{"id":11181,"date":"2025-11-13T12:40:34","date_gmt":"2025-11-13T04:40:34","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=11181"},"modified":"2025-11-13T12:40:34","modified_gmt":"2025-11-13T04:40:34","slug":"horizon-steel-frontiers-how-the-new-mobile-mmorpg-changes-machine-combat","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=11181","title":{"rendered":"Horizon Steel Frontiers: How the New Mobile MMORPG Changes Machine Combat"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">A brand new Horizon game has been announced, but it\u2019s not the sequel to Forbidden West that you may have been expecting. It\u2019s not a single-player game, nor is it even a PlayStation game. Horizon Steel Frontiers is a MMORPG developed by NCSoft for mobile and PC. Confused? Don\u2019t worry, we\u2019re here to break down everything revealed in the debut trailer. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">If the idea of an online multiplayer Horizon game sounds familiar, then you\u2019ve likely been paying attention to the rumours that began as far back as 2022. At first glance, it\u2019s clear that this is very much a Horizon game you can play with a team of co-op buddies. The world looks very similar to what we\u2019ve explored before, however this time we\u2019ll be headed to the Deadlands, a brand new region inspired by Arizona and New Mexico. Within that location are plenty of recognisable elements, from destroyed remains of humanity\u2019s past, to the real stars of Horizon: its giant mechanical beasts. <\/p>\n<p><output class=\"box-wrapper jsx-2673806401\"><\/p>\n<figure class=\"jsx-313219616\"><span><img alt=\"\" aria-hidden=\"true\" decoding=\"async\" role=\"presentation\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/span><\/figure>\n<p><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">But let&#8217;s start with something less familiar. It\u2019s clear that Steel Frontiers has a different approach to combat compared to its predecessors. Where the single-player games largely focus on ranged combat, using weapons like bows to shoot enemy weakpoints, this new take on the universe seems to be predominantly focused on melee. The trailer\u2019s focal character uses a huge sword, while other characters can be seen using dual blades to slice and dice their way through machine armour. That\u2019s not to say archery has been eliminated \u2013 a bow still features throughout the trailer \u2013 but blade combat appears to be front and center. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">There seems to not just be a change in distance between you and your foe, but a dramatic re-think of combat fundamentals. The trailer demonstrates a charged blade ability that can be used to deflect an incoming attack, a type of defensive strategy that\u2019s brand new to Horizon. When it comes to the offensive, you can now, after destroying a specific part of a machine, use the Pullcaster grapple hook to climb onto your target and place a status-inflicting trap on the damaged part. NCSoft has said that elements like this are part of a new approach that tailors Horizon\u2019s existing ideas to suit an MMORPG. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">It\u2019s clear that lots of Horizon\u2019s combat DNA still remains \u2013 we can see machine parts detach in every fight, such as when the main character shoots off a Blaze canister in the trailer\u2019s opening battle. And later, we can see that destroyed machines leave behind resources to pick up. But from what\u2019s shown in this trailer, it seems like Steel Frontiers may feel more like Monster Hunter than traditional Horizon. Executive producer Sung-Gu Lee explains that at the core of the experience is \u201ccooperation and strategy\u201d, and that \u201cplayers must take on their roles,\u201d ideas that form the basis of Monster Hunter\u2019s multiplayer expeditions. Furthermore, we even see some characters cooking a meal in a cutscene that resembles the chef montages from Monster Hunter\u2019s own meal prep system. Perhaps all this shouldn\u2019t come as a surprise, though: there\u2019s certainly more than a little of Capcom\u2019s series in Horizon already.   <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Other combat additions we can see in the trailer include some kind of sticky bomb that can be used to deal massive damage to machines \u2013 perhaps this is one of those aforementioned traps? You also now have the ability to pack machine weapons on your mount, allowing you to transport heavy artillery from one battle to another.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\"><\/p>\n<figure class=\"jsx-313219616\"><span><img alt=\"\" aria-hidden=\"true\" decoding=\"async\" role=\"presentation\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/span><\/figure>\n<p><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Talking of mounts, we see almost all of the tameable machines from Forbidden West being used in this trailer. It opens with a Bristleback being Overridden and claimed as a mount, and later we see characters riding Sunwings and Chargers. We also see confirmation of a brand new mount: the trailer\u2019s protagonist rides on the back of a Stalker, the stealth camo-equipped, Panther-like machine. Considering Forbidden West expanded the number of mounts available, and MMORPGs are typically known for their range of mounts, it seems likely that even more machines will be available for taming. With any luck, this is the game where we can finally pilot a Thunderjaw. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">We don\u2019t actually see Horizon\u2019s iconic, metallic T-Rex in this trailer, but there are over a dozen other machines on display here, from the tiny all the way up to the gigantic. The most impressive fight sees a group take on a Slaughterspine, which uses many of the abilities it did in Forbidden West, including its rain of munitions. Other examples of \u201cOh god please don\u2019t kill me\u201d machines include the fearsome Fireclaw, a napalm-spewing robo-bear, and a huge snake-like machine that looks like a Slitherfang crossed with a Rockbreaker, which is very likely our first glimpse of a new variety of metal monster. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">The biggest creature, though, is the Tallneck, and we can see a group of machine hunters attempting to bring one down in the desert. Once again, these look like they\u2019ll be large climbing puzzles, judged on the way the characters climb its neck. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">On the smaller side, we can spot a Watcher, some Grazers, a Plowhorn, a Trampler, a Ravager, and a Shellwalker\u2026 whose shell is whisked away into the sky by a Glinthawk. It seems like NCSoft understands the mission when it comes to enemy variety.<\/p>\n<p><output class=\"box-wrapper jsx-2673806401\"><\/p>\n<figure class=\"jsx-313219616\"><span><img alt=\"\" aria-hidden=\"true\" decoding=\"async\" role=\"presentation\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/span><\/figure>\n<p><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">As previously mentioned, the world looks suitably like Horizon\u2019s signature vision of the future. Lush green foliage has overtaken the ruins of human skyscrapers, people live in villages that take inspiration from Native American tribes, and below the ground lie giant vaults filled with advanced technology . These \u201cCauldrons\u201d return from the single-player Horizon games, but can now be explored with a team of allied players. It seems sensible to guess that these Cauldrons may be Steel Frontiers\u2019 equivalent to the classic MMORPG dungeon.     <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">So far, a great deal of what we\u2019ve seen looks very close to what we\u2019d expect of a Horizon game. Steel Frontiers has been developed in collaboration with original developer Guerrilla, and so no doubt many efforts have been made to keep the visual style and many gameplay ideas consistent. However, with the Korean-based NCSoft being the lead developer, you can also see some more Eastern elements finding their place in this universe. All the characters have an anime-like aesthetic, looking more like folks from Final Fantasy or NCSoft\u2019s own Lineage games, rather than the characters from the original Horizon series. There\u2019s even a bit of a cutesy thing going on with a character\u2019s wearing metal cat ears \u2013 something we\u2019d never see the serious Aloy wear in a thousand years. <\/p>\n<p><output class=\"box-wrapper jsx-2673806401\"><\/p>\n<figure class=\"jsx-313219616\"><span><img alt=\"\" aria-hidden=\"true\" decoding=\"async\" role=\"presentation\" class=\"progressive-image article-image article-image-full-size jsx-1809694635 jsx-2338608387\" loading=\"lazy\" src=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\" data-cy=\"progressive-image\"\/><\/span><\/figure>\n<p><\/output><\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">Of course, if you&#8217;re a Horizon purist, you may be able to create a character that\u2019s more in-line with the original games\u2019 aesthetic in the character creator. This being an MMORPG, you won\u2019t be playing as Aloy or any other pre-written protagonist, but a character of your own design. The character creator seems reasonably in-depth, and also allows you to choose which tribe you\u2019ll join: the Nora, Tenakth, Utaru, or Oseram \u2013 all groups previously established in Horizon lore. The trailer\u2019s narration hints at competitive PvP as well as co-op machine hunting, so it may be that your tribe also acts as your \u201cteam\u201d in such scenarios.   <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\">While Steel Frontiers looks to contain much of what we\u2019d expect from Horizon, from RPG dialogue sequences to giant metal monster fights, this is certainly set to be a new and different take on the universe we\u2019ve come to love over the last couple of PlayStation generations. Not to mention, it\u2019s a Horizon game we\u2019ll be playing on our phones, not our PS5s. But did you spot anything new and interesting in the trailer that we missed? Let us know your sharp observations in the comments below, as well as what you think of this new MMO direction. <\/p>\n<p data-cy=\"paragraph\" class=\"paragraph jsx-2269604527\"><em>Matt Purslow is IGN&#8217;s Executive Editor of Features. <\/em><\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.ign.com\/articles\/horizon-steel-frontiers-mmo-trailer-breakdown\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A brand new Horizon game has been announced, but it\u2019s not the sequel to Forbidden West that you may have been expecting. It\u2019s not a&#8230;<\/p>\n","protected":false},"author":1,"featured_media":11182,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[32],"tags":[3976,9284,9128,2410,9285,454,6583],"class_list":["post-11181","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tech-gadgets-reviews","tag-combat","tag-frontiers","tag-horizon","tag-machine","tag-mmorpg","tag-mobile","tag-steel","wpcat-32-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/11181","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11181"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/11181\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/11182"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11181"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11181"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11181"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}