{"id":15118,"date":"2025-11-28T11:51:32","date_gmt":"2025-11-28T03:51:32","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=15118"},"modified":"2025-11-28T11:51:32","modified_gmt":"2025-11-28T03:51:32","slug":"fellowship-details-november-27-update-patch-notes","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=15118","title":{"rendered":"Fellowship Details November 27 Update Patch Notes"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div>\n<p>Developer Chief Rebel has released the patch notes for the November 27 update for its fantasy game <strong><em>Fellowship<\/em><\/strong>. The online multiplayer adventure title released into early access in October and has since earned a Mostly Positive rating on Steam, based on over 12,000 user reviews. <em>Fellowship<\/em><em> <\/em>does away with the sprawling worlds and subscription model most people have come to expect from MMOs, and players seem to appreciate the change.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><!-- No AdsNinja v10 Client! --><\/p>\n<p><em>Fellowship <\/em>offers a dungeon-crawling experience that is intended to skip the usual grind of MMORPGs and jump straight into the exploration that leads to the goodies. Basically, players beeline to the end-game loop of MMOs, coming together in 4-player co-op to participate in pick-up-and-play dungeon raids. The game is an example of another attempt to condense the popular MMORPG format into bite-sized elements that offer only the parts that players enjoy most.<\/p>\n<div class=\"display-card  article article-card small  no-badge  active-content                      \" data-include-community-rating=\"false\" id=\"how-fellowship-skips-mmo-grind-mmorpg-endgame\" data-nosnippet=\"\">\n<picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-mara-screenshot.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-mara-screenshot.jpg?q=49&amp;fit=crop&amp;w=140&amp;h=98&amp;dpr=2\"\/><img width=\"440\" height=\"364\" loading=\"lazy\" decoding=\"async\" alt=\"Fellowship Mara Screenshot\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-mara-screenshot.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-mara-screenshot.jpg?q=49&amp;fit=crop&amp;w=220&amp;h=182&amp;dpr=2\"\/>\n        <\/picture>\n<p>                    <span data-field=\"label\" class=\"article-card-label\"><label>Related<\/label><\/span><\/p>\n<div class=\"w-display-card-content regular article-block\">\n<h5 class=\"display-card-title \">\n<p>\t\t\tHow Fellowship Skips the MMO Grind<\/p>\n<\/h5>\n<p class=\"display-card-excerpt\">Fellowship&#8217;s mission statement is to lighten the load when it comes to the MMO and RPG grind, breaking down barriers to entry.<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<p><!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"fellowship-online-rpg-receives-a-new-update\">\n                        Fellowship Online RPG Receives a New Update<br \/>\n               <\/h2>\n<div class=\"body-img landscape mobile-optimized\">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowhip-characters-looking-down.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;&quot;\">\n                                                                                            <picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowhip-characters-looking-down.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowhip-characters-looking-down.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowhip-characters-looking-down.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowhip-characters-looking-down.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowhip-characters-looking-down.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowhip-characters-looking-down.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"fellowhip characters looking down\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowhip-characters-looking-down.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowhip-characters-looking-down.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/>\n        <\/picture>\n<\/p><\/div>\n<\/p><\/div>\n<p> The formula seems to be working. <em>Fellowship <\/em>is receiving a positive response from players on Steam, a noteworthy achievement for Chief Rebel\u2019s debut title. The developer has been releasing regular updates and hotfixes since the game launched into early access, and a new patch was released on November 27. The update brings a suite of balance adjustments targeting the game\u2019s various heroes, dungeon difficulty and enemy scaling, item and weapon overhauls, as well as quality-of-life adjustments to the UI and progression clarity.<\/p>\n<p>These changes include an adjustment to the scaling of enemy damage and health in <em>Fellowship<\/em>\u2019s Eternal mode, with Eternal 50 enemies seeing a substantial 17 percent decrease to both health and damage, which should be very noticeable in endgame-level runs. These changes are in part to prepare for the highly requested Eternal Queue that is slated to arrive sometime in December. Additionally, several heroes \u2014 including Tariq, Rime, Ardeos, Vigour, and Meiko \u2014 have received buffs to certain abilities and talents to improve under-performing kits. On the other hand, damage dealers like Elarion and Mara have had some of their high-output abilities slightly nerfed.<\/p>\n<div class=\"body-img landscape mobile-optimized\">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowship-characters-posing.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;&quot;\">\n                                                                                            <picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowship-characters-posing.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowship-characters-posing.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowship-characters-posing.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowship-characters-posing.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowship-characters-posing.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowship-characters-posing.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"fellowship characters posing\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowship-characters-posing.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/11\/fellowship-characters-posing.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/>\n        <\/picture>\n<\/p><\/div>\n<\/p><\/div>\n<p> In addition to combat-focused tuning, <em>Fellowship<\/em>\u2019s November 27 patch reworked several weapon traits to refine how they triggered damage and healing effects. Also, in direct response to community feedback, the UI for the Reward screen has been updated to better highlight unclaimed or newly available reward nodes.<\/p>\n<p><em>Fellowship <\/em>features nine heroes to choose from, each categorized into one of three class types: tank, damage, or healer. These are further divided into classes, like a druid-style healer and a priest, or a rogue, caster, and ranger for DPS. Each character has its own kit with 16 or 17 abilities each, and players are not stuck with choosing just one. They can be leveled up separately, and players can swap between them as and when the mood strikes.<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:56.25%\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/02\/fellowship-screenshot-2.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;&quot;\">\n                                                                                            <picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/02\/fellowship-screenshot-2.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/02\/fellowship-screenshot-2.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/02\/fellowship-screenshot-2.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/02\/fellowship-screenshot-2.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/02\/fellowship-screenshot-2.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/02\/fellowship-screenshot-2.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"928\" loading=\"lazy\" decoding=\"async\" alt=\"fellowship-screenshot-2\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/02\/fellowship-screenshot-2.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/02\/fellowship-screenshot-2.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/>\n        <\/picture>\n<\/p><\/div>\n<\/p><\/div>\n<p> The concept is very simple. Players sign into a lobby and queue up to find a party and dive into a dungeon for gear upgrades and other loot. The <em>Fellowship <\/em>UI will be familiar to anyone who\u2019s spent time playing <em>World of Warcraft<\/em>, with the layout of hotbars, player and target health, target\u2019s target, and party stats laid out in a very recognizable manner. And other aspects of <em>Fellowship <\/em>have clearly been inspired by Blizzard\u2019s long-lived and highly successful RPG, from graphics and armor sets to character stat screens and the backpack. For some people, that might seem like a lack of innovation, but for others it will be nostalgic, intuitive, and welcome.<\/p>\n<div class=\"body-img landscape \">\n<div class=\"responsive-img  image-expandable  img-article-item\" style=\"padding-bottom:50%\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-trailer-screenshot.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;&quot;\">\n                                                                                            <picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-trailer-screenshot.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-trailer-screenshot.jpg?q=49&amp;fit=crop&amp;w=500&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-trailer-screenshot.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-trailer-screenshot.jpg?q=49&amp;fit=crop&amp;w=800&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-trailer-screenshot.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-trailer-screenshot.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/><img width=\"1650\" height=\"826\" loading=\"lazy\" decoding=\"async\" alt=\"Fellowship - trailer screenshot\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-trailer-screenshot.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/09\/fellowship-trailer-screenshot.jpg?q=49&amp;fit=crop&amp;w=825&amp;dpr=2\"\/>\n        <\/picture>\n<\/p><\/div>\n<\/p><\/div>\n<p> Looking ahead, <em>Fellowship <\/em>is slated to receive a larger seasonal update sometime in mid-December. According to Chief Rebel, this update will include a full system reset, may introduce at least one new hero, and might also include adjustments to current heroes and their talents. These system resets will occur every few months and will wipe league progression, gear, materials, gems, armor trims, and the rewards map. But not all progress will be lost, as mounts, skins, and all other cosmetics will be preserved between seasons.<\/p>\n<p>    <!-- No AdsNinja v10 Client! --><\/p>\n<h2 id=\"fellowship-november-27-patch-notes\">\n                        Fellowship November 27 Patch Notes<br \/>\n               <\/h2>\n<h3 id=\"ui\">\n            <strong>UI<\/strong><br \/>\n    <\/h3>\n<ul>\n<li>\n                                        Updated the Rewards screen to highlight the next available, but not yet activated, nodes after receiving feedback that it was unclear visually.\n                        <\/li>\n<li>\n                                        Updated several loading screen tooltips, to reflect the changes to dungeon scoring.\n                        <\/li>\n<\/ul>\n<h3 id=\"progression\">\n            <strong>PROGRESSION<\/strong><br \/>\n    <\/h3>\n<p>Due to the recent weeks of balance tuning to heroes and dungeons, we are making some adjustments to the scaling of enemies in Eternal. This is partly to prepare for the \u201cEternal Queue\u201d and to solidify the current state of balancing as we direct more focus toward the patch on the 11th of December.<\/p>\n<ul>\n<li>\n                                        Eternal enemy scaling has been reduced slightly.<\/p>\n<ul>\n<li>\n                                        Eternal 5 enemy damage and health reduced by 0.5%.\n                        <\/li>\n<li>\n                                        Eternal 10 enemy damage and health reduced by 1.2%.\n                        <\/li>\n<li>\n                                        Eternal 20 enemy damage and health reduced by 2%.\n                        <\/li>\n<li>\n                                        Eternal 40 enemy damage and health reduced by 4.6%.\n                        <\/li>\n<li>\n                                        Eternal 50 enemy damage and health reduced by 17%.\n                        <\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3 id=\"heroes\">\n            <strong>HEROES<\/strong><br \/>\n    <\/h3>\n<p><strong>Elarion<\/strong><\/p>\n<ul>\n<li>\n                                        [Heartseeker Barrage] damage reduced by 10.7%\n                        <\/li>\n<li>\n                                        [Multishot] now deals reduced damage beyond 12 targets (was 15).\n                        <\/li>\n<li>\n                                        [Starfall Volley] now deals reduced damage beyond 12 targets (was 15).\n                        <\/li>\n<li>\n                                        The [Impending Heartseeker] Talent now increases the damage of each consecutive arrow of [Heartseeker Barrage] by 10% (was 15%).\n                        <\/li>\n<\/ul>\n<p><strong>Mara<\/strong><\/p>\n<ul>\n<li>\n                                        The [Feed the Queen] Talent now increases the damage of your next [Queen\u2019s Fang] by 9% per stack (was 10%) and stacks up to 5 times (was 6 times).\n                        <\/li>\n<\/ul>\n<p><strong>Tariq<\/strong><\/p>\n<ul>\n<li>\n                                        The damage of [Hammer Storm] has been increased by 7%.\n                        <\/li>\n<li>\n                                        The [Square Hammer] Talent now increases the damage by 20% per stack (was 16%) &#8211; and the tooltip has been updated to the correct value (was previously incorrectly stating 30%).\n                        <\/li>\n<li>\n                                        The buff when triggering the [Schism] Talent is now shown on the &#8220;Important Hero Buffs&#8221;-bar.<\/p>\n<ul>\n<li>\n                                        The icon for the [Schism] Talent proc has been changed to instead show the [Skull Crusher] or [Hammer Storm] icon, depending on which one is empowered.\n                        <\/li>\n<\/ul>\n<\/li>\n<li>\n                                        Due to performance issues, [Pneuma] now heals no more often than every 1.0 second. It accumulates the same healing amount as before this change.\n                        <\/li>\n<\/ul>\n<p><strong>Rime<\/strong><\/p>\n<ul>\n<li>\n                                        The damage of [Ice Comet] has been increased by 5%.\n                        <\/li>\n<li>\n                                        The damage of [Bursting Ice] has been increased by 5%.\n                        <\/li>\n<li>\n                                        The damage of [Coalescing Frost] has been increased by 10% (this change is not reflected in the tooltips until our next localization update].\n                        <\/li>\n<li>\n                                        Due to performance issues, [Tundra Guard] now heals no more often than every 1.0 second. It accumulates the same healing amount as before this change.\n                        <\/li>\n<\/ul>\n<p><strong>Meiko<\/strong><\/p>\n<ul>\n<li>\n                                        The damage of [Stoneshield] has been increased by 5%.\n                        <\/li>\n<li>\n                                        [Lashing Stormkick] now deals reduced damage beyond 8 targets (was 5).\n                        <\/li>\n<\/ul>\n<p><strong>Ardeos<\/strong><\/p>\n<ul>\n<li>\n                                        The damage of [Searing Blaze] has been increased by 7%.\n                        <\/li>\n<li>\n                                        The damage of [Fireball] has been increased by 6.7%.\n                        <\/li>\n<\/ul>\n<p><strong>Vigour<\/strong><\/p>\n<ul>\n<li>\n                                        The damage of [Soulbrand] has been increased by 6%.\n                        <\/li>\n<li>\n                                        The damage of [Radiant Blast] has been increased by 7%.\n                        <\/li>\n<li>\n                                        The damage of [Dawnbreaker Orb] has been increased by 10%.\n                        <\/li>\n<\/ul>\n<h3 id=\"armor-sets\">\n            <strong>Armor Sets<\/strong><br \/>\n    <\/h3>\n<ul>\n<li>\n                                        Heart of Tuzari 2-set bonus [Dark Prophecy] no longer scales the Proc Per Minute (PPM) with Haste.\n                        <\/li>\n<\/ul>\n<h3 id=\"weapon-traits\">\n            <strong>Weapon Traits<\/strong><br \/>\n    <\/h3>\n<ul>\n<li>\n                                        [Sapphire Aurastone] has been redesigned. The Aurastone spawns next to your target and now accumulates 7% \/ 8% \/ 9% \/ 10% of all damage you do for 3 seconds upon spawning and then pulses that amount out as damage on all nearby enemies. The pulse empties the accumulated damage. This repeats for a total of 3 pulses every 3 seconds over its duration.<\/p>\n<ul>\n<li>\n                                        Healing functions the same as damage, but the first pulse occurs after a 2 second delay with 3 seconds between each pulse.\n                        <\/li>\n<li>\n                                        The tooltip in game is showing the incorrect accumulation percentages. This will be updated on our next localization round.\n                        <\/li>\n<\/ul>\n<\/li>\n<li>\n                                        [Diamond Strike] now has a separate Proc Per Minute for its damage and healing procs, so that one does not &#8220;steal&#8221; procs from the other.\n                        <\/li>\n<li>\n                                        [Diamond Strike] now also gains increasing Proc Per Minute value for each rank it is upgraded (was a flat Proc Per Minute value on all ranks).\n                        <\/li>\n<li>\n                                        [Emerald Judgement] now deals 600% \/ 700% \/ 800% \/ 900% main stat damage (was 500% \/ 600% \/ 700% \/ 800%).\n                        <\/li>\n<li>\n                                        [Kindling] now has a separate Proc Per Minute for its damage and healing procs, so that one does not &#8220;steal&#8221; procs from the other.\n                        <\/li>\n<li>\n                                        [Grounded Spirit] now gains a stack every 1 second you stand still (was every 1.5 seconds).\n                        <\/li>\n<li>\n                                        [Stalwart Readiness] now gains a stack every 7 seconds in combat (was every 10 seconds).\n                        <\/li>\n<li>\n                                        The Expertise gained from [Patient Soul] has been increased by 20%.\n                        <\/li>\n<\/ul>\n<h3 id=\"curses\">\n            <strong>Curses<\/strong><br \/>\n    <\/h3>\n<ul>\n<li>\n                                        The damage dealt by [Binding Ice] has been reduced by 50%.\n                        <\/li>\n<li>\n                                        Enemies now take double damage from [Binding Ice].\n                        <\/li>\n<li>\n                                        Enemies are now Stunned for 2 seconds when taking damage from [Binding Ice].\n                        <\/li>\n<\/ul>\n<h3 id=\"dungeons\">\n            <strong>DUNGEONS<\/strong><br \/>\n    <\/h3>\n<p>We are making an overall adjustment to most enemies and bosses throughout the game with the intent to slightly reduce the amount of time spent fighting bosses, and moving that time over to the other enemies in each dungeon. We are happy with the health pools of the larger enemies, so we are putting more emphasis on bringing up enemies with smaller health pools.<\/p>\n<ul>\n<li>\n                                        All enemy\u2019s health has been increased by between 0% to 15%. The lower health they have, the larger relative increase in health they have gained.<\/p>\n<ul>\n<li>\n                                        Example: In Cithrel\u2019s Fall the Ice shardling\u2019s health has been increased by 11.3%, while the Eldrin Sentinel\u2019s health has been increased by 1.16%, and finally the Arcane Scholar\u2019s health has not been increased (0%).\n                        <\/li>\n<\/ul>\n<\/li>\n<li>\n                                        We have not increased the health of Shackle Shot chains, Everdawn Grove totems, Empyrean Sand orbs, or similar &#8211; unless listed below.\n                        <\/li>\n<li>\n                                        The Spirit Point Value of most bosses has been increased by 50%.<\/p>\n<ul>\n<li>\n                                        The largest contributor to Spirit Point generation in boss encounters was previously due to the passive Spirit Point gain over time. We increased the amount generated from dealing damage to bosses to increase the active contribution.\n                        <\/li>\n<li>\n                                        There are a few exceptions to the above due to some bosses having had higher Spirit Point values than intended. The exceptions are listed below.\n                        <\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>Note: Any changes to health mentioned in the below list of tuning changes are manual adjustments where we saw a need for it. The changes listed below are instead of the above mentioned global adjustments.<\/p>\n<p><strong>Cithrel\u2019s Fall<\/strong><\/p>\n<ul>\n<li>\n                                        Ancient Koros\u2019 health has been reduced by 2%.\n                        <\/li>\n<li>\n                                        Commander Noor\u2019s health has been reduced by 7%.\n                        <\/li>\n<li>\n                                        Cithrel\u2019s health has been reduced by 7%.\n                        <\/li>\n<\/ul>\n<p><strong>Heart of Tuzari<\/strong><\/p>\n<ul>\n<li>\n                                        Cultist Initiate\u2019s health has increased by 30%.\n                        <\/li>\n<li>\n                                        Invoker\u2019s health has increased by 25%.\n                        <\/li>\n<li>\n                                        Invoker\u2019s [Wither] no longer deals damage on application.\n                        <\/li>\n<li>\n                                        Moar\u2019Gore\u2019s health has been reduced by 7%.\n                        <\/li>\n<li>\n                                        Vun\u2019Kahr\u2019s health has been reduced by 4%.\n                        <\/li>\n<li>\n                                        Prophet Ez\u2019rath\u2019s health has been reduced by 2%.\n                        <\/li>\n<\/ul>\n<p><strong>Wraithtide Vault<\/strong><\/p>\n<ul>\n<li>\n                                        First Mate Marrow\u2019s health has been reduced by 7%.\n                        <\/li>\n<li>\n                                        Deathless Katrine\u2019s health has been reduced by 7%.\n                        <\/li>\n<li>\n                                        Deathless Katrine\u2019s Spirit Point Value was already high due to having \u201c2 lives\u201d, and was reduced in this patch to be in line with the other bosses\u2019 new spirit point values.\n                        <\/li>\n<li>\n                                        Bael\u2019Aurum\u2019s health has been reduced by 7%.\n                        <\/li>\n<\/ul>\n<p><strong>Ransack of Drakheim<\/strong><\/p>\n<ul>\n<li>\n                                        Nightmist Cutthroat\u2019s health has been reduced by 7%.\n                        <\/li>\n<li>\n                                        Craven Hiisi\u2019s health has been reduced by 10%.\n                        <\/li>\n<li>\n                                        Frenzied Looter\u2019s health has been reduced by 10%.\n                        <\/li>\n<li>\n                                        Fodir Kaldur\u2019s health has been reduced by 7%.\n                        <\/li>\n<li>\n                                        Fodir Kaldur\u2019s Spirit Point Value was high and has now been reduced slightly to match other bosses.\n                        <\/li>\n<li>\n                                        Chilgar the Drowned\u2019s health has been reduced by 3%.\n                        <\/li>\n<li>\n                                        Auga Handhafi the Blind\u2019s health has been reduced by 2%.\n                        <\/li>\n<\/ul>\n<p><strong>Godfall Quarry<\/strong><\/p>\n<ul>\n<li>\n                                        Godfall Wardstone health has been increased by 9.4%.\n                        <\/li>\n<li>\n                                        Dredge\u2019s [Throw Stone] ability now properly blocks their [Auto Attack] while casting and for a short duration after the cast has completed.\n                        <\/li>\n<li>\n                                        Task Master\u2019s Kill Score and Spirit Point value has been increased by 100%.\n                        <\/li>\n<li>\n                                        Quarry Stalker\u2019s Kill Score and Spirit Point value has been reduced by 33%.\n                        <\/li>\n<li>\n                                        Nezari Bolter\u2019s Kill Score and Spirit Point value has been reduced by 33%.\n                        <\/li>\n<li>\n                                        Godfall Wardstone\u2019s Kill Score and Spirit Point value has been reduced by 50%.\n                        <\/li>\n<li>\n                                        Godfall Titan\u2019s health has been reduced by 9%.\n                        <\/li>\n<\/ul>\n<p><strong>Everdawn Grove<\/strong><\/p>\n<ul>\n<li>\n                                        Outrunner\u2019s [Bola Throw] ability damage has been reduced by 25%.\n                        <\/li>\n<li>\n                                        Malgut the Fetid\u2019s health has been reduced by 6%.\n                        <\/li>\n<\/ul>\n<p><strong>Urrak Markets<\/strong><\/p>\n<ul>\n<li>\n                                        Outrunner\u2019s [Bola Throw] ability damage has been reduced by 25%.\n                        <\/li>\n<li>\n                                        Drazhul the Fleshbroker\u2019s health has been reduced by 11%.\n                        <\/li>\n<li>\n                                        Drazhul the Fleshbroker\u2019s Spirit Point value has been reduced by 24.5%.\n                        <\/li>\n<li>\n                                        Slavetrader Brull\u2019s health has been reduced by 11%.\n                        <\/li>\n<li>\n                                        Slavetrader Brull\u2019s Spirit Point value has been reduced by 26.6%.<\/p>\n<ul>\n<li>\n                                        Drazhul and Brull were generating more Spirit Points previously than intended and have now been adjusted to be in line with the new, increased value of other bosses.\n                        <\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Silken Hollow<\/strong><\/p>\n<ul>\n<li>\n                                        Rotheart Recluse\u2019s health was not adjusted in the global tuning pass this patch.\n                        <\/li>\n<li>\n                                        Vexira, Mother of Nightmare\u2019s health has been reduced by 7%.\n                        <\/li>\n<\/ul>\n<p><strong>Sailor\u2019s Abyss<\/strong><\/p>\n<ul>\n<li>\n                                        Hallowed Corsair\u2019s health has been reduced by 15%.\n                        <\/li>\n<li>\n                                        Vengeful Shade\u2019s health has been reduced by 20%.\n                        <\/li>\n<li>\n                                        Sinthara\u2019s health has been reduced by 2%.\n                        <\/li>\n<\/ul>\n<p><strong>Wyrmheart<\/strong><\/p>\n<ul>\n<li>\n                                        Frozen Remnant\u2019s health has been reduced by 20%.\n                        <\/li>\n<li>\n                                        Apostate Veras\u2019s health has been reduced by 4%.\n                        <\/li>\n<\/ul>\n<p><strong>Stormwatch<\/strong><\/p>\n<ul>\n<li>\n                                        Warlord Brogg\u2019s health has been reduced by 5%.\n                        <\/li>\n<\/ul>\n<p><strong>Empyrean Sands<\/strong><\/p>\n<ul>\n<li>\n                                        Sandsworn Husk\u2019s base attack speed has been reduced by 15%.\n                        <\/li>\n<li>\n                                        Sin-Magir\u2019s health has been reduced by 9%.\n                        <\/li>\n<\/ul>\n<div class=\"display-card type-video-game large\" data-show-streamrentbuy-links=\"true\" data-include-community-rating=\"true\" id=\"d204-4bb2-82bc5c3aa4e4\">\n<div class=\"display-card-main-content-wrapper\">\n<div class=\"display-card-main-content\">\n<div class=\"display-card-content image-column\">\n<p>                        <!--    Rating block community and brand ratings --><br \/>\n                        <!--  Image --><\/p>\n<div class=\"w-img  has-image-group\" data-stnl=\"%7B%22category%22%3A%22Click%20Interactions%22%2C%22name%22%3A%22Display%20Card%22%2C%22action%22%3A%22Fullscreen%20Image%20Load%22%2C%22once%22%3Atrue%7D\" data-stnl-group-once=\"oUcPFLP8RR\">\n<div class=\"body-img portrait \">\n<div class=\"responsive-img  img-article-square\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/fellowship-tag-page-cover-art.jpg\" data-modal-id=\"single-image-modal\" data-modal-container-id=\"single-image-modal-container\" data-img-caption=\"&quot;&quot;\">\n                                                                                                                                                            <picture><source media=\"(max-width: 480px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/fellowship-tag-page-cover-art.jpg?q=49&amp;fit=contain&amp;w=300&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/fellowship-tag-page-cover-art.jpg?q=49&amp;fit=contain&amp;w=300&amp;dpr=2\"\/><source media=\"(max-width: 767px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/fellowship-tag-page-cover-art.jpg?q=49&amp;fit=contain&amp;w=400&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/fellowship-tag-page-cover-art.jpg?q=49&amp;fit=contain&amp;w=400&amp;dpr=2\"\/><source media=\"(max-width: 1023px)\" data-srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/fellowship-tag-page-cover-art.jpg?q=49&amp;fit=contain&amp;w=320&amp;dpr=2\" srcset=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/fellowship-tag-page-cover-art.jpg?q=49&amp;fit=contain&amp;w=320&amp;dpr=2\"\/><img width=\"960\" height=\"1440\" loading=\"lazy\" decoding=\"async\" alt=\"Fellowship Tag Page Cover Art\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/fellowship-tag-page-cover-art.jpg?q=49&amp;fit=contain&amp;w=480&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/2025\/10\/fellowship-tag-page-cover-art.jpg?q=49&amp;fit=contain&amp;w=480&amp;dpr=2\"\/>\n        <\/picture>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p>                        <!-- User Rating widget --><\/p><\/div>\n<div class=\"display-card-content info-column\">\n<div class=\"w-display-card-highlight-info\">\n                            <!--  Display card tags widget --><\/p>\n<p>                            <!--  Display card system widget --><\/p>\n<div class=\"w-display-card-pills-group\">\n                                        <span class=\"pills-group-title\">Systems<\/span><\/p>\n<div class=\"pill-group-items\">\n<p>                                                                                                                                                                                    <img width=\"100\" height=\"100\" loading=\"lazy\" decoding=\"async\" alt=\"PC-1\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/07\/pc-1.png?q=49&amp;fit=crop&amp;w=50&amp;h=50&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/07\/pc-1.png?q=49&amp;fit=crop&amp;w=50&amp;h=50&amp;dpr=2\"\/><\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p>                        <!--  Display card community and brand rating widget --><br \/>\n                                                                         <!--  Display card open critics widget --><\/p>\n<p>                                        <!--  Display card main info widget --><\/p>\n<div class=\"w-display-card-info main-info\">\n<dl>\n<p><dt>\n                                            <strong>Released<\/strong>\n                                        <\/dt>\n<dd>\n                                            <span><\/p>\n<p>\t\t\t\t\t\t\t\t\tOctober 16, 2025<br \/>\n\t\t\t\t\t\t<\/span>\n                                        <\/dd>\n<\/p>\n<p><dt>\n                                            <strong>Developer(s)<\/strong>\n                                        <\/dt>\n<dd>\n                                            <span><\/p>\n<p>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tChief Rebel<\/p>\n<p>\t\t\t<\/span>\n                                        <\/dd>\n<\/p>\n<p><dt>\n                                            <strong>Publisher(s)<\/strong>\n                                        <\/dt>\n<dd>\n                                            <span><\/p>\n<p>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tArc Games<\/p>\n<p>\t\t\t<\/span>\n                                        <\/dd>\n<\/p>\n<p><dt>\n                                            <strong>Multiplayer<\/strong>\n                                        <\/dt>\n<dd>\n                                            <span><\/p>\n<p>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tOnline Co-Op<\/p>\n<p>\t\t\t<\/span>\n                                        <\/dd>\n<\/p>\n<p><dt>\n                                            <strong>Number of Players<\/strong>\n                                        <\/dt>\n<dd>\n                                            <span><\/p>\n<p>\t\t\t\tSingle-player<\/p>\n<p>\t\t\t<\/span>\n                                        <\/dd>\n<\/p>\n<\/dl><\/div>\n<p>                                        <!--  Display card main info widget end --><\/p>\n<p>                    <!--  Display card media widget start --><\/p>\n<p>                                        <!--  Display card media widget end --><\/p>\n<p>                    <!-- Where to play button preview --><\/p>\n<div class=\"w-listing-generic-cta w-where-to-watch\">\n<div class=\"preview-links\">\n<ul>\n<li>\n<p>                                                                                                                                                                                                <img width=\"100\" height=\"100\" loading=\"lazy\" decoding=\"async\" alt=\"gamestore logo\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/10\/gamestore-logo.png?q=49&amp;fit=contain&amp;w=50&amp;h=50&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/10\/gamestore-logo.png?q=49&amp;fit=contain&amp;w=50&amp;h=50&amp;dpr=2\"\/><\/p>\n<\/li>\n<li>\n<p>                                                                                                                                                                                                <img width=\"100\" height=\"100\" loading=\"lazy\" decoding=\"async\" alt=\"steam logo\" data-img-url=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/10\/steam-logo.png?q=49&amp;fit=contain&amp;w=50&amp;h=50&amp;dpr=2\" src=\"https:\/\/static0.gamerantimages.com\/wordpress\/wp-content\/uploads\/sharedimages\/2024\/10\/steam-logo.png?q=49&amp;fit=contain&amp;w=50&amp;h=50&amp;dpr=2\"\/><\/p>\n<\/li>\n<\/ul><\/div>\n<p>                                <!-- Where to watch button start --><\/p>\n<p>                                    <!-- Where to watch button end -->\n                                <\/div>\n<p>                    <!-- Where to play preview end --><\/p><\/div>\n<\/p><\/div>\n<p>            <!-- Extra content section, display hidden by default --><br \/>\n            <input type=\"checkbox\" id=\"extra-content-d204-4bb2-82bc5c3aa4e4\" name=\"extra-content-d204-4bb2-82bc5c3aa4e4\" class=\"expand-extra-info-checkbox css-menu-checkbox\"\/> <!-- Checkbox: control the expandable behavior  of the extra info --><\/p>\n<p>            <!-- Display card footer --><\/p>\n<p>            <!-- PROS and CONS section --><\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/gamerant.com\/fellowship-update-patch-notes-november-27\/\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Developer Chief Rebel has released the patch notes for the November 27 update for its fantasy game Fellowship. The online multiplayer adventure title released into&#8230;<\/p>\n","protected":false},"author":1,"featured_media":1864,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[3472,11051,5259,1484,4639,2622],"class_list":["post-15118","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-details","tag-fellowship","tag-notes","tag-november","tag-patch","tag-update","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/15118","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15118"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/15118\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15118"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15118"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15118"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}