207865 slideshow-preview\">\n<h3 class=\"title5 jsx-62124236 jsx-1085005187\" data-cy=\"slideshow-preview-title\">Splinter Cell Remake Concept Art<\/h3>\n<div data-cy=\"slideshow-images-container\" class=\"jsx-1711207865 images-container\"><button type=\"button\" data-cy=\"hero-image\" aria-label=\"Open Slideshow\" class=\"jsx-1711207865 hero-image\"><img alt=\"Splinter Cell remake. Credit: Ubisoft.\" decoding=\"async\" class=\"progressive-image jsx-2021719738 image aspect-ratio aspect-ratio-16-9 jsx-2605834259 jsx-2338608387 hover-opacity\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><span class=\"button-text jsx-729543028 button button--primary jsx-3381835873 jsx-4266531355 row-pagination-button next contained centered round large\" data-cy=\"paginate next\" title=\"Open Slideshow\"><span class=\"ign-icon right-chevron jsx-2750866048 jsx-2919720488\" role=\"presentation\" aria-hidden=\"true\" data-cy=\"right-chevron\" style=\"mask:url(https:\/\/kraken.ignimgs.com\/_next\/static\/media\/RightChevron.272be43c.svg) no-repeat center center \/ contain;background:currentColor\"\/><\/span><\/button><\/div>\n<\/div>\n<p><\/span><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The suggestion here is that Toronto was working on one of the six games that Ubisoft canned last month, including its Prince of Persia: The Sands of Time Remake. At the time, the company also confirmed the full closures of Ubisoft Stockholm and Ubisoft Halifax, and &#8220;restructurings&#8221; of staff at Ubisoft offices in Abu Dhabi, Trials studio RedLynx and at Massive, home to The Division. A week later, Ubisoft then announced plans to lose up to 200 jobs at its headquarters in Paris \u2014 a decision that has since been the subject of employee protests. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">As for the Splinter Cell remake, the project remains firmly under wraps without any kind of release window. Still, some positive news emerged late last year \u2014 when the remake&#8217;s original director David Grivel announced he had returned to recommence his role <u>after leaving Ubisoft in 2022<\/u>. Here&#8217;s hoping more emerges from the shadows soon.<\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Tom Phillips is IGN&#8217;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky <\/em>@tomphillipseg.bsky.social<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/ubisoft-insists-mia-splinter-cell-remake-still-in-development-despite-fresh-layoffs\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ubisoft has said its long-awaited Splinter Cell remake remains in development despite layoffs at the studio working on the project. 40 jobs will be lost&#8230;<\/p>\n","protected":false},"author":1,"featured_media":30045,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[4237,5496,5869,2503,897,4250,2505,4236,4163],"class_list":["post-30044","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-cell","tag-development","tag-fresh","tag-insists","tag-layoffs","tag-mia","tag-remake","tag-splinter","tag-ubisoft","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/30044","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=30044"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/30044\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/30045"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=30044"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=30044"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=30044"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}