{"id":16717,"date":"2025-12-04T13:51:44","date_gmt":"2025-12-04T05:51:44","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=16717"},"modified":"2025-12-04T13:51:44","modified_gmt":"2025-12-04T05:51:44","slug":"open-world-games-that-dont-know-when-to-end-in-a-good-way","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=16717","title":{"rendered":"Open-World Games That Don\u2019t Know When to End (In a Good Way)"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p>Open-world games are known for their typically vast maps and lengthy stories, with some being so big that they last over 100 hours. While it can be said that such games already don\u2019t know when to end, some go even further. Several open-world titles use clever techniques to catch players off guard for a spectacular result.<\/p>\n<p>    <!-- No AdsNinja v10 Client! -->        <\/p>\n<div class=\"display-card  article article-card small  no-badge  active-content                      \" data-include-community-rating=\"false\" id=\"rpgs-that-last-over-100-hours\" data-nosnippet=\"\">\n<picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/rpgs-that-officially-last-more-than-100-hours-2.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/rpgs-that-officially-last-more-than-100-hours-2.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\"\/><img width=\"440\" height=\"364\" loading=\"lazy\" decoding=\"async\" alt=\"RPGs That Officially Last More Than 100 Hours\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/rpgs-that-officially-last-more-than-100-hours-2.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/rpgs-that-officially-last-more-than-100-hours-2.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\"\/>\n        <\/picture>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>Related<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\t7 RPGs That Officially Last More Than 100 Hours<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Even for hardcore RPG fans, each of these massive titles can easily keep players hooked for at least a month.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p>This list looks at open-world titles that most definitely surprise with how their storylines unfold, or even unlock entirely new gameplay mechanics or playable characters many hours into the game. It\u2019s also not unusual for them to deliver false endings, where the credits roll&#8230; but the story actually continues. Moments like that can be used to great effect to shock players and surprise them in the best ways possible, so here are some titles that truly excel at that.<\/p>\n<section class=\"emaki-custom-block emaki-custom-note\" data-nosnippet=\"\">\n<div class=\"emaki-custom note\" id=\"custom_block_3\">\n<div class=\"custom_block-content note\">\n<p>The focus here is largely on story-driven open-world games rather than free-form sandbox projects, where players are mostly in control of the finale (meaning games like <em>Kenshi<\/em> are excluded). Also, only base games are considered, without any expansions that may add continuations to the main story after the original finale or New Game+ modes to extend the experience.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/section>\n<section class=\"emaki-custom-block emaki-custom-warning\" data-nosnippet=\"\">\n<div class=\"emaki-custom warning\" id=\"custom_block_4\">\n<div class=\"custom_block-content warning\">\n<p><span class=\"article-alert\">Spoiler Alert! Given the very nature of this list, major spoilers for several games\u2019 endings below are unavoidable. Proceed with caution!<\/span><\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/section>\n<p><!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"nier-automata\">\n                        NieR: Automata<br \/>\n               <\/h2>\n<h3 id=\"beat-the-game-once-haven-rsquo-t-seen-anything-yet\">\n            Beat the Game Once? Haven\u2019t Seen Anything Yet<br \/>\n    <\/h3>\n<p>As of today, <em>Nier: Automata<\/em> is widely known for its unique approach to story, not only packing 26 different endings, but also requiring numerous playthroughs to fully understand its complex narrative, experience multiple perspectives, and reach the true ending with a truly special epilogue.<\/p>\n<p>Fortunately, unlike many similar cases (for instance, the recent <em>Silent Hill f<\/em>), that doesn\u2019t mean that players have to play the same game over and over with only minor differences, akin to a roguelike. Instead, <em>Nier: Automata<\/em> has three separate campaigns with different playable characters (even though some parts of the 2B and 9S story may be largely similar), and only by completing them all does the game\u2019s grand narrative come together into the bigger picture with a true emotional resonance. A definite must-play for fans of mind-blowing stories.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"assassin-rsquo-s-creed-shadows\">\n                        Assassin\u2019s Creed Shadows<br \/>\n               <\/h2>\n<h3 id=\"wait-are-there-actually-templars-in-the-game\">\n            Wait, Are There Actually Templars in the Game?<br \/>\n    <\/h3>\n<p>True to the series, <em>Assassin\u2019s Creed Shadows<\/em> is a gigantic open-world game, with an enormous map and dozens of targets to hunt and assassinate. Starting the journey as Naoe, players are taken into the classic revenge story, where a shadowy organization known as Shinbakufu needs to be eliminated for the sake of all of Japan. Wait, but aren\u2019t <em>Assassin\u2019s Creed<\/em> games supposed to be about Assassins versus Templars?<\/p>\n<div class=\"display-card  article article-card small  no-badge  active-content                      \" data-include-community-rating=\"false\" id=\"open-world-games-longer-bigger-than-any-ac-assassins-creed\" data-nosnippet=\"\">\n<picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/open-world-games-officially-longer-than-any-assassin-s-creed-game.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/open-world-games-officially-longer-than-any-assassin-s-creed-game.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\"\/><img width=\"440\" height=\"364\" loading=\"lazy\" decoding=\"async\" alt=\"Open-World Games Officially Bigger Than Any Assassin's Creed Game\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/open-world-games-officially-longer-than-any-assassin-s-creed-game.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/open-world-games-officially-longer-than-any-assassin-s-creed-game.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\"\/>\n        <\/picture>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>Related<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\t6 Open-World Games Officially Longer Than Any Assassin&#8217;s Creed Game<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Odyssey and Valhalla rank among the biggest Assassin&#8217;s Creed titles to date, but these massive open-world games are even longer.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p>While it\u2019s no secret that <em>Assassin\u2019s Creed Shadows<\/em> features two playable characters, Naoe and Yasuke, many players were surprised by just how massive the game and its story are. Some players were shocked to unlock Yasuke as a fully playable character after over 20 hours, and even though many refused to play as him at first (players can stick to their favorite most of the time), soon they discovered that Yasuke is no less fun to play. Moreover, his personal arc actually involves Templars, but it is unlocked so late into <em>AC Shadows <\/em>that many fans won\u2019t even know it\u2019s there.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"dragon-rsquo-s-dogma-2\">\n                        Dragon\u2019s Dogma 2<br \/>\n               <\/h2>\n<h3 id=\"congratulations-you-rsquo-ve-beaten-the-game-it-rsquo-s-time-to-wake-up\">\n            Congratulations, You\u2019ve Beaten the Game! It\u2019s Time to Wake Up<br \/>\n    <\/h3>\n<p><em>Dragon\u2019s Dogma 2<\/em> feels less like a drastically different sequel to <em>Dragon\u2019s Dogma: Dark Arisen<\/em>, and more like a definitive re-imagining of the original, largely relying on the same (albeit pretty special) mechanics and unique systems like Pawns. However, when it comes to the ending, <em>Dragon\u2019s Dogma 2<\/em> is much bolder than its predecessor, serving as one of the most notable examples of \u201cfake\u201d endings in the open-world genre to date.<\/p>\n<p>Upon completing <em>Dragon\u2019s Dogma 2<\/em>, defeating the final boss, and rolling the credits, players are suddenly returned to the game with their characters, only to awaken in the so-called Unmoored World. This represents a special post-game continuation, changing the entire world visually, while also throwing a bunch of extra story quests at the players, who are forced to urgently answer the call. No rest for the wicked, right?<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"the-witcher-3-wild-hunt\">\n                        The Witcher 3: Wild Hunt<br \/>\n               <\/h2>\n<h3 id=\"the-never-ending-search-for-ciri-is-far-from-everything\">\n            The Never-Ending Search for Ciri Is Far From Everything<br \/>\n    <\/h3>\n<p><em>The Witcher 3: Wild Hunt<\/em>\u2019s plot is pretty straightforward: as Geralt, players follow Ciri\u2019s trail to find out what happened to Geralt\u2019s adopted daughter, and where she is now, while crossing paths with numerous major characters from the <em>Witcher<\/em> universe, both from Sapkowski\u2019s books and brand-new by CDPR themselves. Given how vast the explorable world of <em>The Witcher 3<\/em> is, and how long the main quest of searching for Ciri goes on, it\u2019s easy to assume that after finally reaching her, the game will be over.<\/p>\n<div class=\"display-card  article article-card small  no-badge  active-content                      \" data-include-community-rating=\"false\" id=\"open-world-games-ignore-main-quest-side-activities\" data-nosnippet=\"\">\n<picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/open-world-games-where-ignoring-the-main-quest-is-the-only-right-way-to-play.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/open-world-games-where-ignoring-the-main-quest-is-the-only-right-way-to-play.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\"\/><img width=\"440\" height=\"364\" loading=\"lazy\" decoding=\"async\" alt=\"Open-World Games Where Ignoring The Main Quest Is The Only Right Way To Play\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/open-world-games-where-ignoring-the-main-quest-is-the-only-right-way-to-play.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/open-world-games-where-ignoring-the-main-quest-is-the-only-right-way-to-play.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\"\/>\n        <\/picture>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>Related<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\t5 Open-World Games Where Ignoring The Main Quest Is The Only Right Way To Play<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">The main stories in these games aren&#8217;t bad, but it\u2019s often more fun to take a detour, enjoying freedom and endless activities along the way.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p>As some may guess, that\u2019s not the case. Even after finding Ciri in <em>The Witcher 3: Wild Hunt<\/em>, which may easily take over 50 hours, the game continues, with arguably the best and most epic of the game\u2019s moments still ahead of the players. It\u2019s safe to say that finding Ciri marks around 2\/3 of the game\u2019s sprawling narrative, and players get to spend lots of rewarding time with her after two entire games of hints and foreshadowing, leading perfectly into the protagonist switch in the upcoming <em>The Witcher 4<\/em>.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"red-dead-redemption-2\">\n                        Red Dead Redemption 2<br \/>\n               <\/h2>\n<h3 id=\"farewell-to-arthur-hello-to-john\">\n            Farewell to Arthur, Hello to John<br \/>\n    <\/h3>\n<p><em>Red Dead Redemption 2<\/em> is the perfect open-world game, no strings attached, with some of the longest and most memorable stories in all of gaming. Players become Arthur Morgan for some 50 to 80 hours, living through the Van der Linde gang\u2019s ups and downs all across the changing face of America. As Morgan\u2019s story reaches its emotional climax in the finale, <em>RDR2<\/em> finds the perfect solution to make the ending meaningful, while keeping the player\u2019s world state as is, and letting them continue.<\/p>\n<p>This is achieved by an unexpected protagonist switch after the finale, as players unlock the story epilogue with playable John Marston, who can also freely explore the world and tackle all the side quests that Arthur Morgan missed. Not only that, the entire <em>Red Dead Redemption 2<\/em> epilogue has a surprisingly lengthy story too, offering 17 missions for almost 10 hours of play, and even taking the players to new regions of the map.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"ghost-of-yotei\">\n                        Ghost of Yotei<br \/>\n               <\/h2>\n<h3 id=\"this-time-saito-surely-won-rsquo-t-escape\">\n            This Time, Saito Surely Won\u2019t Escape<br \/>\n    <\/h3>\n<p><em>Ghost of Yotei<\/em> isn\u2019t as groundbreaking in its narrative tricks as some other games on the list, yet Sucker Punch\u2019s samurai open-world adventure deserves mentioning for at least a couple of strong points. The first is the now-famous \u201cChapter 2\u201d screen that welcomes players all of a sudden after some 40 hours in Atsu\u2019s story. Needless to say, it proves an effective way to remind fans of how long and epic this adventure is, and judging by the game\u2019s subreddit full of shocking posts, it definitely hits the spot.<\/p>\n<div class=\"display-card  article article-card small  no-badge  active-content                      \" data-include-community-rating=\"false\" id=\"new-2025-games-best-exploration\" data-nosnippet=\"\">\n<picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/new-games-all-about-exploration.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/new-games-all-about-exploration.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\"\/><img width=\"440\" height=\"364\" loading=\"lazy\" decoding=\"async\" alt=\"New 2025 Games With The Best Exploration\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/new-games-all-about-exploration.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/new-games-all-about-exploration.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\"\/>\n        <\/picture>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>Related<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tNew Games With The Best Exploration<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">For fans of rewarding and exciting exploration, these 2025 games stand out as some of the best.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p>Second, while players may guess that they are nearing the ending by the portions of the explored map in <em>Ghost of Yotei<\/em>, the game still manages to surprise several times with its Yotei Six targets that keep slipping from Atsu\u2019s grasp, especially Lord Saito himself. So many times it seems that Saito is finally cornered, only for him to evade again. Moreover, the game\u2019s final missions are placed sort of outside of the main explorable map, making it even harder for players to predict when the finale actually happens.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h3 id=\"unfolding-true-to-its-espionage-themes-so-trust-nothing\">\n            Unfolding True to Its Espionage Themes, so Trust Nothing<br \/>\n    <\/h3>\n<p>Even though it\u2019s only natural to expect surprises from Hideo Kojima\u2019s creations, as he is known for toying with audiences throughout the years, the legendary game designer more than outdid himself with <em>Metal Gear Solid 5: The Phantom Pain<\/em>. Not only does the game feature a separate <em>Ground Zeroes<\/em> prologue, serving as a sort of smaller demo of the full game\u2019s stealth mechanics, but the real surprise comes near <em>The Phantom Pain<\/em>\u2019s finale, as the game abruptly ends on Mission 31, rolling the credits without any proper closure, leaving fans scratching their heads.<\/p>\n<p>The good news is that <em>Metal Gear Solid 5<\/em> continues after that, allowing players to complete side objectives, upgrade their base, and tackle numerous post-game story missions. However, it\u2019s merely a distraction from the game\u2019s secret unlockable Mission 46 that finally offers a true ending with a shocking twist to turn things upside down after some 80 hours. Who even dares to say that Kojima isn\u2019t a genius after that?<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"elden-ring\">\n                        Elden Ring<br \/>\n               <\/h2>\n<h3 id=\"an-epic-finale-that-rsquo-s-hard-to-predict\">\n            An Epic Finale That\u2019s Hard to Predict<br \/>\n    <\/h3>\n<p>Last, but not least, <em>Elden Ring<\/em> is among the biggest and longest open-world games of this generation so far, and even though Hidetaka Miyazaki\u2019s masterpiece isn\u2019t interested in specific tricks aimed just to surprise the players, it\u2019s simply a colossal game that doesn\u2019t know when to end. Numerous large regions are hidden under the original map\u2019s surface, so players can never guess how much of the game is left simply by evaluating the portion of the explored map, as new areas are constantly introduced depending on the characters\u2019 quests that players follow.<\/p>\n<p><em>Elden Ring<\/em> also packs an unexpected twist in its narrative near the ending, as many would expect reaching the Forge of the Giants to burn the Erdtree to be the finale, only for the game to prove them wrong. Instead, the story continues in the forever-changed world under the burning tree, and the game\u2019s toughest boss encounters and major revelations are yet to be faced.<\/p>\n<div class=\"display-card  article article-card small  no-badge  active-content                      \" data-include-community-rating=\"false\" id=\"best-fantasy-game-worlds-better-lotr-lord-of-the-rings\" data-nosnippet=\"\">\n<picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fantasy-games-with-worlds-just-as-amazing-as-lord-of-the-rings.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fantasy-games-with-worlds-just-as-amazing-as-lord-of-the-rings.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\"\/><img width=\"440\" height=\"364\" loading=\"lazy\" decoding=\"async\" alt=\"fantasy-games-with-worlds-just-as-amazing-as-lord-of-the-rings\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fantasy-games-with-worlds-just-as-amazing-as-lord-of-the-rings.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fantasy-games-with-worlds-just-as-amazing-as-lord-of-the-rings.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\"\/>\n        <\/picture>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>More<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\t5 Fantasy Games With Worlds Just As Amazing As Lord Of The Rings<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Matching Middle-Earth is no easy task, but these games do their best to offer unique fantasy worlds that come close.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/gamerant.com\/open-world-games-continuous-long-forever\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Open-world games are known for their typically vast maps and lengthy stories, with some being so big that they last over 100 hours. While it&#8230;<\/p>\n","protected":false},"author":1,"featured_media":1864,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[525,321,97,3244],"class_list":["post-16717","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-dont","tag-games","tag-good","tag-openworld","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/16717","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=16717"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/16717\/revisions"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=16717"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=16717"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=16717"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}