{"id":10979,"date":"2025-11-12T19:33:32","date_gmt":"2025-11-12T11:33:32","guid":{"rendered":"https:\/\/sgbuzz.com\/?p=10979"},"modified":"2025-11-12T19:33:32","modified_gmt":"2025-11-12T11:33:32","slug":"forget-phone-apps-and-gaming-consoles-video-game-players-are-returning-to-websites","status":"publish","type":"post","link":"https:\/\/sgbuzz.com\/?p=10979","title":{"rendered":"Forget phone apps and gaming consoles, video game players are returning to websites"},"content":{"rendered":"<p><br \/>\n<\/p>\n<div id=\"\">\n<p datatype=\"p\" data-qa=\"Component-Component\" class=\"e8zc9q40 css-1c6uqr6 ec74h0k1\">Video-game players are returning to an old technology to get their dopamine fix: websites.<\/p>\n<p datatype=\"p\" data-qa=\"Component-Component\" class=\"e8zc9q40 css-1c6uqr6 ec74h0k1\">While much of the US$189 billion video-game industry is stagnant or shrinking, the appetite for web-based games like GeoGuessr and chess is soaring. Sales for such titles \u2013 advertising and the sums players spend on in-game items \u2013 were expected to triple from 2021 to 2028, reaching US$3.09 billion, according to data from Google and Kantar, a market researcher.<\/p>\n<p datatype=\"p\" data-qa=\"Component-Component\" class=\"e8zc9q40 css-1c6uqr6 ec74h0k1\">The reason is simple: for time-pressed people, visiting a website \u2013 whether on a PC or a mobile phone \u2013 is fast and easy. No one has to boot up a console or download an app, and games can be picked up at any time, at home or between work shifts. Game creators can keep more of their proceeds by cutting out revenue-skimming app store owners and by attracting their own advertisers.<\/p>\n<p datatype=\"p\" data-qa=\"Component-Component\" class=\"e8zc9q40 css-1c6uqr6 ec74h0k1\">\u201cNewcomers are coming to the web,\u201d says Dmitry Kachmar, founder of the web-games company Playgama, an online mall for browser titles that is based in Dubai, in the United Arab Emirates. Developers \u201cdon\u2019t need publishers. It\u2019s easier to get traffic,\u201d he says.<\/p>\n<div class=\"image-inline-container e1a5rv550 css-1llrc1m e1yqhwb40\" data-qa=\"Component-renderMap-StyledDiv\">\n<div class=\"image-inline caption e1fvabeq0 css-19sk4h4 ea9pn0s0\" data-qa=\"Component-Container\">\n<figure class=\"image-inline caption ea9pn0s1 css-12vv9w2 e1gf69pb0\" data-qa=\"ArticleImage-ArticleImageContainer\">\n<div data-qa=\"ArticleImage-handleRenderImage-ImageContainer\" class=\"css-0 e1gf69pb3\"><img decoding=\"async\" alt=\"The appetite for web-based games like GeoGuessr is soaring. Photo: Instagram\/geoguessr\" data-qa=\"BaseImage-handleRenderImage-StyledImage\" class=\"e1gf69pb2 css-6ikqhs e445x7d0\" loading=\"lazy\" src=\"https:\/\/img.i-scmp.com\/cdn-cgi\/image\/fit=contain,width=1024,format=auto\/sites\/default\/files\/d8\/images\/canvas\/2025\/11\/11\/fe42615f-01e9-4bcf-9118-fea4e621462a_7390c88c.jpg\" title=\"The appetite for web-based games like GeoGuessr is soaring. Photo: Instagram\/geoguessr\"\/><\/div><figcaption data-qa=\"ArticleImage-DescriptionContainer\" class=\"css-1ixmelf e1gf69pb1\">The appetite for web-based games like GeoGuessr is soaring. Photo: Instagram\/geoguessr<\/figcaption><\/figure>\n<\/div>\n<\/div>\n<div datatype=\"p\" data-qa=\"Component-Component\" class=\"e8zc9q40 css-1xdhyk6 ec74h0k0\">Easy access to web games partly explains the success of intergenerational hits like The New York Times\u2019 <span data-qa=\"Component-Text\" class=\"css-0 ef9u0v00\">Wordle<\/span>, which was originally posted on its own website. Microsoft\u2019s LinkedIn and Reddit have followed suit with trivia and puzzle games like Sudoku.<\/div>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.scmp.com\/lifestyle\/entertainment\/article\/3332288\/forget-phone-apps-and-gaming-consoles-video-game-players-are-returning-websites?utm_source=rss_feed\" target=\"_blank\" rel=\"noopener\">Read Full Article At Source <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Video-game players are returning to an old technology to get their dopamine fix: websites. While much of the US$189 billion video-game industry is stagnant or&#8230;<\/p>\n","protected":false},"author":1,"featured_media":10980,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"","fifu_image_alt":"","footnotes":""},"categories":[33],"tags":[1730,3581,5351,258,705,723,3392,8168,1256,8262],"class_list":["post-10979","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-bored-interesting","tag-apps","tag-consoles","tag-forget","tag-game","tag-gaming","tag-phone","tag-players","tag-returning","tag-video","tag-websites","wpcat-33-id"],"_links":{"self":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/10979","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10979"}],"version-history":[{"count":0,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/posts\/10979\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=\/wp\/v2\/media\/10980"}],"wp:attachment":[{"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10979"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10979"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sgbuzz.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10979"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}